Player Matchup

Awilix
Awilix
I-Am-Kerchoo
Awilix
Level 106
God Stats
8W - 5L
1,413 SR
Queue Stats
405W - 428L
1,438 Elo+
Party 4
Ah Puch
Ah Puch
Kimbabwe93
Ah Puch
Level 122
God Stats
78W - 50L
1,600 SR
Queue Stats
134W - 140L
1,442 Elo+
Party 3
Ishtar
Ishtar
PlopDrop420
Ishtar
Level 109
God Stats
1W - 2L
1,245 SR
Queue Stats
458W - 488L
1,472 Elo+
Party 4
Hercules
Hercules
Toigan
Hercules
Level 157
God Stats
12W - 12L
1,446 SR
Queue Stats
321W - 328L
1,396 Elo+
Party 3
Ymir
Ymir
pony999240
Ymir
Level 68
God Stats
34W - 36L
1,441 SR
Queue Stats
113W - 135L
1,355 Elo+
Party 4
Team Averages
Level 112
1,429 SR
1,421 Elo+

VS

Team Averages
Level 80
1,474 SR
1,412 Elo+
Atlas
Atlas
FranziskaFranzii
Atlas
Level 101
God Stats
101W - 97L
1,519 SR
Queue Stats
680W - 922L
1,384 Elo+
Party 2
Amaterasu
Amaterasu
Granqee
Amaterasu
Level 66
God Stats
4W - 8L
1,499 SR
Queue Stats
234W - 238L
1,418 Elo+
Party 1
Thanatos
Thanatos
LePeTouu
Thanatos
Level 60
God Stats
10W - 9L
1,560 SR
Queue Stats
97W - 104L
1,427 Elo+
Party 1
Danzaburou
Danzaburou
Nighthawk924471
Danzaburou
Level 67
God Stats
9W - 6L
1,581 SR
Queue Stats
59W - 54L
1,450 Elo+
Solo
Janus
Janus
Teixeira91
Janus
Level 107
God Stats
4W - 10L
1,211 SR
Queue Stats
798W - 1,076L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
10
4 / 0 / 2
6,064
606
4,232
7,113
2,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
Kimbabwe93
Ah Puch
11
1 / 0 / 1
6,082
608
3,849
3,585
1,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
9
2 / 2 / 0
5,599
560
4,307
7,920
2,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
Toigan
Hercules
11
1 / 0 / 0
6,031
603
3,320
5,343
4,240
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
0 / 1 / 4
5,619
562
2,675
7,469
5,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 2
4,879
488
3,318
10,196
6,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
Granqee
Amaterasu
10
0 / 1 / 0
5,700
570
2,790
6,767
5,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
LePeTouu
Thanatos
9
2 / 2 / 1
5,340
534
4,471
7,319
3,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Nighthawk924471
Danzaburou
2
0 / 1 / 0
3,492
349
543
887
160
Janus
9
0 / 2 / 0
5,034
503
2,990
4,131
1,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
8
Kills
3
3
Deaths
8
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
L
Amaterasu
Granqee
Amaterasu
0
1
0
0
W
Awilix
4
0
2
5
W
Ah Puch
Kimbabwe93
Ah Puch
1
0
1
1.5
L
Thanatos
LePeTouu
Thanatos
2
2
1
1.25
L
Danzaburou
Nighthawk924471
Danzaburou
0
1
0
0
W
Ishtar
2
2
0
1
L
Janus
0
2
0
0
W
Hercules
Toigan
Hercules
1
0
0
1
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,383
Damage
14,112
31,430
Taken
29,300
15,626
Mitigated
16,819
9,128
Healing
10,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,318
1,909
65
2,616
10,196
6,177
0
3,262
6,934
16,347
0
L
Amaterasu
Granqee
Amaterasu
2,790
1,113
0
3,037
6,767
5,774
0
0
6,767
0
37,898
W
Awilix
4,232
1,932
0
245
7,113
2,576
0
893
6,186
0
37,369
W
Ah Puch
Kimbabwe93
Ah Puch
3,849
51
0
2,296
3,585
1,450
0
2,033
1,396
50,709
0
L
Thanatos
LePeTouu
Thanatos
4,471
1,230
0
4,731
7,319
3,127
0
676
6,643
0
26,648
L
Danzaburou
Nighthawk924471
Danzaburou
543
219
0
0
887
160
0
169
718
0
2,338
W
Ishtar
4,307
2,639
0
4,353
7,920
2,287
486
1,015
6,905
0
38,516
L
Janus
2,990
79
0
406
4,131
1,581
0
2,172
1,959
33,444
0
W
Hercules
Toigan
Hercules
3,320
1,787
0
1,322
5,343
4,240
0
241
5,060
0
41,302
W
2,675
321
0
912
7,469
5,073
0
1,886
5,575
15,964
3,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,395
Gold Earned
24,445
334
Minions Killed
225
0
Camps Cleared
0
1,032,241
Distance Traveled
780,215
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
4,879
488
19
2
0
173,009
2
L
Amaterasu
5,700
570
84
8
0
195,716
2
W
Awilix
6,064
606
65
7
0
246,367
0
W
Ah Puch
6,082
608
86
9
0
196,434
1
L
Thanatos
5,340
534
51
5
0
198,726
0
L
Danzaburou
3,492
349
0
0
0
24,222
0
W
Ishtar
5,599
560
71
7
0
177,001
3
L
Janus
5,034
503
71
7
0
188,542
4
W
Hercules
6,031
603
78
8
0
212,178
2
W
Ymir
5,619
562
34
3
0
200,261
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role