Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
 
Medusa
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
GHR_Quotenasiate
Nu Wa
Level 122
God Stats
5W - 2L
1,779 SR
Queue Stats
306W - 276L
1,495 Elo+
Party 3
Cliodhna
Cliodhna
Infinity Ra1nZ
Cliodhna
Level 126
God Stats
6W - 5L
1,554 SR
Queue Stats
294W - 306L
1,513 Elo+
Party 3
Bastet
Bastet
art_steppa
Bastet
Level 120
God Stats
43W - 28L
1,648 SR
Queue Stats
528W - 551L
1,438 Elo+
Solo
Team Averages
Level 126
1,596 SR
1,489 Elo+

VS

Team Averages
Level 122
1,531 SR
1,449 Elo+
Hel
Hel
EclipseAngel
Hel
Level 152
God Stats
15W - 13L
1,688 SR
Queue Stats
89W - 79L
1,516 Elo+
Party 1
Serqet
Serqet
EclipseDevil
Serqet
Level 127
God Stats
1W - 1L
1,603 SR
Queue Stats
67W - 68L
1,436 Elo+
Party 1
Kukulkan
Kukulkan
FranziskaFranzii
Kukulkan
Level 101
God Stats
55W - 68L
1,401 SR
Queue Stats
680W - 922L
1,376 Elo+
Party 2
Skadi
Skadi
NaugthyMajora
Skadi
Level 122
God Stats
19W - 11L
1,729 SR
Queue Stats
71W - 66L
1,541 Elo+
Party 1
Janus
Janus
Teixeira91
Janus
Level 107
God Stats
4W - 10L
1,233 SR
Queue Stats
798W - 1,076L
1,374 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
11
0 / 2 / 9
7,490
499
3,963
10,840
9,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
 
Medusa
12
3 / 1 / 4
7,381
492
6,086
11,797
4,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 1 / 3
8,142
543
8,130
5,305
1,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
14
5 / 1 / 3
8,479
565
11,782
11,813
4,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bastet
art_steppa
Bastet
15
7 / 0 / 0
9,641
643
12,639
11,954
5,122
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 3
6,690
446
6,455
10,026
6,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
12
2 / 4 / 1
7,778
519
4,299
14,149
5,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 3 / 1
7,512
501
3,267
8,246
3,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 5 / 0
6,601
440
7,654
14,449
4,030
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Janus
12
0 / 5 / 0
7,380
492
2,080
10,158
3,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
18
Kills
4
5
Deaths
18
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
2
9
2.25
W
Medusa
 
Medusa
3
1
4
5
L
0
1
3
1.5
L
Serqet
2
4
1
0.63
L
0
3
1
0.17
W
3
1
3
4.5
W
Cliodhna
5
1
3
6.5
L
2
5
0
0.4
L
Janus
0
5
0
0
W
Bastet
art_steppa
Bastet
7
0
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,600
Damage
23,755
51,709
Taken
57,028
25,567
Mitigated
22,100
15,701
Healing
14,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
3,963
280
0
2,293
10,840
9,221
282
2,872
7,806
27,840
56
W
Medusa
 
Medusa
6,086
2,015
0
6,525
11,797
4,622
834
3,078
8,719
0
52,759
L
6,455
178
2,423
3,686
10,026
6,068
34
2,439
7,587
34,235
0
L
Serqet
4,299
472
0
5,170
14,149
5,404
0
2,977
11,172
0
50,887
L
3,267
163
0
1,088
8,246
3,259
0
3,021
5,225
56,066
0
W
8,130
2,222
0
380
5,305
1,998
1,054
2,094
2,971
67,227
0
W
Cliodhna
11,782
1,778
0
1,284
11,813
4,604
0
1,204
10,227
0
71,251
L
7,654
3,527
0
965
14,449
4,030
633
2,731
11,718
0
43,550
L
Janus
2,080
201
0
1,000
10,158
3,339
352
869
9,289
42,892
0
W
Bastet
art_steppa
Bastet
12,639
3,583
0
5,219
11,954
5,122
90
3,039
8,461
0
74,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,133
Gold Earned
35,961
449
Minions Killed
419
0
Camps Cleared
0
1,525,760
Distance Traveled
1,396,737
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,490
499
16
1
0
291,327
5
W
Medusa
7,381
492
98
7
0
275,320
4
L
Hel
6,690
446
45
3
0
316,224
2
L
Serqet
7,778
519
103
7
0
329,821
4
L
Kukulkan
7,512
501
116
8
0
260,776
3
W
Nu Wa
8,142
543
105
7
0
289,659
6
W
Cliodhna
8,479
565
109
7
0
358,530
3
L
Skadi
6,601
440
59
4
0
259,714
3
L
Janus
7,380
492
96
6
0
230,202
5
W
Bastet
9,641
643
121
8
0
310,924
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role