Player Matchup

Jing Wei
Jing Wei
Azell-1933
Jing Wei
Level 124
God Stats
39W - 45L
1,519 SR
Queue Stats
613W - 628L
1,504 Elo+
Solo
Tiamat
Tiamat
LynxAeternum
Tiamat
Level 67
God Stats
16W - 12L
1,534 SR
Queue Stats
21W - 17L
1,613 Elo+
Solo
Horus
Horus
oRicoWiz
Horus
Level 126
God Stats
0W - 1L
1,303 SR
Queue Stats
79W - 88L
1,500 Elo+
Solo
Team Averages
Level 106
1,452 SR
1,539 Elo+

VS

Team Averages
Level 99
1,418 SR
1,548 Elo+
Ravana
Ravana
Boweryend887092
Ravana
Level 114
God Stats
33W - 23L
1,638 SR
Queue Stats
144W - 122L
1,634 Elo+
Party 1
Tyr
Tyr
Mr Mayhem IV
Tyr
Level 127
God Stats
3W - 6L
1,388 SR
Queue Stats
385W - 381L
1,566 Elo+
Solo
Ra
Ra
ender bolet
Ra
Level 56
God Stats
4W - 9L
1,227 SR
Queue Stats
72W - 79L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Azell-1933
Jing Wei
15
0 / 1 / 1
9,369
669
8,190
7,284
3,615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
13
1 / 2 / 0
8,950
639
8,384
13,194
7,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
oRicoWiz
Horus
14
0 / 1 / 1
9,642
689
5,127
17,910
17,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 2
9,541
682
7,372
7,233
3,883
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
0 / 1 / 4
9,120
651
12,723
15,204
15,352
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

16
2 / 0 / 2
9,831
702
10,899
5,673
2,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
12
1
Kills
4
4
Deaths
1
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Azell-1933
Jing Wei
0
1
1
0.5
W
2
0
2
3
L
Tiamat
1
2
0
0.5
W
0
1
4
2
W
2
0
2
3
L
Horus
oRicoWiz
Horus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,701
Damage
30,994
38,388
Taken
28,110
28,887
Mitigated
21,534
16,084
Healing
13,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Azell-1933
Jing Wei
8,190
5,330
0
1,093
7,284
3,615
0
2,906
4,234
0
45,295
W
7,372
1,449
0
1,206
7,233
3,883
0
1,591
5,478
0
48,600
L
Tiamat
8,384
357
0
1,934
13,194
7,819
0
2,966
9,888
39,882
0
W
12,723
1,257
482
5,137
15,204
15,352
440
3,996
10,710
0
28,561
W
10,899
652
3,238
3,463
5,673
2,299
568
2,058
3,499
46,712
0
L
Horus
oRicoWiz
Horus
5,127
2,856
3,666
9,391
17,910
17,453
0
4,119
13,329
0
13,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,961
Gold Earned
28,492
166
Minions Killed
198
0
Camps Cleared
0
760,867
Distance Traveled
896,151
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,369
669
87
6
0
229,681
0
W
Ravana
9,541
682
63
5
0
310,698
1
L
Tiamat
8,950
639
77
6
0
250,355
3
W
Tyr
9,120
651
42
3
0
304,071
4
W
Ra
9,831
702
93
7
0
281,382
2
L
Horus
9,642
689
2
0
0
280,831
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role