Player Matchup

Bellona
Bellona
Diamond III
BocaBaby
Bellona
Diamond III
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 2L
2,677 MMR
Party 1
Artio
Artio
Diamond I
InFaReD27
Artio
Diamond I
Level 160
God Stats
169W - 113L
1,711 SR
Queue Stats
427W - 360L
2,364 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Diamond I
Robty93
Morgan Le Fay
Diamond I
Level 160
God Stats
10W - 10L
1,610 SR
Queue Stats
473W - 394L
2,219 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 121
1,607 SR
2,420 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 142
1,511 SR
1,744 MMR
Cu Chulainn
Cu Chulainn
Platinum III
 
Cu Chulainn
Platinum III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Diamond IV
 
Chaac
Diamond IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Diamond I
Dark_Yusai
Sol
Diamond I
Level 160
God Stats
125W - 171L
1,533 SR
Queue Stats
838W - 981L
2,233 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BocaBaby
Bellona
19
5 / 0 / 6
14,107
742
30,629
30,961
41,550
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artio
InFaReD27
Artio
18
1 / 2 / 10
13,191
694
14,598
28,510
42,469
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Morgan Le Fay
Robty93
Morgan Le Fay
19
5 / 2 / 5
13,311
701
23,272
19,399
11,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
AchillesAh Muzen CabGuan YuAtlasNe Zha

VS

Bans
Baba YagaCabrakanVulcanSobekBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
16
2 / 5 / 2
12,491
657
16,584
30,615
33,682
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
 
Chaac
17
2 / 1 / 2
12,108
637
21,051
23,491
29,700
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

18
0 / 5 / 2
12,430
654
18,809
23,782
13,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
11
Kills
4
4
Deaths
11
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
2
5
2
0.6
L
Chaac
 
Chaac
2
1
2
3
W
Bellona
BocaBaby
Bellona
5
0
6
8
L
0
5
2
0.2
W
Artio
InFaReD27
Artio
1
2
10
3
W
Morgan Le Fay
Robty93
Morgan Le Fay
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,499
Damage
56,444
78,870
Taken
77,888
95,614
Mitigated
76,662
31,007
Healing
31,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
16,584
3,069
1,336
10,929
30,615
33,682
228
16,505
13,944
369
39,585
L
Chaac
 
Chaac
21,051
5,507
707
8,861
23,491
29,700
0
14,739
8,684
0
62,256
W
Bellona
BocaBaby
Bellona
30,629
8,547
2,098
4,847
30,961
41,550
2,808
7,556
22,429
7,046
57,937
L
18,809
5,904
0
9,398
23,782
13,280
727
10,782
12,908
80,561
7,786
W
Artio
InFaReD27
Artio
14,598
1,370
5,525
14,202
28,510
42,469
163
8,161
20,349
38,759
0
W
Morgan Le Fay
Robty93
Morgan Le Fay
23,272
1,502
0
4,335
19,399
11,595
613
1,964
17,435
80,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,609
Gold Earned
37,029
214
Minions Killed
260
0
Camps Cleared
0
1,147,647
Distance Traveled
1,033,452
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
12,491
657
31
2
0
357,771
1
L
Chaac
12,108
637
83
4
0
371,400
4
W
Bellona
14,107
742
58
3
0
402,963
0
L
Sol
12,430
654
146
8
0
304,281
3
W
Artio
13,191
694
38
2
0
370,504
2
W
Morgan Le Fay
13,311
701
118
6
0
374,180
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role