Player Matchup

Jormungandr
Jormungandr
Iselmeier
Jormungandr
Level 83
God Stats
2W - 1L
1,535 SR
Queue Stats
86W - 94L
1,471 Elo+
Party 2
Neith
Neith
LunarWolfie
Neith
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 65L
1,556 Elo+
Solo
Xbalanque
Xbalanque
Topperello
Xbalanque
Level 105
God Stats
2W - 0L
1,538 SR
Queue Stats
72W - 70L
1,511 Elo+
Party 2
Serqet
Serqet
generalkiller7
Serqet
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 23L
1,624 Elo+
Solo
Tsukuyomi
Tsukuyomi
novchovek
Tsukuyomi
Level 156
God Stats
5W - 1L
1,361 SR
Queue Stats
380W - 379L
1,541 Elo+
Solo
Team Averages
Level 119
1,487 SR
1,541 Elo+

VS

Team Averages
Level 100
1,606 SR
1,553 Elo+
Fenrir
Fenrir
Bozzies
Fenrir
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,547 Elo+
Party 1
Hades
Hades
KyoukaXenith
Hades
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 8L
1,565 Elo+
Party 1
Cabrakan
Cabrakan
TJD8794
Cabrakan
Level 112
God Stats
5W - 2L
1,975 SR
Queue Stats
230W - 219L
1,572 Elo+
Solo
Hachiman
Hachiman
x3gewenk3x
Hachiman
Level 138
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 21L
1,547 Elo+
Party 1
He Bo
He Bo
xGULYABANix
He Bo
Level 155
God Stats
6W - 10L
1,557 SR
Queue Stats
688W - 708L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Iselmeier
Jormungandr
17
3 / 4 / 23
10,531
752
12,590
18,261
15,160
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
6 / 1 / 22
11,048
789
18,727
9,485
5,089
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xbalanque
Topperello
Xbalanque
20
13 / 3 / 15
12,010
858
25,684
13,581
7,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
7 / 3 / 21
11,353
811
7,688
18,144
20,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Tsukuyomi
novchovek
Tsukuyomi
17
3 / 6 / 19
10,398
743
11,553
16,418
8,038
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bozzies
Fenrir
16
5 / 8 / 5
9,837
703
11,554
17,464
14,163
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
1 / 8 / 8
8,873
634
8,935
18,386
13,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cabrakan
TJD8794
Cabrakan
16
4 / 6 / 9
9,542
682
5,628
19,392
32,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
x3gewenk3x
Hachiman
17
2 / 5 / 12
10,444
746
15,610
15,082
8,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 5 / 9
10,365
740
16,423
12,816
5,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
58
32
Kills
15
17
Deaths
32
100
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Bozzies
Fenrir
5
8
5
0.94
W
Jormungandr
Iselmeier
Jormungandr
3
4
23
3.63
L
1
8
8
0.63
W
6
1
22
17
L
Cabrakan
TJD8794
Cabrakan
4
6
9
1.42
W
Xbalanque
Topperello
Xbalanque
13
3
15
6.83
W
7
3
21
5.83
W
Tsukuyomi
novchovek
Tsukuyomi
3
6
19
2.08
L
Hachiman
x3gewenk3x
Hachiman
2
5
12
1.6
L
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,242
Damage
58,150
75,889
Taken
83,140
55,714
Mitigated
73,958
28,044
Healing
17,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Bozzies
Fenrir
11,554
2,107
609
1,969
17,464
14,163
1,498
1,774
15,605
0
16,031
W
Jormungandr
Iselmeier
Jormungandr
12,590
383
2,277
2,894
18,261
15,160
452
7,421
10,840
24,742
0
L
8,935
1,512
1,945
3,243
18,386
13,287
0
2,371
16,015
18,701
0
W
18,727
7,640
1,560
2,864
9,485
5,089
2,331
4,854
4,631
0
37,075
L
Cabrakan
TJD8794
Cabrakan
5,628
905
1,629
1,678
19,392
32,056
354
3,650
15,541
10,029
0
W
Xbalanque
Topperello
Xbalanque
25,684
11,249
925
4,018
13,581
7,037
2,830
5,740
7,841
0
55,011
W
7,688
889
3,660
4,837
18,144
20,390
495
6,154
11,482
0
9,037
W
Tsukuyomi
novchovek
Tsukuyomi
11,553
2,034
1,995
3,014
16,418
8,038
1,745
6,817
9,317
0
31,488
L
Hachiman
x3gewenk3x
Hachiman
15,610
7,393
1,748
2,535
15,082
8,537
1,935
2,943
11,988
0
29,807
L
16,423
1,314
1,115
802
12,816
5,915
973
1,852
10,339
35,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,340
Gold Earned
49,061
158
Minions Killed
115
0
Camps Cleared
0
1,293,455
Distance Traveled
1,123,591
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,837
703
6
0
0
242,114
0
W
Jormungandr
10,531
752
20
1
0
266,647
0
L
Hades
8,873
634
26
2
0
201,657
0
W
Neith
11,048
789
23
2
0
257,471
0
L
Cabrakan
9,542
682
11
1
0
201,833
1
W
Xbalanque
12,010
858
67
5
0
240,682
0
W
Serqet
11,353
811
8
1
0
260,649
0
W
Tsukuyomi
10,398
743
40
3
0
268,006
2
L
Hachiman
10,444
746
33
2
0
233,942
2
L
He Bo
10,365
740
39
3
0
244,045
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role