Player Matchup

Ullr
Ullr
ToxicFlamingo999
Ullr
Level 57
God Stats
1W - 5L
1,264 SR
Queue Stats
36W - 68L
1,282 Elo+
Party 1
Nu Wa
Nu Wa
cjdkrd
Nu Wa
Level 93
God Stats
9W - 9L
1,513 SR
Queue Stats
119W - 185L
1,408 Elo+
Solo
Kuzenbo
Kuzenbo
ripadot
Kuzenbo
Level 100
God Stats
5W - 8L
1,421 SR
Queue Stats
120W - 187L
1,267 Elo+
Party 1
Team Averages
Level 83
1,399 SR
1,319 Elo+

VS

Team Averages
Level 100
1,654 SR
1,491 Elo+
Geb
Geb
BloodRedt23
Geb
Level 127
God Stats
1W - 0L
1,559 SR
Queue Stats
10W - 8L
1,585 Elo+
Party 2
Ymir
Ymir
Nicxw 2k
Ymir
Level 118
God Stats
1W - 0L
1,768 SR
Queue Stats
15W - 14L
1,455 Elo+
Party 2
Cupid
Cupid
burnerman04
Cupid
Level 56
God Stats
4W - 6L
1,635 SR
Queue Stats
9W - 12L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,977
598
4,041
8,639
3,596
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
cjdkrd
Nu Wa
11
0 / 4 / 0
6,253
625
8,524
6,763
2,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kuzenbo
ripadot
Kuzenbo
11
0 / 1 / 0
6,672
667
3,539
8,030
10,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 7
7,907
791
5,665
11,277
9,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ymir
13
3 / 0 / 5
8,243
824
5,984
8,311
6,766
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
4 / 0 / 3
7,323
732
4,541
5,954
2,164
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
23
0
Kills
8
9
Deaths
0
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
0
7
4.5
W
Ymir
3
0
5
5.5
L
0
4
0
0
W
4
0
3
5.5
L
Nu Wa
cjdkrd
Nu Wa
0
4
0
0
L
Kuzenbo
ripadot
Kuzenbo
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,104
Damage
16,190
23,432
Taken
25,542
17,263
Mitigated
18,147
2,487
Healing
9,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,665
1,352
0
3,785
11,277
9,217
135
5,917
4,831
19,605
0
W
Ymir
5,984
1,931
2,050
1,903
8,311
6,766
60
2,349
5,800
27,747
0
L
4,041
3,207
0
516
8,639
3,596
344
4,576
4,063
0
12,915
W
4,541
2,188
560
1,219
5,954
2,164
908
2,961
2,699
0
23,877
L
Nu Wa
cjdkrd
Nu Wa
8,524
1,623
0
250
6,763
2,907
780
4,308
2,455
26,977
0
L
Kuzenbo
ripadot
Kuzenbo
3,539
2,040
124
1,597
8,030
10,760
27
2,802
5,228
9,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,902
Gold Earned
23,473
75
Minions Killed
108
0
Camps Cleared
0
461,654
Distance Traveled
521,285
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,907
791
30
3
0
177,003
2
W
Ymir
8,243
824
42
4
0
156,661
0
L
Ullr
5,977
598
20
2
0
144,953
0
W
Cupid
7,323
732
36
4
0
187,621
0
L
Nu Wa
6,253
625
39
4
0
131,805
3
L
Kuzenbo
6,672
667
16
2
0
184,896
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role