Player Matchup

Zeus
Zeus
 
Zeus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
ElSagastico
Atlas
Level 32
God Stats
3W - 4L
1,098 SR
Queue Stats
185W - 183L
1,443 Elo+
Party 3
Rama
Rama
LC_DiaCu
Rama
Level 103
God Stats
1W - 3L
1,030 SR
Queue Stats
168W - 174L
1,409 Elo+
Party 3
Mercury
Mercury
Sr FR0GG0
Mercury
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 27L
1,651 Elo+
Party 1
Team Averages
Level 87
1,326 SR
1,500 Elo+

VS

Team Averages
Level 88
1,292 SR
1,399 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
Carlos_ttk157
Chernobog
Level 44
God Stats
3W - 5L
1,384 SR
Queue Stats
32W - 43L
1,335 Elo+
Solo
Discordia
Discordia
Gundaco
Discordia
Level 108
God Stats
1W - 6L
1,251 SR
Queue Stats
276W - 303L
1,386 Elo+
Solo
Bacchus
Bacchus
Hygashando
Bacchus
Level 37
God Stats
1W - 3L
1,187 SR
Queue Stats
38W - 54L
1,381 Elo+
Party 2
Cu Chulainn
Cu Chulainn
I-Chaos1-l
Cu Chulainn
Level 92
God Stats
2W - 4L
1,139 SR
Queue Stats
434W - 498L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
5 / 0 / 2
6,260
569
9,047
3,621
1,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
 
Ymir
9
1 / 1 / 6
5,642
513
3,129
9,302
7,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
2 / 0 / 0
6,426
584
5,390
7,433
3,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
10
1 / 0 / 4
5,689
517
2,958
6,413
2,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
Sr FR0GG0
Mercury
12
1 / 0 / 3
6,517
592
2,659
8,074
3,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
7
0 / 3 / 0
4,477
407
3,649
8,197
2,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chernobog
Carlos_ttk157
Chernobog
8
0 / 1 / 0
4,583
417
3,077
5,456
1,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
Gundaco
Discordia
9
1 / 1 / 0
5,257
478
4,547
4,047
1,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Hygashando
Bacchus
6
0 / 3 / 0
4,770
434
1,853
9,171
6,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Cu Chulainn
I-Chaos1-l
Cu Chulainn
10
0 / 2 / 1
5,941
540
6,041
10,332
5,265
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
10
Kills
1
1
Deaths
10
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
5
0
2
6
W
Ymir
 
Ymir
1
1
6
4
L
Cliodhna
 
Cliodhna
0
3
0
0
L
Chernobog
Carlos_ttk157
Chernobog
0
1
0
0
W
2
0
0
2
L
Discordia
Gundaco
Discordia
1
1
0
1
L
Bacchus
Hygashando
Bacchus
0
3
0
0
L
Cu Chulainn
I-Chaos1-l
Cu Chulainn
0
2
1
0.25
W
Rama
1
0
4
3
W
Mercury
Sr FR0GG0
Mercury
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,183
Damage
19,167
34,843
Taken
37,203
17,603
Mitigated
18,340
10,217
Healing
9,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
9,047
1,522
0
292
3,621
1,355
0
1,333
2,108
38,181
0
W
Ymir
 
Ymir
3,129
1,042
217
3,350
9,302
7,132
0
2,754
6,380
14,456
1,703
L
Cliodhna
 
Cliodhna
3,649
648
0
2,306
8,197
2,919
0
3,432
4,765
0
19,101
L
Chernobog
Carlos_ttk157
Chernobog
3,077
1,258
0
2,355
5,456
1,888
0
1,590
3,866
0
27,858
W
5,390
1,892
0
2,450
7,433
3,764
0
0
7,433
35,877
0
L
Discordia
Gundaco
Discordia
4,547
430
0
1,073
4,047
1,631
31
2,419
1,628
29,383
0
L
Bacchus
Hygashando
Bacchus
1,853
399
0
2,105
9,171
6,637
0
3,154
6,017
9,061
0
L
Cu Chulainn
I-Chaos1-l
Cu Chulainn
6,041
928
0
1,860
10,332
5,265
0
6,179
3,646
0
39,115
W
Rama
2,958
1,860
0
3,408
6,413
2,342
0
769
5,638
0
41,857
W
Mercury
Sr FR0GG0
Mercury
2,659
921
0
500
8,074
3,010
0
1,090
6,884
0
56,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,534
Gold Earned
25,028
370
Minions Killed
237
0
Camps Cleared
0
1,025,291
Distance Traveled
1,012,295
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,260
569
67
6
0
193,215
5
W
Ymir
5,642
513
31
3
0
190,174
5
L
Cliodhna
4,477
407
37
3
0
217,088
2
L
Chernobog
4,583
417
45
4
0
192,816
1
W
Atlas
6,426
584
78
7
0
180,954
1
L
Discordia
5,257
478
44
4
0
201,054
2
L
Bacchus
4,770
434
22
2
0
193,276
2
L
Cu Chulainn
5,941
540
89
8
0
208,061
1
W
Rama
5,689
517
79
7
0
200,602
2
W
Mercury
6,517
592
115
10
0
260,346
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role