Player Matchup

Susano
Susano
Asor 70
Susano
Level 49
God Stats
1W - 0L
1,403 SR
Queue Stats
25W - 25L
1,424 Elo+
Party 3
Cernunnos
Cernunnos
Duster-7700
Cernunnos
Level 8
God Stats
1W - 3L
1,177 SR
Queue Stats
4W - 7L
1,320 Elo+
Party 1
Nu Wa
Nu Wa
Xaelii
Nu Wa
Level 29
God Stats
1W - 1L
1,245 SR
Queue Stats
16W - 18L
1,436 Elo+
Party 3
Shiva
Shiva
lim_407
Shiva
Level 129
God Stats
1W - 3L
1,266 SR
Queue Stats
9W - 17L
1,350 Elo+
Party 1
Ymir
Ymir
luluducdm
Ymir
Level 14
God Stats
2W - 3L
1,304 SR
Queue Stats
6W - 9L
1,371 Elo+
Party 1
Team Averages
Level 46
1,279 SR
1,380 Elo+

VS

Team Averages
Level 72
1,351 SR
1,460 Elo+
Sun Wukong
Sun Wukong
AragusTv
Sun Wukong
Level 72
God Stats
4W - 2L
1,415 SR
Queue Stats
83W - 101L
1,483 Elo+
Party 2
Baron Samedi
Baron Samedi
CanabisTurkey
Baron Samedi
Level 64
God Stats
6W - 8L
1,675 SR
Queue Stats
77W - 96L
1,495 Elo+
Party 2
Jormungandr
Jormungandr
Danathos712
Jormungandr
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
303W - 309L
1,415 Elo+
Solo
Poseidon
Poseidon
DarkBliZz19
Poseidon
Level 40
God Stats
12W - 24L
1,107 SR
Queue Stats
52W - 74L
1,392 Elo+
Solo
Eset
Eset
skyfrost243
Eset
Level 118
God Stats
0W - 1L
1,057 SR
Queue Stats
58W - 62L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Asor 70
Susano
20
13 / 3 / 17
16,179
1,245
34,294
19,324
8,812
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cernunnos
Duster-7700
Cernunnos
19
1 / 7 / 12
12,386
953
19,191
17,583
7,525
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
Xaelii
Nu Wa
20
7 / 2 / 26
16,243
1,249
45,414
13,264
5,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Shiva
lim_407
Shiva
20
19 / 1 / 17
18,528
1,425
45,525
22,836
30,779
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ymir
20
2 / 2 / 12
13,871
1,067
6,906
17,723
27,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Team 1 Tickets

178

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AragusTv
Sun Wukong
20
5 / 8 / 6
14,311
1,101
30,219
42,118
26,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
CanabisTurkey
Baron Samedi
18
4 / 11 / 5
13,008
1,001
18,918
32,577
15,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Danathos712
Jormungandr
19
1 / 5 / 9
14,342
1,103
9,134
39,193
62,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Poseidon
DarkBliZz19
Poseidon
19
4 / 12 / 6
13,892
1,069
15,842
27,432
10,564
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
1 / 6 / 3
11,894
915
5,172
15,971
5,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
44
42
Kills
15
15
Deaths
42
84
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AragusTv
Sun Wukong
5
8
6
1
W
Susano
Asor 70
Susano
13
3
17
7.17
L
Baron Samedi
CanabisTurkey
Baron Samedi
4
11
5
0.59
L
Jormungandr
Danathos712
Jormungandr
1
5
9
1.1
L
Poseidon
DarkBliZz19
Poseidon
4
12
6
0.58
W
Cernunnos
Duster-7700
Cernunnos
1
7
12
1
W
Nu Wa
Xaelii
Nu Wa
7
2
26
10
W
Shiva
lim_407
Shiva
19
1
17
27.5
W
Ymir
2
2
12
4
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

151,330
Damage
79,285
90,730
Taken
157,291
79,860
Mitigated
119,549
13,237
Healing
15,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AragusTv
Sun Wukong
30,219
6,616
0
7,014
42,118
26,379
0
19,466
22,652
0
77,821
W
Susano
Asor 70
Susano
34,294
6,073
0
1,347
19,324
8,812
0
9,227
10,097
40
50,156
L
Baron Samedi
CanabisTurkey
Baron Samedi
18,918
3,271
3,744
2,274
32,577
15,426
0
9,669
22,908
32,719
0
L
Jormungandr
Danathos712
Jormungandr
9,134
1,647
0
1,405
39,193
62,147
0
13,754
25,439
33,782
0
L
Poseidon
DarkBliZz19
Poseidon
15,842
2,659
0
126
27,432
10,564
0
7,656
19,776
52,892
0
W
Cernunnos
Duster-7700
Cernunnos
19,191
9,927
0
1,748
17,583
7,525
0
11,422
6,161
0
31,100
W
Nu Wa
Xaelii
Nu Wa
45,414
9,899
0
2,216
13,264
5,299
0
6,432
6,832
101,899
0
W
Shiva
lim_407
Shiva
45,525
8,363
1,011
5,925
22,836
30,779
0
11,165
11,671
1,716
64,555
W
Ymir
6,906
2,065
0
990
17,723
27,445
0
10,820
6,903
9,607
0
L
5,172
192
300
368
15,971
5,033
0
3,531
12,440
11,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,207
Gold Earned
67,447
234
Minions Killed
257
9
Camps Cleared
8
1,200,168
Distance Traveled
987,419
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
14,311
1,101
97
7
1
269,202
0
W
Susano
16,179
1,245
32
2
2
276,021
0
L
Baron Samedi
13,008
1,001
25
2
0
147,642
0
L
Jormungandr
14,342
1,103
42
3
0
241,303
1
L
Poseidon
13,892
1,069
77
6
6
194,518
0
W
Cernunnos
12,386
953
30
2
0
178,660
0
W
Nu Wa
16,243
1,249
110
8
1
255,886
0
W
Shiva
18,528
1,425
57
4
6
267,804
2
W
Ymir
13,871
1,067
5
0
0
221,797
0
L
Eset
11,894
915
16
1
1
134,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role