Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
ParnasPL
Neith
Level 89
God Stats
6W - 3L
1,637 SR
Queue Stats
333W - 155L
1,689 Elo+
Party 2
Fenrir
Fenrir
Trocin98
Fenrir
Level 157
God Stats
5W - 2L
1,460 SR
Queue Stats
576W - 290L
1,772 Elo+
Party 2
Erlang Shen
Erlang Shen
minos1991
Erlang Shen
Level 157
God Stats
4W - 1L
1,343 SR
Queue Stats
112W - 80L
1,588 Elo+
Party 2
Team Averages
Level 138
1,488 SR
1,610 Elo+

VS

Team Averages
Level 55
1,386 SR
1,212 Elo+
Charybdis
Charybdis
Crushing
Charybdis
Level 13
God Stats
0W - 2L
1,272 SR
Queue Stats
0W - 4L
1,237 Elo+
Party 1
Hercules
Hercules
Indastree
Hercules
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 16L
1,071 Elo+
Party 1
Cthulhu
Cthulhu
Menosoc
Cthulhu
Level 6
God Stats
0W - 2L
1,131 SR
Queue Stats
2W - 10L
1,237 Elo+
Party 1
Raijin
Raijin
gorgeman
Raijin
Level 27
God Stats
0W - 1L
1,150 SR
Queue Stats
2W - 11L
1,237 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
smal08
Ah Muzen Cab
Level 119
God Stats
0W - 1L
1,877 SR
Queue Stats
5W - 17L
1,278 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
19
11 / 1 / 12
11,812
909
18,424
8,459
4,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
 
Nu Wa
18
6 / 0 / 16
10,980
845
12,370
6,668
2,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
ParnasPL
Neith
17
7 / 3 / 12
10,705
823
17,041
11,754
6,013
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fenrir
Trocin98
Fenrir
19
9 / 3 / 17
11,635
895
24,123
22,019
18,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Erlang Shen
minos1991
Erlang Shen
18
5 / 1 / 16
11,412
878
13,738
16,024
16,092
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Crushing
Charybdis
13
0 / 9 / 2
8,136
626
3,715
17,243
5,831
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
Indastree
Hercules
14
1 / 7 / 1
8,161
628
10,817
21,673
22,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cthulhu
Menosoc
Cthulhu
14
1 / 4 / 1
8,660
666
3,719
17,197
16,889
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Raijin
gorgeman
Raijin
15
1 / 9 / 2
8,711
670
6,844
17,490
6,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
smal08
Ah Muzen Cab
17
5 / 9 / 2
10,560
812
15,233
18,074
7,385
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
16
38
Kills
8
8
Deaths
38
73
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
11
1
12
17
W
Nu Wa
 
Nu Wa
6
0
16
14
L
Charybdis
Crushing
Charybdis
0
9
2
0.11
L
Hercules
Indastree
Hercules
1
7
1
0.21
L
Cthulhu
Menosoc
Cthulhu
1
4
1
0.38
W
Neith
ParnasPL
Neith
7
3
12
4.33
W
Fenrir
Trocin98
Fenrir
9
3
17
5.83
L
Raijin
gorgeman
Raijin
1
9
2
0.22
W
Erlang Shen
minos1991
Erlang Shen
5
1
16
13
L
Ah Muzen Cab
smal08
Ah Muzen Cab
5
9
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,696
Damage
40,328
64,924
Taken
91,677
48,140
Mitigated
59,401
22,168
Healing
5,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
18,424
5,336
0
1,240
8,459
4,650
3,134
1,705
6,707
49,960
0
W
Nu Wa
 
Nu Wa
12,370
4,851
241
1,903
6,668
2,714
2,680
1,515
5,153
40,502
0
L
Charybdis
Crushing
Charybdis
3,715
2,093
0
92
17,243
5,831
0
3,950
12,875
0
9,947
L
Hercules
Indastree
Hercules
10,817
2,506
0
2,256
21,673
22,549
0
7,808
13,253
0
24,432
L
Cthulhu
Menosoc
Cthulhu
3,719
393
0
0
17,197
16,889
0
6,124
10,307
14,423
0
W
Neith
ParnasPL
Neith
17,041
5,342
0
2,207
11,754
6,013
2,562
2,597
8,852
0
30,666
W
Fenrir
Trocin98
Fenrir
24,123
8,432
141
7,906
22,019
18,671
0
2,527
19,308
0
56,808
L
Raijin
gorgeman
Raijin
6,844
1,008
0
1,147
17,490
6,747
0
4,848
12,201
25,153
0
W
Erlang Shen
minos1991
Erlang Shen
13,738
6,111
1,649
6,881
16,024
16,092
466
2,219
13,567
3,419
35,339
L
Ah Muzen Cab
smal08
Ah Muzen Cab
15,233
6,539
0
1,594
18,074
7,385
0
7,845
9,578
0
46,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,544
Gold Earned
44,228
274
Minions Killed
143
0
Camps Cleared
0
1,479,568
Distance Traveled
1,120,920
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,812
909
66
5
0
320,584
2
W
Nu Wa
10,980
845
64
5
0
298,637
3
L
Charybdis
8,136
626
10
1
0
191,159
0
L
Hercules
8,161
628
26
2
0
233,997
1
L
Cthulhu
8,660
666
5
0
0
268,269
0
W
Neith
10,705
823
34
3
0
260,154
1
W
Fenrir
11,635
895
61
5
0
297,358
2
L
Raijin
8,711
670
34
3
0
222,862
0
W
Erlang Shen
11,412
878
49
4
0
302,835
4
L
Ah Muzen Cab
10,560
812
68
5
0
204,633
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role