Player Matchup

Janus
Janus
Irosnside
Janus
Level 82
God Stats
1W - 0L
1,381 SR
Queue Stats
49W - 59L
1,389 Elo+
Party 1
Hou Yi
Hou Yi
Ryan118
Hou Yi
Level 65
God Stats
9W - 6L
1,615 SR
Queue Stats
59W - 97L
1,323 Elo+
Party 1
Odin
Odin
cybersoldier9
Odin
Level 62
God Stats
10W - 11L
1,428 SR
Queue Stats
74W - 97L
1,366 Elo+
Party 1
Team Averages
Level 70
1,475 SR
1,359 Elo+

VS

Team Averages
Level 83
1,592 SR
1,403 Elo+
Kukulkan
Kukulkan
FungusTime
Kukulkan
Level 129
God Stats
3W - 2L
1,821 SR
Queue Stats
26W - 37L
1,338 Elo+
Solo
Sun Wukong
Sun Wukong
LoboCruzado
Sun Wukong
Level 51
God Stats
1W - 4L
1,477 SR
Queue Stats
21W - 32L
1,396 Elo+
Solo
Chaac
Chaac
Spielebeutl
Chaac
Level 68
God Stats
14W - 16L
1,478 SR
Queue Stats
246W - 275L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Irosnside
Janus
20
8 / 5 / 4
18,974
759
55,210
31,599
18,940
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hou Yi
Ryan118
Hou Yi
20
4 / 6 / 7
16,999
680
18,559
36,025
19,386
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
1 / 2 / 11
15,347
614
7,754
30,593
40,891
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FungusTime
Kukulkan
20
5 / 4 / 8
16,909
676
30,963
21,875
10,932
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
LoboCruzado
Sun Wukong
20
5 / 5 / 8
16,275
651
29,796
36,482
47,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
3 / 4 / 6
15,885
635
26,979
36,519
37,880
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
35
13
Kills
13
13
Deaths
13
22
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
FungusTime
Kukulkan
5
4
8
2.25
W
Janus
Irosnside
Janus
8
5
4
2
L
Sun Wukong
LoboCruzado
Sun Wukong
5
5
8
1.8
W
Hou Yi
Ryan118
Hou Yi
4
6
7
1.25
L
3
4
6
1.5
W
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,523
Damage
87,738
98,217
Taken
94,876
79,217
Mitigated
96,055
19,729
Healing
21,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
FungusTime
Kukulkan
30,963
2,391
0
3,371
21,875
10,932
2,083
13,993
7,882
119,076
0
W
Janus
Irosnside
Janus
55,210
4,661
1,197
6,692
31,599
18,940
1,290
7,317
23,213
162,803
0
L
Sun Wukong
LoboCruzado
Sun Wukong
29,796
7,701
0
10,558
36,482
47,243
555
22,217
14,265
0
67,312
W
Hou Yi
Ryan118
Hou Yi
18,559
12,264
0
9,350
36,025
19,386
1,809
12,450
22,673
0
84,861
L
26,979
3,521
0
7,962
36,519
37,880
957
19,495
17,024
0
95,133
W
7,754
2,520
0
2,490
30,593
40,891
0
11,370
18,545
0
35,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,320
Gold Earned
49,069
306
Minions Killed
293
0
Camps Cleared
0
1,245,966
Distance Traveled
1,320,527
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
16,909
676
136
5
0
413,784
0
W
Janus
18,974
759
168
7
0
435,878
0
L
Sun Wukong
16,275
651
66
3
0
429,988
3
W
Hou Yi
16,999
680
108
4
0
373,207
3
L
Chaac
15,885
635
91
4
0
476,755
0
W
Odin
15,347
614
30
1
0
436,881
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role