Player Matchup

Awilix
Awilix
Platinum IV
AveX Follex 1
Awilix
Platinum IV
Level 115
God Stats
8W - 9L
1,509 SR
Queue Stats
144W - 144L
1,659 MMR
Solo
Ishtar
Ishtar
Gold III
FrauDruide_
Ishtar
Gold III
Level 63
God Stats
1W - 1L
1,807 SR
Queue Stats
20W - 7L
1,843 MMR
Party 2
Guan Yu
Guan Yu
Platinum IV
Sneakyturtle213
Guan Yu
Platinum IV
Level 126
God Stats
23W - 35L
1,477 SR
Queue Stats
1,226W - 1,239L
1,732 MMR
Solo
Kukulkan
Kukulkan
Gold II
chonamertr
Kukulkan
Gold II
Level 145
God Stats
12W - 10L
1,593 SR
Queue Stats
448W - 444L
1,737 MMR
Solo
Khepri
Khepri
Gold II
weishalu
Khepri
Gold II
Level 148
God Stats
5W - 8L
1,733 SR
Queue Stats
64W - 55L
1,614 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 119
1,624 SR
1,717 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 115
1,628 SR
1,728 MMR
Geb
Geb
Gold I
AleXXRegan
Geb
Gold I
Level 119
God Stats
16W - 4L
1,768 SR
Queue Stats
103W - 100L
1,625 MMR
Party 1
Cerberus
Cerberus
Platinum III
Alex_____Villa
Cerberus
Platinum III
Level 140
God Stats
3W - 3L
1,454 SR
Queue Stats
277W - 270L
1,751 MMR
Party 1
Ne Zha
Ne Zha
Platinum IV
CaPiT4N_K4MiK4Z3
Ne Zha
Platinum IV
Level 133
God Stats
16W - 9L
1,681 SR
Queue Stats
314W - 324L
1,715 MMR
Solo
Poseidon
Poseidon
Gold III
NanashiΜumei
Poseidon
Gold III
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 2L
1,767 MMR
Party 3
Ullr
Ullr
Gold III
Sinoctis
Ullr
Gold III
Level 121
God Stats
15W - 3L
1,739 SR
Queue Stats
24W - 6L
1,781 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 1
6,681
514
3,104
12,476
5,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ishtar
11
2 / 4 / 0
6,599
508
6,869
12,938
4,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 1 / 0
5,638
434
1,792
8,264
4,356
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
chonamertr
Kukulkan
11
1 / 4 / 3
6,735
518
3,540
7,351
3,474
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
weishalu
Khepri
8
0 / 5 / 3
5,631
433
2,280
12,372
7,452
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bans
SusanoHadesKali

VS

Bans
ThorYu HuangLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 13
7,804
600
5,835
11,225
8,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cerberus
14
1 / 0 / 1
8,340
642
5,467
5,435
4,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 1 / 2
7,455
573
4,312
9,662
3,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
NanashiΜumei
Poseidon
15
7 / 2 / 3
9,149
704
9,731
5,383
2,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ullr
13
9 / 2 / 0
8,441
649
12,308
10,588
3,913
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
5
Kills
20
20
Deaths
6
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
0
1
13
6.5
W
Cerberus
1
0
1
1.5
L
2
6
1
0.42
W
3
1
2
4
L
Ishtar
2
4
0
0.5
W
Poseidon
NanashiΜumei
Poseidon
7
2
3
4.25
W
Ullr
9
2
0
4.5
L
0
1
0
0
L
Kukulkan
chonamertr
Kukulkan
1
4
3
0.63
L
Khepri
weishalu
Khepri
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,585
Damage
37,653
53,401
Taken
42,293
25,326
Mitigated
22,974
13,238
Healing
10,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,835
980
0
2,850
11,225
8,989
0
2,853
8,372
15,561
0
W
Cerberus
5,467
579
0
2,098
5,435
4,748
0
0
5,435
59,435
0
L
3,104
1,481
0
3,165
12,476
5,057
0
3,819
8,617
0
42,089
W
4,312
1,754
0
1,995
9,662
3,200
0
243
9,419
0
63,066
L
Ishtar
6,869
4,418
0
4,867
12,938
4,987
0
2,520
10,418
0
52,236
W
Poseidon
NanashiΜumei
Poseidon
9,731
1,740
0
2,512
5,383
2,124
594
1,543
3,840
86,570
0
W
Ullr
12,308
4,209
0
1,527
10,588
3,913
0
969
9,619
0
57,917
L
1,792
349
0
1,458
8,264
4,356
0
4,650
3,146
0
34,292
L
Kukulkan
chonamertr
Kukulkan
3,540
855
0
662
7,351
3,474
0
4,868
2,483
44,751
0
L
Khepri
weishalu
Khepri
2,280
287
1,310
1,776
12,372
7,452
0
4,668
7,704
13,576
1,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,284
Gold Earned
41,189
361
Minions Killed
529
0
Camps Cleared
0
1,130,025
Distance Traveled
1,266,243
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,804
600
12
1
0
236,513
1
W
Cerberus
8,340
642
173
13
0
226,964
4
L
Awilix
6,681
514
87
7
0
253,361
1
W
Ne Zha
7,455
573
100
8
0
288,816
0
L
Ishtar
6,599
508
95
7
0
204,536
0
W
Poseidon
9,149
704
146
11
0
263,419
2
W
Ullr
8,441
649
98
8
0
250,531
0
L
Guan Yu
5,638
434
60
5
0
215,877
3
L
Kukulkan
6,735
518
96
7
0
224,221
5
L
Khepri
5,631
433
23
2
0
232,030
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role