Player Matchup

Ah Puch
Ah Puch
BigsauceQcc
Ah Puch
Level 98
God Stats
1W - 1L
1,264 SR
Queue Stats
333W - 336L
1,531 Elo+
Party 1
Lancelot
Lancelot
KingKaiju2025
Lancelot
Level 146
God Stats
41W - 45L
1,503 SR
Queue Stats
454W - 474L
1,523 Elo+
Solo
Bellona
Bellona
Le Prolapsus
Bellona
Level 156
God Stats
6W - 8L
1,429 SR
Queue Stats
1,231W - 1,354L
1,587 Elo+
Party 1
Team Averages
Level 133
1,399 SR
1,547 Elo+

VS

Team Averages
Level 99
1,326 SR
1,400 Elo+
Anhur
Anhur
Andres1980
Anhur
Level 139
God Stats
2W - 5L
1,342 SR
Queue Stats
231W - 182L
1,663 Elo+
Solo
Chang'e
Chang'e
ToxicFlamingo999
Chang'e
Level 57
God Stats
6W - 10L
1,405 SR
Queue Stats
36W - 68L
1,276 Elo+
Party 2
Maui
Maui
ripadot
Maui
Level 100
God Stats
0W - 2L
1,231 SR
Queue Stats
120W - 187L
1,262 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BigsauceQcc
Ah Puch
17
4 / 0 / 13
11,035
788
19,196
5,634
2,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
KingKaiju2025
Lancelot
16
7 / 3 / 6
10,660
761
9,044
9,757
5,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
Le Prolapsus
Bellona
16
7 / 0 / 10
11,704
836
9,682
15,148
12,688
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
15
2 / 4 / 1
9,711
694
7,547
14,130
6,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
0 / 8 / 3
8,238
588
7,055
14,827
6,033
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Maui
ripadot
Maui
12
1 / 6 / 2
8,960
640
4,560
14,924
17,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
18
Kills
3
3
Deaths
18
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anhur
2
4
1
0.63
W
Ah Puch
BigsauceQcc
Ah Puch
4
0
13
10.5
W
Lancelot
KingKaiju2025
Lancelot
7
3
6
3.33
W
Bellona
Le Prolapsus
Bellona
7
0
10
12
L
0
8
3
0.19
L
Maui
ripadot
Maui
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,922
Damage
19,162
30,539
Taken
43,881
20,773
Mitigated
29,364
9,983
Healing
7,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
7,547
3,869
0
1,761
14,130
6,092
0
6,029
8,101
0
39,145
W
Ah Puch
BigsauceQcc
Ah Puch
19,196
1,157
0
1,750
5,634
2,751
741
2,904
2,730
50,840
0
W
Lancelot
KingKaiju2025
Lancelot
9,044
2,180
0
1,575
9,757
5,334
962
3,391
6,366
0
43,794
W
Bellona
Le Prolapsus
Bellona
9,682
2,729
2,688
3,970
15,148
12,688
619
5,363
9,785
0
36,974
L
7,055
483
1,254
2,722
14,827
6,033
0
6,308
8,519
27,385
0
L
Maui
ripadot
Maui
4,560
964
289
1,018
14,924
17,239
0
6,969
7,955
15,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,399
Gold Earned
26,909
176
Minions Killed
147
0
Camps Cleared
0
796,196
Distance Traveled
592,612
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,711
694
75
5
0
196,152
3
W
Ah Puch
11,035
788
70
5
0
256,760
0
W
Lancelot
10,660
761
77
6
0
279,549
3
W
Bellona
11,704
836
29
2
0
259,887
2
L
Chang'e
8,238
588
45
3
0
189,334
0
L
Maui
8,960
640
27
2
0
207,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role