Player Matchup

Jormungandr
Jormungandr
HellErvilha
Jormungandr
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
1,230 Elo+
Party 1
Cthulhu
Cthulhu
Manfrajola
Cthulhu
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,241 Elo+
Party 1
Thanatos
Thanatos
Patric55
Thanatos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,135 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ShellVPower
Morgan Le Fay
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,300 Elo+
Party 1
Ares
Ares
YaHoP
Ares
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,085 Elo+
Party 1
Team Averages
Level 40
1,500 SR
1,198 Elo+

VS

Team Averages
Level 95
1,505 SR
1,502 Elo+
Freya
Freya
 
Freya
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
 
Osiris
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
 
Anubis
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
DAEMOM
Bacchus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 23L
1,506 Elo+
Party 2
Ullr
Ullr
XxDonAlexX
Ullr
Level 102
God Stats
3W - 1L
1,525 SR
Queue Stats
184W - 182L
1,505 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
HellErvilha
Jormungandr
12
1 / 0 / 3
7,623
1,271
5,973
11,157
11,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cthulhu
Manfrajola
Cthulhu
11
1 / 3 / 0
6,662
1,110
1,854
7,054
5,397
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
Patric55
Thanatos
12
2 / 4 / 2
7,216
1,203
7,113
11,285
5,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morgan Le Fay
ShellVPower
Morgan Le Fay
12
0 / 4 / 3
6,797
1,133
4,465
9,271
4,457
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Ares
YaHoP
Ares
12
0 / 3 / 3
6,676
1,113
4,380
9,222
9,036
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

257

VS

Team 2 Tickets

367

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
13
3 / 1 / 10
8,006
1,334
12,275
4,571
2,058
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Osiris
 
Osiris
12
1 / 1 / 9
7,811
1,302
7,576
8,761
7,838
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Anubis
 
Anubis
13
1 / 1 / 9
7,482
1,247
6,543
3,899
2,260
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
DAEMOM
Bacchus
13
2 / 1 / 9
7,423
1,237
6,801
5,576
6,674
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
7 / 0 / 6
9,271
1,545
11,316
5,121
2,396
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
57
4
Kills
14
14
Deaths
4
11
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
3
1
10
8
W
Osiris
 
Osiris
1
1
9
5.5
W
Anubis
 
Anubis
1
1
9
5.5
W
Bacchus
DAEMOM
Bacchus
2
1
9
6.5
L
Jormungandr
HellErvilha
Jormungandr
1
0
3
2.5
L
Cthulhu
Manfrajola
Cthulhu
1
3
0
0.33
L
Thanatos
Patric55
Thanatos
2
4
2
0.75
L
Morgan Le Fay
ShellVPower
Morgan Le Fay
0
4
3
0.38
W
7
0
6
10
L
Ares
YaHoP
Ares
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,785
Damage
44,511
47,989
Taken
27,928
36,118
Mitigated
21,226
3,916
Healing
6,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
12,275
4,818
0
1,926
4,571
2,058
0
2,205
2,366
27,494
0
W
Osiris
 
Osiris
7,576
2,701
1,572
1,339
8,761
7,838
0
4,941
3,820
0
12,203
W
Anubis
 
Anubis
6,543
554
0
1,517
3,899
2,260
0
2,325
1,574
26,423
0
W
Bacchus
DAEMOM
Bacchus
6,801
917
0
0
5,576
6,674
0
3,770
1,806
9,111
0
L
Jormungandr
HellErvilha
Jormungandr
5,973
2,130
0
497
11,157
11,697
0
7,440
3,717
16,335
0
L
Cthulhu
Manfrajola
Cthulhu
1,854
382
0
157
7,054
5,397
0
2,992
4,062
8,721
0
L
Thanatos
Patric55
Thanatos
7,113
2,559
0
2,542
11,285
5,531
0
5,101
6,184
0
12,783
L
Morgan Le Fay
ShellVPower
Morgan Le Fay
4,465
621
0
675
9,271
4,457
0
5,279
3,992
15,462
0
W
11,316
6,826
0
551
5,121
2,396
0
3,431
1,690
0
24,941
L
Ares
YaHoP
Ares
4,380
346
0
45
9,222
9,036
0
4,807
4,415
14,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,974
Gold Earned
39,993
99
Minions Killed
131
3
Camps Cleared
8
555,095
Distance Traveled
668,623
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
8,006
1,334
31
5
1
131,807
1
W
Osiris
7,811
1,302
16
3
1
148,090
0
W
Anubis
7,482
1,247
50
8
3
116,500
0
W
Bacchus
7,423
1,237
6
1
0
127,300
2
L
Jormungandr
7,623
1,271
37
6
1
105,305
0
L
Cthulhu
6,662
1,110
8
1
0
82,127
0
L
Thanatos
7,216
1,203
5
1
0
132,821
0
L
Morgan Le Fay
6,797
1,133
29
5
1
112,093
1
W
Ullr
9,271
1,545
28
5
3
144,926
0
L
Ares
6,676
1,113
20
3
1
122,749
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role