Player Matchup

Ah Puch
Ah Puch
Jackzerz
Ah Puch
Level 108
God Stats
2W - 2L
1,717 SR
Queue Stats
117W - 121L
1,456 Elo+
Solo
Cupid
Cupid
KyrV3
Cupid
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
71W - 54L
1,631 Elo+
Party 2
Athena
Athena
PlannedTube9
Athena
Level 85
God Stats
8W - 0L
1,919 SR
Queue Stats
106W - 74L
1,631 Elo+
Party 2
Shiva
Shiva
ThePalustris
Shiva
Level 48
God Stats
1W - 1L
1,701 SR
Queue Stats
12W - 14L
1,414 Elo+
Solo
Loki
Loki
messyX
Loki
Level 32
God Stats
5W - 2L
1,500 SR
Queue Stats
27W - 26L
1,157 Elo+
Solo
Team Averages
Level 58
1,667 SR
1,458 Elo+

VS

Team Averages
Level 84
1,516 SR
1,573 Elo+
Yemoja
Yemoja
Azrax
Yemoja
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 46L
1,441 Elo+
Solo
Awilix
Awilix
Elcoh
Awilix
Level 133
God Stats
21W - 21L
1,526 SR
Queue Stats
88W - 102L
1,401 Elo+
Solo
Nu Wa
Nu Wa
Mia_KALI_fa
Nu Wa
Level 27
God Stats
5W - 2L
1,912 SR
Queue Stats
61W - 41L
1,657 Elo+
Party 1
Xbalanque
Xbalanque
Vahtimestari
Xbalanque
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
51W - 35L
1,802 Elo+
Party 1
The Morrigan
The Morrigan
syssyy
The Morrigan
Level 128
God Stats
0W - 4L
1,140 SR
Queue Stats
502W - 469L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Jackzerz
Ah Puch
18
3 / 1 / 7
11,271
537
16,236
16,784
8,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cupid
KyrV3
Cupid
20
7 / 0 / 4
12,917
615
15,655
19,354
8,726
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
16
0 / 1 / 12
10,444
497
4,870
19,910
19,604
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
1 / 2 / 2
11,135
530
4,416
19,383
16,219
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Loki
messyX
Loki
18
8 / 0 / 3
11,734
559
14,555
18,398
6,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Azrax
Yemoja
11
0 / 3 / 0
7,830
373
5,863
16,342
16,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Awilix
Elcoh
Awilix
14
1 / 9 / 1
8,903
424
8,254
24,494
10,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
1 / 0 / 1
11,020
525
20,650
5,185
2,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
Vahtimestari
Xbalanque
15
0 / 5 / 0
8,800
419
11,614
17,603
6,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
syssyy
The Morrigan
15
2 / 2 / 0
9,545
455
12,146
12,085
6,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
6
19
Kills
4
4
Deaths
19
28
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Azrax
Yemoja
0
3
0
0
L
Awilix
Elcoh
Awilix
1
9
1
0.17
W
Ah Puch
Jackzerz
Ah Puch
3
1
7
6.5
W
Cupid
KyrV3
Cupid
7
0
4
9
L
1
0
1
1.5
W
Athena
0
1
12
6
W
1
2
2
1
L
Xbalanque
Vahtimestari
Xbalanque
0
5
0
0
W
Loki
messyX
Loki
8
0
3
9.5
L
The Morrigan
syssyy
The Morrigan
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,732
Damage
58,527
93,829
Taken
75,709
59,494
Mitigated
41,367
41,502
Healing
19,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Azrax
Yemoja
5,863
1,510
1,131
2,261
16,342
16,644
0
5,425
10,917
25,250
0
L
Awilix
Elcoh
Awilix
8,254
4,161
0
5,972
24,494
10,110
0
4,914
19,580
0
80,877
W
Ah Puch
Jackzerz
Ah Puch
16,236
1,030
11
10,058
16,784
8,152
420
8,060
8,724
122,649
0
W
Cupid
KyrV3
Cupid
15,655
10,082
1,410
12,544
19,354
8,726
3,991
5,280
14,074
0
142,632
L
20,650
5,270
0
1,390
5,185
2,100
93
859
4,326
110,445
0
W
Athena
4,870
1,620
4,080
4,029
19,910
19,604
141
7,578
12,100
26,909
1,069
W
4,416
509
0
1,641
19,383
16,219
442
11,667
7,716
0
93,129
L
Xbalanque
Vahtimestari
Xbalanque
11,614
3,746
0
6,908
17,603
6,391
0
3,306
14,297
0
80,150
W
Loki
messyX
Loki
14,555
5,150
0
7,729
18,398
6,793
0
6,650
11,748
0
107,073
L
The Morrigan
syssyy
The Morrigan
12,146
2,138
0
1,450
12,085
6,122
0
5,894
6,191
78,322
6,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,501
Gold Earned
46,098
748
Minions Killed
595
0
Camps Cleared
0
2,199,691
Distance Traveled
1,916,803
19
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,830
373
34
2
0
356,718
10
L
Awilix
8,903
424
109
5
0
410,270
6
W
Ah Puch
11,271
537
174
8
0
415,019
7
W
Cupid
12,917
615
216
10
0
374,051
2
L
Nu Wa
11,020
525
183
9
0
407,078
3
W
Athena
10,444
497
22
1
0
455,593
4
W
Shiva
11,135
530
180
9
0
427,627
1
L
Xbalanque
8,800
419
125
6
0
356,986
4
W
Loki
11,734
559
156
7
0
527,401
5
L
The Morrigan
9,545
455
144
7
0
385,751
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role