Player Matchup

Izanami
Izanami
Kaners169
Izanami
Level 144
God Stats
99W - 102L
1,482 SR
Queue Stats
420W - 471L
1,462 Elo+
Party 1
King Arthur
King Arthur
Mn Chowder
King Arthur
Level 160
God Stats
17W - 16L
1,551 SR
Queue Stats
206W - 179L
1,529 Elo+
Party 1
Vulcan
Vulcan
okay plz
Vulcan
Level 153
God Stats
13W - 10L
1,669 SR
Queue Stats
441W - 402L
1,534 Elo+
Party 1
Xing Tian
Xing Tian
xX Cegerto Xx
Xing Tian
Level 129
God Stats
6W - 6L
1,621 SR
Queue Stats
103W - 87L
1,593 Elo+
Party 1
Thanatos
Thanatos
xXCorn504Xx
Thanatos
Level 129
God Stats
3W - 2L
1,668 SR
Queue Stats
555W - 435L
1,620 Elo+
Party 1
Team Averages
Level 143
1,598 SR
1,548 Elo+

VS

Team Averages
Level 122
1,453 SR
1,591 Elo+
Gilgamesh
Gilgamesh
Blurrymemes
Gilgamesh
Level 67
God Stats
5W - 11L
1,240 SR
Queue Stats
253W - 251L
1,620 Elo+
Solo
Shiva
Shiva
DylanNva
Shiva
Level 155
God Stats
6W - 4L
1,668 SR
Queue Stats
228W - 216L
1,642 Elo+
Solo
Chernobog
Chernobog
Fleminem
Chernobog
Level 120
God Stats
27W - 24L
1,573 SR
Queue Stats
392W - 365L
1,563 Elo+
Solo
Nu Wa
Nu Wa
K_e_w_o_p
Nu Wa
Level 142
God Stats
20W - 13L
1,591 SR
Queue Stats
167W - 166L
1,539 Elo+
Solo
Ares
Ares
Supreme2426
Ares
Level 128
God Stats
1W - 0L
1,193 SR
Queue Stats
163W - 154L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Kaners169
Izanami
15
0 / 5 / 1
9,330
491
5,845
14,699
5,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
Mn Chowder
King Arthur
16
1 / 4 / 1
10,010
527
15,577
18,576
22,660
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
okay plz
Vulcan
15
1 / 4 / 5
9,358
493
10,291
11,448
4,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Xing Tian
xX Cegerto Xx
Xing Tian
14
3 / 4 / 4
9,339
492
10,095
24,902
24,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
xXCorn504Xx
Thanatos
16
8 / 6 / 2
10,065
530
11,571
21,858
10,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Blurrymemes
Gilgamesh
17
1 / 2 / 4
10,380
546
10,965
20,090
16,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Shiva
DylanNva
Shiva
20
12 / 3 / 6
12,677
667
16,779
21,294
10,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
Fleminem
Chernobog
17
3 / 4 / 2
10,671
562
9,941
16,359
6,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
K_e_w_o_p
Nu Wa
18
5 / 0 / 12
11,689
615
16,336
7,758
3,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 4 / 5
8,850
466
9,093
23,296
22,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
52
13
Kills
23
23
Deaths
13
13
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Blurrymemes
Gilgamesh
1
2
4
1.5
W
Shiva
DylanNva
Shiva
12
3
6
5
W
Chernobog
Fleminem
Chernobog
3
4
2
1
W
Nu Wa
K_e_w_o_p
Nu Wa
5
0
12
11
L
Izanami
Kaners169
Izanami
0
5
1
0.1
L
King Arthur
Mn Chowder
King Arthur
1
4
1
0.38
W
2
4
5
1.13
L
Vulcan
okay plz
Vulcan
1
4
5
0.88
L
Xing Tian
xX Cegerto Xx
Xing Tian
3
4
4
1.25
L
Thanatos
xXCorn504Xx
Thanatos
8
6
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,379
Damage
63,114
91,483
Taken
88,797
68,093
Mitigated
59,913
31,383
Healing
23,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Blurrymemes
Gilgamesh
10,965
4,305
0
5,176
20,090
16,510
900
980
19,110
0
76,493
W
Shiva
DylanNva
Shiva
16,779
5,418
485
5,325
21,294
10,954
364
3,571
17,723
0
123,986
W
Chernobog
Fleminem
Chernobog
9,941
5,234
0
6,969
16,359
6,441
1,255
3,297
13,062
0
92,747
W
Nu Wa
K_e_w_o_p
Nu Wa
16,336
4,317
0
1,878
7,758
3,020
2,784
3,490
4,268
113,086
0
L
Izanami
Kaners169
Izanami
5,845
3,407
0
4,628
14,699
5,397
0
3,184
11,515
0
92,278
L
King Arthur
Mn Chowder
King Arthur
15,577
2,529
0
3,717
18,576
22,660
0
2,127
16,449
157
86,953
W
9,093
1,050
0
4,153
23,296
22,988
60
7,979
15,317
29,626
0
L
Vulcan
okay plz
Vulcan
10,291
3,784
0
2,018
11,448
4,808
0
6,021
5,427
95,937
0
L
Xing Tian
xX Cegerto Xx
Xing Tian
10,095
1,516
122
3,989
24,902
24,550
0
9,981
14,921
32,899
7,116
L
Thanatos
xXCorn504Xx
Thanatos
11,571
2,561
0
16,909
21,858
10,678
29
4,373
17,485
0
91,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,102
Gold Earned
54,267
626
Minions Killed
697
0
Camps Cleared
0
1,819,704
Distance Traveled
1,861,681
18
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,380
546
157
8
0
344,330
1
W
Shiva
12,677
667
156
8
0
435,755
4
W
Chernobog
10,671
562
170
9
0
360,876
4
W
Nu Wa
11,689
615
180
9
0
374,103
12
L
Izanami
9,330
491
150
8
0
343,327
5
L
King Arthur
10,010
527
151
8
0
355,870
1
W
Ares
8,850
466
34
2
0
346,617
7
L
Vulcan
9,358
493
164
9
0
369,449
5
L
Xing Tian
9,339
492
42
2
0
358,808
2
L
Thanatos
10,065
530
119
6
0
392,250
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role