Player Matchup

Izanami
Izanami
 
Izanami
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
ArthurV4704
Chang'e
Level 155
God Stats
2W - 0L
1,397 SR
Queue Stats
28W - 19L
1,616 Elo+
Solo
Kumbhakarna
Kumbhakarna
MarioG12345
Kumbhakarna
Level 146
God Stats
5W - 5L
1,435 SR
Queue Stats
418W - 457L
1,566 Elo+
Solo
Zeus
Zeus
NOTurSupportMain
Zeus
Level 156
God Stats
1W - 0L
1,724 SR
Queue Stats
20W - 14L
1,645 Elo+
Solo
Danzaburou
Danzaburou
OldOak2
Danzaburou
Level 59
God Stats
3W - 0L
1,857 SR
Queue Stats
75W - 57L
1,554 Elo+
Party 1
Team Averages
Level 133
1,583 SR
1,576 Elo+

VS

Team Averages
Level 135
1,412 SR
1,536 Elo+
Skadi
Skadi
 
Skadi
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
XP8China
Zhong Kui
Level 141
God Stats
2W - 4L
1,359 SR
Queue Stats
187W - 209L
1,631 Elo+
Solo
Bakasura
Bakasura
picasso af
Bakasura
Level 147
God Stats
1W - 8L
1,199 SR
Queue Stats
985W - 962L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
4 / 4 / 19
10,808
772
19,688
13,792
6,805
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
ArthurV4704
Chang'e
18
5 / 2 / 22
10,634
760
14,278
16,530
10,735
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kumbhakarna
MarioG12345
Kumbhakarna
17
1 / 4 / 24
10,876
777
6,351
21,816
23,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
8 / 0 / 21
12,792
914
22,787
8,923
4,294
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Danzaburou
OldOak2
Danzaburou
19
12 / 6 / 13
12,335
881
31,445
18,576
9,962
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
18
4 / 4 / 6
10,322
737
16,532
11,764
6,250
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cerberus
 
Cerberus
16
2 / 6 / 9
10,245
732
11,361
30,638
36,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Guan Yu
 
Guan Yu
17
2 / 6 / 10
9,508
679
5,954
24,659
30,801
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
XP8China
Zhong Kui
17
6 / 7 / 5
9,849
704
16,072
19,504
20,146
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
picasso af
Bakasura
14
1 / 7 / 10
8,792
628
7,035
17,250
11,646
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
55
30
Kills
15
16
Deaths
30
99
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
4
19
3.38
L
Skadi
 
Skadi
4
4
6
1.75
L
Cerberus
 
Cerberus
2
6
9
1.08
L
Guan Yu
 
Guan Yu
2
6
10
1.17
W
Chang'e
ArthurV4704
Chang'e
5
2
22
8
W
Kumbhakarna
MarioG12345
Kumbhakarna
1
4
24
3.25
W
8
0
21
18.5
W
Danzaburou
OldOak2
Danzaburou
12
6
13
3.08
L
Zhong Kui
XP8China
Zhong Kui
6
7
5
1.21
L
Bakasura
picasso af
Bakasura
1
7
10
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,549
Damage
56,954
79,637
Taken
103,815
55,541
Mitigated
105,173
31,234
Healing
39,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
19,688
12,832
521
554
13,792
6,805
3,500
4,110
9,272
0
39,982
L
Skadi
 
Skadi
16,532
5,626
1,395
881
11,764
6,250
670
5,873
5,891
0
41,281
L
Cerberus
 
Cerberus
11,361
523
1,186
10,830
30,638
36,330
0
11,693
18,945
24,991
0
L
Guan Yu
 
Guan Yu
5,954
361
8,820
8,700
24,659
30,801
326
8,413
16,246
0
15,712
W
Chang'e
ArthurV4704
Chang'e
14,278
901
10,850
7,192
16,530
10,735
1,185
5,361
10,803
27,911
0
W
Kumbhakarna
MarioG12345
Kumbhakarna
6,351
1,031
1,197
2,205
21,816
23,745
25
7,028
14,116
8,913
0
W
22,787
4,631
2,882
2,238
8,923
4,294
692
4,148
4,466
41,836
0
W
Danzaburou
OldOak2
Danzaburou
31,445
15,340
624
2,971
18,576
9,962
3,165
6,786
11,268
0
56,314
L
Zhong Kui
XP8China
Zhong Kui
16,072
650
0
3,590
19,504
20,146
264
9,920
9,584
28,567
0
L
Bakasura
picasso af
Bakasura
7,035
4,323
722
3,082
17,250
11,646
432
7,517
9,733
0
8,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,445
Gold Earned
48,716
166
Minions Killed
160
0
Camps Cleared
0
1,193,235
Distance Traveled
1,182,332
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,808
772
44
3
0
218,433
0
L
Skadi
10,322
737
57
4
0
245,512
1
L
Cerberus
10,245
732
46
3
0
242,623
0
L
Guan Yu
9,508
679
12
1
0
253,071
0
W
Chang'e
10,634
760
24
2
0
281,404
4
W
Kumbhakarna
10,876
777
1
0
0
234,475
2
W
Zeus
12,792
914
42
3
0
244,786
0
W
Danzaburou
12,335
881
55
4
0
214,137
1
L
Zhong Kui
9,849
704
30
2
0
217,353
0
L
Bakasura
8,792
628
15
1
0
223,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role