Player Matchup

Mercury
Mercury
 
Mercury
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
B4TheRode0
Thoth
Level 47
God Stats
13W - 5L
1,678 SR
Queue Stats
188W - 82L
1,677 Elo+
Party 1
Hades
Hades
Phantasy7047
Hades
Level 59
God Stats
1W - 0L
1,695 SR
Queue Stats
21W - 15L
1,506 Elo+
Party 1
Chaac
Chaac
Wxuq
Chaac
Level 28
God Stats
2W - 2L
1,748 SR
Queue Stats
103W - 22L
1,756 Elo+
Party 1
Medusa
Medusa
xHesy
Medusa
Level 146
God Stats
3W - 2L
1,580 SR
Queue Stats
264W - 245L
1,528 Elo+
Party 1
Team Averages
Level 84
1,640 SR
1,593 Elo+

VS

Team Averages
Level 105
1,548 SR
1,484 Elo+
Skadi
Skadi
 
Skadi
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Jmander
Vamana
Level 85
God Stats
4W - 2L
1,570 SR
Queue Stats
31W - 28L
1,450 Elo+
Solo
Merlin
Merlin
NeiLeif
Merlin
Level 63
God Stats
1W - 3L
1,500 SR
Queue Stats
165W - 191L
1,466 Elo+
Solo
Thor
Thor
Southurmouth78
Thor
Level 109
God Stats
1W - 1L
1,812 SR
Queue Stats
132W - 127L
1,506 Elo+
Solo
Ravana
Ravana
owensco54
Ravana
Level 142
God Stats
6W - 13L
1,358 SR
Queue Stats
124W - 128L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
6 / 3 / 4
6,574
657
5,937
7,740
2,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thoth
10
2 / 2 / 5
5,703
570
5,576
5,706
1,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
2 / 0 / 1
5,763
576
2,411
4,852
2,610
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chaac
Wxuq
Chaac
9
3 / 2 / 8
5,855
586
7,162
9,845
6,350
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
xHesy
Medusa
10
6 / 2 / 4
6,370
637
7,235
7,477
2,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
7
1 / 8 / 2
4,663
466
2,876
9,232
1,840
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
Jmander
Vamana
9
0 / 2 / 0
5,251
525
3,773
7,307
3,332
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Merlin
NeiLeif
Merlin
9
3 / 4 / 3
5,872
587
4,025
6,598
2,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

7
0 / 3 / 0
4,320
432
1,658
6,938
2,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ravana
owensco54
Ravana
10
3 / 2 / 3
5,999
600
4,467
7,338
2,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
19
Kills
7
9
Deaths
19
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
6
3
4
2.67
L
Skadi
 
Skadi
1
8
2
0.25
W
Thoth
2
2
5
2.25
L
Vamana
Jmander
Vamana
0
2
0
0
L
Merlin
NeiLeif
Merlin
3
4
3
1.13
W
2
0
1
2.5
L
0
3
0
0
W
Chaac
Wxuq
Chaac
3
2
8
3.5
L
Ravana
owensco54
Ravana
3
2
3
2.25
W
Medusa
xHesy
Medusa
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,321
Damage
16,799
35,620
Taken
37,413
15,987
Mitigated
13,418
11,654
Healing
5,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
5,937
2,869
0
750
7,740
2,704
0
550
7,190
0
40,817
L
Skadi
 
Skadi
2,876
1,090
0
641
9,232
1,840
0
279
8,953
0
18,762
W
Thoth
5,576
617
0
458
5,706
1,829
0
2,174
3,532
33,099
0
L
Vamana
Jmander
Vamana
3,773
1,723
0
1,379
7,307
3,332
0
1,769
5,538
0
37,037
L
Merlin
NeiLeif
Merlin
4,025
657
0
728
6,598
2,467
0
2,400
4,198
27,747
0
W
2,411
790
188
2,844
4,852
2,610
784
330
4,522
31,454
0
L
1,658
235
0
460
6,938
2,969
0
1,633
5,305
0
13,345
W
Chaac
Wxuq
Chaac
7,162
1,514
461
3,704
9,845
6,350
101
971
8,874
0
33,086
L
Ravana
owensco54
Ravana
4,467
1,471
0
2,309
7,338
2,810
0
1,906
5,432
0
31,035
W
Medusa
xHesy
Medusa
7,235
3,342
0
3,249
7,477
2,494
73
0
7,477
0
34,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,265
Gold Earned
26,105
306
Minions Killed
239
0
Camps Cleared
0
955,279
Distance Traveled
887,122
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,574
657
75
8
0
218,708
3
L
Skadi
4,663
466
35
4
0
161,037
0
W
Thoth
5,703
570
68
7
0
209,791
0
L
Vamana
5,251
525
69
7
0
186,934
3
L
Merlin
5,872
587
63
6
0
160,601
0
W
Hades
5,763
576
59
6
0
179,311
1
L
Thor
4,320
432
19
2
0
165,885
0
W
Chaac
5,855
586
50
5
0
185,315
0
L
Ravana
5,999
600
53
5
0
212,665
2
W
Medusa
6,370
637
54
5
0
162,154
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role