Player Matchup

Thanatos
Thanatos
Diamond I
Alex711
Thanatos
Diamond I
Level 160
God Stats
15W - 10L
1,730 SR
Queue Stats
145W - 126L
2,593 MMR
Solo
Chronos
Chronos
Diamond I
TeamMate66
Chronos
Diamond I
Level 121
God Stats
74W - 38L
1,735 SR
Queue Stats
240W - 233L
2,564 MMR
Solo
Hachiman
Hachiman
Diamond I
TheAiiex
Hachiman
Diamond I
Level 160
God Stats
38W - 38L
1,546 SR
Queue Stats
1,150W - 1,138L
2,750 MMR
Solo
Ravana
Ravana
Diamond I
Torø
Ravana
Diamond I
Level 127
God Stats
2W - 1L
1,874 SR
Queue Stats
60W - 50L
2,541 MMR
Solo
Anubis
Anubis
Diamond I
zSusanoOz
Anubis
Diamond I
Level 160
God Stats
11W - 11L
1,765 SR
Queue Stats
573W - 556L
2,786 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 146
1,730 SR
2,647 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 135
1,586 SR
2,646 MMR
Geb
Geb
Diamond I
FelipeFK157
Geb
Diamond I
Level 68
God Stats
5W - 6L
1,418 SR
Queue Stats
275W - 271L
2,497 MMR
Solo
Cernunnos
Cernunnos
Masters
Ozeiros
Cernunnos
Masters
Level 160
God Stats
18W - 13L
1,613 SR
Queue Stats
284W - 210L
2,746 MMR
Solo
Guan Yu
Guan Yu
Masters
RingOfZaturn
Guan Yu
Masters
Level 148
God Stats
3W - 0L
1,500 SR
Queue Stats
143W - 154L
2,552 MMR
Solo
Lancelot
Lancelot
Masters
zRhaegar
Lancelot
Masters
Level 142
God Stats
43W - 29L
1,775 SR
Queue Stats
220W - 189L
2,606 MMR
Solo
Raijin
Raijin
Masters
Ópalo
Raijin
Masters
Level 159
God Stats
20W - 17L
1,625 SR
Queue Stats
877W - 798L
2,831 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Alex711
Thanatos
17
4 / 6 / 5
11,436
497
14,285
24,675
11,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chronos
TeamMate66
Chronos
19
0 / 6 / 8
12,828
558
8,367
26,532
10,837
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hachiman
TheAiiex
Hachiman
18
3 / 6 / 1
12,369
538
18,230
24,061
8,176
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ravana
Torø
Ravana
18
4 / 8 / 5
12,199
530
10,559
19,832
11,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
zSusanoOz
Anubis
19
3 / 6 / 0
12,688
552
10,410
15,737
8,224
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
Ne ZhaHadesSusanoLoki

VS

Bans
Yu HuangSylvanusDa JiThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 2 / 20
12,851
559
9,274
23,591
32,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cernunnos
Ozeiros
Cernunnos
20
7 / 4 / 4
13,632
593
18,251
20,933
8,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
RingOfZaturn
Guan Yu
19
3 / 4 / 8
12,771
555
11,992
24,639
27,467
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Lancelot
zRhaegar
Lancelot
20
15 / 2 / 7
14,119
614
27,664
20,859
11,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
Ópalo
Raijin
20
6 / 3 / 10
13,925
605
19,486
14,455
6,614
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
81
14
Kills
32
32
Deaths
15
19
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Alex711
Thanatos
4
6
5
1.08
W
1
2
20
5.5
W
Cernunnos
Ozeiros
Cernunnos
7
4
4
2.25
W
Guan Yu
RingOfZaturn
Guan Yu
3
4
8
1.75
L
Chronos
TeamMate66
Chronos
0
6
8
0.67
L
Hachiman
TheAiiex
Hachiman
3
6
1
0.58
L
Ravana
Torø
Ravana
4
8
5
0.81
W
Lancelot
zRhaegar
Lancelot
15
2
7
9.25
L
Anubis
zSusanoOz
Anubis
3
6
0
0.5
W
Raijin
Ópalo
Raijin
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,851
Damage
86,667
110,837
Taken
104,477
49,445
Mitigated
86,967
35,288
Healing
33,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Alex711
Thanatos
14,285
3,426
0
16,584
24,675
11,016
62
5,624
19,051
0
90,701
W
9,274
1,102
0
5,053
23,591
32,584
0
6,574
17,017
24,373
4,472
W
Cernunnos
Ozeiros
Cernunnos
18,251
10,262
0
10,443
20,933
8,357
4,722
1,688
19,245
0
140,212
W
Guan Yu
RingOfZaturn
Guan Yu
11,992
2,632
2,135
7,989
24,639
27,467
1,166
5,551
19,088
0
81,909
L
Chronos
TeamMate66
Chronos
8,367
2,847
0
3,923
26,532
10,837
2,493
1,398
25,134
103,946
0
L
Hachiman
TheAiiex
Hachiman
18,230
12,915
0
6,443
24,061
8,176
3,057
9,112
14,949
0
103,509
L
Ravana
Torø
Ravana
10,559
3,466
0
2,161
19,832
11,192
0
6,437
13,395
0
95,377
W
Lancelot
zRhaegar
Lancelot
27,664
7,511
0
6,023
20,859
11,945
1,178
3,103
17,756
0
134,082
L
Anubis
zSusanoOz
Anubis
10,410
695
0
6,177
15,737
8,224
0
5,385
10,352
106,697
0
W
Raijin
Ópalo
Raijin
19,486
1,143
0
1,808
14,455
6,614
0
2,989
11,466
140,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,520
Gold Earned
67,298
760
Minions Killed
723
0
Camps Cleared
0
2,042,543
Distance Traveled
2,356,620
19
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,436
497
107
5
0
446,464
2
W
Geb
12,851
559
31
1
0
478,762
9
W
Cernunnos
13,632
593
186
8
0
398,702
6
W
Guan Yu
12,771
555
142
6
0
477,654
6
L
Chronos
12,828
558
199
9
0
404,424
8
L
Hachiman
12,369
538
157
7
0
392,941
5
L
Ravana
12,199
530
119
5
0
427,297
0
W
Lancelot
14,119
614
155
7
0
567,121
2
L
Anubis
12,688
552
178
8
0
371,417
4
W
Raijin
13,925
605
209
9
0
434,381
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role