Player Matchup

Morgan Le Fay
Morgan Le Fay
Camshaft2199
Morgan Le Fay
Level 69
God Stats
1W - 2L
1,578 SR
Queue Stats
50W - 78L
1,366 Elo+
Solo
Merlin
Merlin
Lizcifr
Merlin
Level 127
God Stats
3W - 4L
1,631 SR
Queue Stats
230W - 252L
1,473 Elo+
Solo
Cernunnos
Cernunnos
YungFarmington
Cernunnos
Level 160
God Stats
9W - 7L
1,528 SR
Queue Stats
331W - 379L
1,373 Elo+
Party 3
Jing Wei
Jing Wei
bdussie69
Jing Wei
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 95L
1,299 Elo+
Party 3
Anubis
Anubis
bragnar92
Anubis
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 77L
1,419 Elo+
Solo
Team Averages
Level 90
1,547 SR
1,386 Elo+

VS

Team Averages
Level 121
1,452 SR
1,486 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
ALLAH_aaaahyyy
Medusa
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,512 Elo+
Party 1
Bastet
Bastet
IckyMcLicky
Bastet
Level 157
God Stats
3W - 4L
1,448 SR
Queue Stats
170W - 200L
1,444 Elo+
Party 2
Odin
Odin
MiniMOON NIGHT
Odin
Level 127
God Stats
1W - 1L
1,314 SR
Queue Stats
58W - 51L
1,460 Elo+
Solo
Vamana
Vamana
TheDomimatrix
Vamana
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Camshaft2199
Morgan Le Fay
13
3 / 5 / 5
7,748
704
11,014
13,121
6,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
Lizcifr
Merlin
14
3 / 4 / 2
8,091
736
8,301
6,912
3,068
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
YungFarmington
Cernunnos
13
1 / 6 / 6
7,666
697
13,755
13,064
5,992
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Jing Wei
bdussie69
Jing Wei
14
2 / 5 / 5
8,520
775
4,875
9,976
5,877
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
bragnar92
Anubis
11
1 / 6 / 3
7,018
638
6,787
10,657
5,168
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
17
4 / 2 / 12
9,562
869
12,338
11,923
10,024
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
10 / 2 / 9
10,146
922
12,234
7,073
3,660
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
17
8 / 2 / 16
9,695
881
14,595
11,940
6,358
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
0 / 2 / 14
8,496
772
5,245
19,678
14,784
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
4 / 3 / 17
9,530
866
7,092
14,167
13,742
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
94
10
Kills
26
26
Deaths
11
21
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
4
2
12
5
W
10
2
9
7.25
L
Morgan Le Fay
Camshaft2199
Morgan Le Fay
3
5
5
1.1
W
Bastet
8
2
16
8
L
Merlin
Lizcifr
Merlin
3
4
2
1
W
0
2
14
3.5
W
4
3
17
4.17
L
Cernunnos
YungFarmington
Cernunnos
1
6
6
0.67
L
Jing Wei
bdussie69
Jing Wei
2
5
5
0.9
L
Anubis
bragnar92
Anubis
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,732
Damage
51,504
53,730
Taken
64,781
26,158
Mitigated
48,568
12,123
Healing
33,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
12,338
556
1,799
5,826
11,923
10,024
1,378
4,340
7,583
27,652
0
W
12,234
4,931
409
735
7,073
3,660
3,887
3,495
3,578
0
27,643
L
Morgan Le Fay
Camshaft2199
Morgan Le Fay
11,014
2,004
823
1,764
13,121
6,053
0
2,511
10,610
15,406
0
W
Bastet
14,595
1,801
1,441
4,694
11,940
6,358
708
3,694
8,246
0
20,847
L
Merlin
Lizcifr
Merlin
8,301
289
1,243
617
6,912
3,068
0
1,292
5,620
18,773
0
W
5,245
939
2,852
8,295
19,678
14,784
767
7,422
12,256
0
13,524
W
7,092
3,391
2,058
5,161
14,167
13,742
955
7,151
7,016
0
13,573
L
Cernunnos
YungFarmington
Cernunnos
13,755
6,088
348
2,418
13,064
5,992
0
3,815
9,249
0
20,752
L
Jing Wei
bdussie69
Jing Wei
4,875
3,147
329
1,705
9,976
5,877
0
3,036
6,940
0
11,578
L
Anubis
bragnar92
Anubis
6,787
0
862
2,014
10,657
5,168
0
1,684
8,973
15,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,043
Gold Earned
47,429
99
Minions Killed
108
0
Camps Cleared
0
879,531
Distance Traveled
1,147,560
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,562
869
41
4
0
215,128
0
W
Medusa
10,146
922
26
2
0
220,321
0
L
Morgan Le Fay
7,748
704
10
1
0
200,706
3
W
Bastet
9,695
881
18
2
0
238,705
4
L
Merlin
8,091
736
26
2
0
174,081
0
W
Odin
8,496
772
9
1
0
236,077
1
W
Vamana
9,530
866
14
1
0
237,329
1
L
Cernunnos
7,666
697
26
2
0
166,876
0
L
Jing Wei
8,520
775
18
2
0
170,796
0
L
Anubis
7,018
638
19
2
0
167,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role