Player Matchup

Chaac
Chaac
Im-Vyse
Chaac
Level 119
God Stats
5W - 7L
1,464 SR
Queue Stats
143W - 119L
1,616 Elo+
Party 1
King Arthur
King Arthur
NoSkillHuh
King Arthur
Level 107
God Stats
1W - 2L
1,344 SR
Queue Stats
92W - 71L
1,627 Elo+
Party 1
Kukulkan
Kukulkan
topchop10
Kukulkan
Level 106
God Stats
16W - 15L
1,538 SR
Queue Stats
144W - 130L
1,497 Elo+
Party 1
Team Averages
Level 111
1,449 SR
1,580 Elo+

VS

Team Averages
Level 49
1,424 SR
1,441 Elo+
Hera
Hera
Eclipseprism312
Hera
Level 47
God Stats
1W - 2L
1,760 SR
Queue Stats
130W - 175L
1,467 Elo+
Solo
Hel
Hel
chuudaan
Hel
Level 32
God Stats
0W - 1L
1,268 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
rogel_meza
Morgan Le Fay
Level 69
God Stats
3W - 9L
1,245 SR
Queue Stats
288W - 402L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Im-Vyse
Chaac
18
7 / 2 / 8
12,875
757
13,761
24,899
26,911
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
NoSkillHuh
King Arthur
18
8 / 1 / 8
12,644
744
16,236
16,882
22,008
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
topchop10
Kukulkan
18
9 / 3 / 7
12,650
744
17,914
12,577
6,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 2
11,098
653
12,415
14,630
6,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
2 / 8 / 2
10,779
634
3,509
22,063
17,122
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morgan Le Fay
rogel_meza
Morgan Le Fay
15
2 / 10 / 3
11,407
671
11,279
18,735
11,077
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
24
Kills
6
6
Deaths
24
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
W
Chaac
Im-Vyse
Chaac
7
2
8
5.5
W
King Arthur
NoSkillHuh
King Arthur
8
1
8
12
L
2
8
2
0.38
L
Morgan Le Fay
rogel_meza
Morgan Le Fay
2
10
3
0.35
W
Kukulkan
topchop10
Kukulkan
9
3
7
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,911
Damage
27,203
54,358
Taken
55,428
55,384
Mitigated
34,731
10,435
Healing
8,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,415
3,200
0
842
14,630
6,532
0
3,812
10,818
44,472
0
W
Chaac
Im-Vyse
Chaac
13,761
2,110
217
7,223
24,899
26,911
443
9,613
15,286
0
52,876
W
King Arthur
NoSkillHuh
King Arthur
16,236
2,746
0
1,356
16,882
22,008
446
8,616
8,266
0
52,056
L
3,509
72
1,291
5,780
22,063
17,122
572
8,730
13,333
18,465
0
L
Morgan Le Fay
rogel_meza
Morgan Le Fay
11,279
2,030
0
931
18,735
11,077
518
5,432
13,303
37,447
0
W
Kukulkan
topchop10
Kukulkan
17,914
1,839
0
1,639
12,577
6,465
1,666
9,098
3,479
58,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,169
Gold Earned
33,284
194
Minions Killed
143
0
Camps Cleared
0
914,546
Distance Traveled
701,228
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
11,098
653
58
3
0
231,715
0
W
Chaac
12,875
757
66
4
0
332,798
1
W
King Arthur
12,644
744
52
3
0
294,710
1
L
Hel
10,779
634
33
2
0
230,267
0
L
Morgan Le Fay
11,407
671
52
3
0
239,246
0
W
Kukulkan
12,650
744
76
4
0
287,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role