Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Faij
Tyr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,707 Elo+
Solo
Hun Batz
Hun Batz
bidakle
Hun Batz
Level 147
God Stats
3W - 2L
1,699 SR
Queue Stats
189W - 200L
1,565 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
luja14
Morgan Le Fay
Level 25
God Stats
1W - 1L
1,717 SR
Queue Stats
36W - 51L
1,461 Elo+
Solo
Team Averages
Level 94
1,583 SR
1,547 Elo+

VS

Team Averages
Level 52
1,462 SR
1,446 Elo+
Jing Wei
Jing Wei
CaroVechhioZeus
Jing Wei
Level 77
God Stats
3W - 1L
1,512 SR
Queue Stats
94W - 89L
1,528 Elo+
Solo
Maui
Maui
NEXTDK7
Maui
Level 65
God Stats
3W - 2L
1,330 SR
Queue Stats
436W - 386L
1,569 Elo+
Party 1
Anhur
Anhur
Nibil
Anhur
Level 85
God Stats
2W - 6L
1,470 SR
Queue Stats
354W - 352L
1,541 Elo+
Solo
Thoth
Thoth
ZaharMD
Thoth
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 12L
1,262 Elo+
Party 1
Thor
Thor
pabculerocky77
Thor
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 59L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
17
1 / 3 / 4
10,378
692
12,440
17,545
25,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Ullr
 
Ullr
15
1 / 4 / 3
8,914
594
12,452
14,925
7,610
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tyr
Faij
Tyr
14
0 / 6 / 2
8,204
547
4,935
22,133
25,352
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hun Batz
bidakle
Hun Batz
13
0 / 7 / 1
8,153
544
8,670
15,178
6,851
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morgan Le Fay
luja14
Morgan Le Fay
19
5 / 2 / 0
10,879
725
18,926
13,443
6,955
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
17
1 / 3 / 14
10,121
675
15,519
14,792
8,785
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Maui
NEXTDK7
Maui
17
6 / 3 / 14
10,770
718
7,536
21,826
28,282
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anhur
Nibil
Anhur
17
3 / 1 / 15
10,134
676
16,453
12,250
7,783
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
ZaharMD
Thoth
16
0 / 2 / 13
9,694
646
12,114
9,292
4,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
12 / 3 / 9
11,536
769
25,364
16,082
10,155
Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
87
7
Kills
22
22
Deaths
12
10
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
3
4
1
L
Ullr
 
Ullr
1
4
3
0.63
W
Jing Wei
1
3
14
2.67
L
Tyr
Faij
Tyr
0
6
2
0.17
W
Maui
NEXTDK7
Maui
6
3
14
4.33
W
Anhur
Nibil
Anhur
3
1
15
10.5
W
Thoth
ZaharMD
Thoth
0
2
13
3.25
L
Hun Batz
bidakle
Hun Batz
0
7
1
0.07
L
Morgan Le Fay
luja14
Morgan Le Fay
5
2
0
2.5
W
12
3
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,423
Damage
76,986
83,224
Taken
74,242
71,880
Mitigated
59,668
21,899
Healing
26,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
12,440
3,619
2,173
3,629
17,545
25,112
22
3,134
14,411
19,445
0
L
Ullr
 
Ullr
12,452
4,557
852
1,002
14,925
7,610
246
4,487
10,438
0
26,346
W
Jing Wei
15,519
9,991
2,627
2,766
14,792
8,785
2,126
5,729
9,063
1,579
39,808
L
Tyr
Faij
Tyr
4,935
1,271
1,059
2,912
22,133
25,352
0
5,748
16,385
0
6,641
W
Maui
NEXTDK7
Maui
7,536
1,027
2,341
3,916
21,826
28,282
571
7,684
14,142
11,559
0
W
Anhur
Nibil
Anhur
16,453
8,196
3,402
3,837
12,250
7,783
1,426
6,671
5,579
0
32,242
W
Thoth
ZaharMD
Thoth
12,114
874
60
337
9,292
4,663
185
4,032
5,260
30,947
0
L
Hun Batz
bidakle
Hun Batz
8,670
1,079
2,469
1,517
15,178
6,851
0
2,851
12,327
0
21,352
L
Morgan Le Fay
luja14
Morgan Le Fay
18,926
2,503
1,229
5,057
13,443
6,955
0
3,876
9,567
46,259
0
W
25,364
992
3,385
4,247
16,082
10,155
514
7,250
8,832
0
39,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,528
Gold Earned
52,255
136
Minions Killed
189
0
Camps Cleared
0
1,336,954
Distance Traveled
1,423,024
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
10,378
692
15
1
0
279,116
0
L
Ullr
8,914
594
39
3
0
238,867
0
W
Jing Wei
10,121
675
59
4
0
278,000
1
L
Tyr
8,204
547
3
0
0
293,467
0
W
Maui
10,770
718
7
0
0
294,859
5
W
Anhur
10,134
676
49
3
0
271,012
0
W
Thoth
9,694
646
42
3
0
286,185
1
L
Hun Batz
8,153
544
30
2
0
251,997
0
L
Morgan Le Fay
10,879
725
49
3
0
273,507
0
W
Thor
11,536
769
32
2
0
292,968
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role