Player Matchup

Ares
Ares
Diamond I
EvansDanny
Ares
Diamond I
Level 160
God Stats
43W - 37L
1,728 SR
Queue Stats
226W - 225L
2,611 MMR
Solo
Chronos
Chronos
Diamond I
Hansen01
Chronos
Diamond I
Level 157
God Stats
0W - 5L
1,368 SR
Queue Stats
228W - 187L
2,666 MMR
Solo
Janus
Janus
Masters
JaYco_94
Janus
Masters
Level 160
God Stats
48W - 50L
1,626 SR
Queue Stats
685W - 672L
2,673 MMR
Solo
Bellona
Bellona
Masters
S_wikman
Bellona
Masters
Level 124
God Stats
7W - 8L
1,546 SR
Queue Stats
192W - 176L
2,573 MMR
Party 1
Ne Zha
Ne Zha
Diamond I
t_wikman
Ne Zha
Diamond I
Level 158
God Stats
4W - 8L
1,631 SR
Queue Stats
214W - 203L
2,359 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 152
1,580 SR
2,577 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 142
1,606 SR
2,387 MMR
Thanatos
Thanatos
Diamond II
 
Thanatos
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Diamond I
Big Team Rush
Poseidon
Diamond I
Level 160
God Stats
9W - 5L
1,849 SR
Queue Stats
271W - 253L
2,735 MMR
Solo
Hercules
Hercules
Diamond I
PhilipDeEntity
Hercules
Diamond I
Level 160
God Stats
36W - 36L
1,641 SR
Queue Stats
602W - 573L
2,466 MMR
Solo
Cernunnos
Cernunnos
Diamond I
Prisstene
Cernunnos
Diamond I
Level 160
God Stats
13W - 5L
1,540 SR
Queue Stats
132W - 106L
2,514 MMR
Solo
Bastet
Bastet
Masters
RIPSasukeuz
Bastet
Masters
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 42L
2,719 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 3
7,565
378
7,704
13,192
11,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chronos
Hansen01
Chronos
18
2 / 5 / 2
11,261
563
11,411
18,980
5,896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Janus
JaYco_94
Janus
15
1 / 5 / 1
9,286
464
3,596
10,344
2,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
S_wikman
Bellona
16
2 / 5 / 1
9,877
494
12,766
24,849
22,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
t_wikman
Ne Zha
14
1 / 6 / 0
8,889
444
4,629
17,891
6,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
LokiDa JiIshtar

VS

Bans
LancelotSusanoThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
20
10 / 3 / 3
13,244
662
16,634
18,818
9,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Poseidon
Big Team Rush
Poseidon
19
0 / 0 / 11
12,157
608
10,238
10,299
4,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
17
11 / 0 / 4
12,637
632
9,898
20,638
28,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cernunnos
Prisstene
Cernunnos
18
2 / 2 / 7
12,616
631
15,466
19,323
9,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
19
2 / 1 / 11
12,096
605
14,754
19,903
8,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
61
6
Kills
25
25
Deaths
6
7
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
10
3
3
3.83
W
Poseidon
Big Team Rush
Poseidon
0
0
11
5.5
L
0
4
3
0.38
L
Chronos
Hansen01
Chronos
2
5
2
0.6
L
Janus
JaYco_94
Janus
1
5
1
0.3
W
Hercules
11
0
4
13
W
Cernunnos
Prisstene
Cernunnos
2
2
7
2.75
W
Bastet
2
1
11
7.5
L
Bellona
S_wikman
Bellona
2
5
1
0.5
L
Ne Zha
t_wikman
Ne Zha
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,106
Damage
66,990
85,256
Taken
88,981
49,429
Mitigated
60,659
14,245
Healing
54,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
16,634
5,364
0
20,411
18,818
9,150
1,491
2,412
14,045
0
94,763
W
Poseidon
Big Team Rush
Poseidon
10,238
2,002
0
4,463
10,299
4,392
1,910
1,032
9,229
147,658
0
L
7,704
299
0
1,369
13,192
11,797
0
2,429
10,718
19,298
0
L
Chronos
Hansen01
Chronos
11,411
2,304
0
2,340
18,980
5,896
3,546
1,192
17,734
93,882
0
L
Janus
JaYco_94
Janus
3,596
208
0
1,000
10,344
2,966
0
1,421
8,805
55,158
0
W
Hercules
9,898
3,568
0
8,747
20,638
28,860
201
8,831
11,671
278
38,830
W
Cernunnos
Prisstene
Cernunnos
15,466
7,593
0
10,697
19,323
9,299
6,200
6,864
12,439
0
121,144
W
Bastet
14,754
3,692
0
10,227
19,903
8,958
988
4,612
15,253
0
105,336
L
Bellona
S_wikman
Bellona
12,766
6,862
0
7,410
24,849
22,454
0
3,627
20,589
0
67,470
L
Ne Zha
t_wikman
Ne Zha
4,629
309
0
2,126
17,891
6,316
0
1,663
16,015
0
65,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,878
Gold Earned
62,750
529
Minions Killed
698
0
Camps Cleared
0
1,622,402
Distance Traveled
2,082,468
17
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
13,244
662
146
7
0
432,703
7
W
Poseidon
12,157
608
183
9
0
454,604
3
L
Ares
7,565
378
21
1
0
275,423
6
L
Chronos
11,261
563
153
8
0
344,026
5
L
Janus
9,286
464
122
6
0
294,876
3
W
Hercules
12,637
632
52
3
0
386,653
0
W
Cernunnos
12,616
631
161
8
0
348,921
10
W
Bastet
12,096
605
156
8
0
459,587
4
L
Bellona
9,877
494
131
7
0
343,191
3
L
Ne Zha
8,889
444
102
5
0
364,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role