Player Matchup

Hel
Hel
LarsBurner
Hel
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 1L
1,799 Elo+
Party 2
Sylvanus
Sylvanus
andres07tico
Sylvanus
Level 67
God Stats
1W - 2L
1,186 SR
Queue Stats
3W - 6L
1,154 Elo+
Solo
Artemis
Artemis
matthew4859
Artemis
Level 84
God Stats
6W - 0L
1,852 SR
Queue Stats
174W - 95L
1,689 Elo+
Party 2
Team Averages
Level 53
1,513 SR
1,547 Elo+

VS

Team Averages
Level 101
1,497 SR
1,331 Elo+
Scylla
Scylla
Ffximithralover
Scylla
Level 29
God Stats
11W - 16L
1,484 SR
Queue Stats
13W - 24L
1,269 Elo+
Party 1
Rama
Rama
MattyTheDemon
Rama
Level 149
God Stats
10W - 15L
1,538 SR
Queue Stats
141W - 192L
1,400 Elo+
Party 1
Olorun
Olorun
thetreehunter4
Olorun
Level 124
God Stats
396W - 599L
1,468 SR
Queue Stats
396W - 600L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 4
7,564
688
5,446
7,865
3,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
andres07tico
Sylvanus
12
1 / 0 / 5
7,295
663
2,263
8,089
6,218
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
matthew4859
Artemis
14
3 / 0 / 3
8,060
733
11,173
8,401
4,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 0
7,042
640
4,142
6,079
1,988
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 4 / 0
7,073
643
7,050
9,443
4,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

13
0 / 1 / 0
7,135
649
7,703
7,611
3,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
6
Kills
0
0
Deaths
6
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
2
0
4
4
L
0
4
0
0
W
Sylvanus
andres07tico
Sylvanus
1
0
5
3.5
W
Artemis
matthew4859
Artemis
3
0
3
4.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,882
Damage
18,895
24,355
Taken
23,133
14,654
Mitigated
9,548
14,749
Healing
8,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,142
269
77
1,969
6,079
1,988
0
2,176
3,903
23,468
0
W
5,446
275
4,946
5,269
7,865
3,822
0
3,999
3,866
21,761
0
L
7,050
4,273
0
1,470
9,443
4,027
0
3,473
5,970
0
33,189
W
Sylvanus
andres07tico
Sylvanus
2,263
959
1,940
1,935
8,089
6,218
83
4,353
3,736
17,100
0
W
Artemis
matthew4859
Artemis
11,173
4,544
0
659
8,401
4,614
336
2,882
5,519
0
38,191
L
7,703
2,186
310
4,299
7,611
3,533
0
2,103
5,508
31,069
2,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,919
Gold Earned
21,250
125
Minions Killed
162
0
Camps Cleared
0
585,517
Distance Traveled
542,136
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,042
640
44
4
0
192,587
4
W
Hel
7,564
688
28
3
0
209,816
0
L
Rama
7,073
643
64
6
0
171,038
5
W
Sylvanus
7,295
663
32
3
0
180,851
0
W
Artemis
8,060
733
65
6
0
194,850
2
L
Olorun
7,135
649
54
5
0
178,511
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role