Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
snowbearNL
Hera
Level 156
God Stats
0W - 1L
1,288 SR
Queue Stats
15W - 29L
1,384 Elo+
Party 2
Atlas
Atlas
wolfnox777
Atlas
Level 12
God Stats
0W - 2L
1,213 SR
Queue Stats
3W - 9L
1,307 Elo+
Party 2
Team Averages
Level 97
1,334 SR
1,397 Elo+

VS

Team Averages
Level 40
1,654 SR
1,489 Elo+
Ao Kuang
Ao Kuang
Higikar
Ao Kuang
Level 28
God Stats
6W - 2L
2,000 SR
Queue Stats
37W - 40L
1,474 Elo+
Party 1
Gilgamesh
Gilgamesh
PlayLock
Gilgamesh
Level 16
God Stats
2W - 1L
1,256 SR
Queue Stats
24W - 20L
1,525 Elo+
Party 1
Skadi
Skadi
WonskiBanan
Skadi
Level 76
God Stats
2W - 0L
1,706 SR
Queue Stats
33W - 33L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
2 / 6 / 1
7,975
665
7,178
11,426
5,606
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 6 / 2
7,575
631
10,383
9,665
3,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Atlas
12
0 / 5 / 1
7,942
662
6,091
12,319
10,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Higikar
Ao Kuang
16
11 / 0 / 4
10,713
893
8,862
12,948
6,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilgamesh
PlayLock
Gilgamesh
14
4 / 1 / 10
9,961
830
8,825
12,449
12,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 2 / 10
9,493
791
10,713
9,694
4,752
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
41
3
Kills
17
17
Deaths
3
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
6
1
0.42
W
Ao Kuang
Higikar
Ao Kuang
11
0
4
13
W
Gilgamesh
PlayLock
Gilgamesh
4
1
10
9
W
2
2
10
3.5
L
1
6
2
0.33
L
Atlas
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,652
Damage
28,400
33,410
Taken
35,091
19,585
Mitigated
24,395
5,372
Healing
12,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
7,178
2,485
148
1,854
11,426
5,606
652
2,310
9,116
0
25,435
W
Ao Kuang
Higikar
Ao Kuang
8,862
2,197
0
8,677
12,948
6,736
168
4,912
8,036
48,640
0
W
Gilgamesh
PlayLock
Gilgamesh
8,825
1,378
0
2,116
12,449
12,907
195
7,516
4,933
384
19,234
W
10,713
4,260
0
1,524
9,694
4,752
2,096
4,401
5,293
0
49,782
L
10,383
2,060
416
2,011
9,665
3,835
0
3,585
6,080
34,805
0
L
Atlas
6,091
3,225
0
943
12,319
10,144
224
3,243
9,076
11,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,492
Gold Earned
30,167
112
Minions Killed
154
0
Camps Cleared
0
623,991
Distance Traveled
694,674
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,975
665
39
3
0
197,798
3
W
Ao Kuang
10,713
893
72
6
0
265,990
1
W
Gilgamesh
9,961
830
8
1
0
215,680
2
W
Skadi
9,493
791
74
6
0
213,004
0
L
Hera
7,575
631
51
4
0
211,838
3
L
Atlas
7,942
662
22
2
0
214,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role