Player Matchup

Rama
Rama
 
Rama
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
 
Cerberus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
FatalityGRX
Jing Wei
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
219W - 90L
1,768 Elo+
Party 1
Khepri
Khepri
RabidRapidRabbit
Khepri
Level 160
God Stats
2W - 3L
1,437 SR
Queue Stats
322W - 134L
1,788 Elo+
Party 1
Anubis
Anubis
markoza1986
Anubis
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
284W - 106L
1,787 Elo+
Party 1
Team Averages
Level 134
1,487 SR
1,669 Elo+

VS

Team Averages
Level 81
1,525 SR
1,482 Elo+
Khepri
Khepri
Bozzies
Khepri
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,544 Elo+
Party 2
Nu Wa
Nu Wa
KyoukaXenith
Nu Wa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 8L
1,563 Elo+
Party 2
Athena
Athena
MiroShan
Athena
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 26L
1,226 Elo+
Solo
Skadi
Skadi
x3gewenk3x
Skadi
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 21L
1,545 Elo+
Party 2
Bastet
Bastet
xGULYABANix
Bastet
Level 155
God Stats
15W - 8L
1,624 SR
Queue Stats
688W - 708L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
19
9 / 1 / 15
11,262
866
18,029
7,737
4,858
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
 
Cerberus
17
5 / 3 / 20
11,054
850
9,665
18,477
22,942
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jing Wei
FatalityGRX
Jing Wei
18
9 / 4 / 15
11,358
874
31,193
13,667
8,800
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
4 / 3 / 20
10,657
820
6,620
15,046
19,829
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
17
1 / 3 / 20
10,194
784
12,678
8,930
5,920
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Bozzies
Khepri
16
2 / 5 / 6
9,152
704
4,562
16,898
18,573
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
2 / 8 / 7
8,278
637
10,988
13,330
5,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
MiroShan
Athena
15
1 / 5 / 9
9,180
706
5,643
23,050
26,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Skadi
15
3 / 6 / 6
8,862
682
12,790
15,152
8,028
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
17
6 / 4 / 6
9,450
727
15,855
15,803
8,930
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
48
28
Kills
14
14
Deaths
28
90
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
9
1
15
16.5
W
Cerberus
 
Cerberus
5
3
20
5
L
Khepri
Bozzies
Khepri
2
5
6
1
W
Jing Wei
FatalityGRX
Jing Wei
9
4
15
4.13
L
2
8
7
0.69
L
Athena
MiroShan
Athena
1
5
9
1.1
W
4
3
20
4.67
W
Anubis
1
3
20
3.67
L
Skadi
3
6
6
1
L
Bastet
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,185
Damage
49,838
63,857
Taken
84,233
62,349
Mitigated
67,703
18,897
Healing
19,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
18,029
12,853
999
2,970
7,737
4,858
4,123
2,062
5,675
0
37,745
W
Cerberus
 
Cerberus
9,665
565
1,499
4,872
18,477
22,942
332
6,295
12,182
20,606
0
L
Khepri
Bozzies
Khepri
4,562
133
960
1,773
16,898
18,573
0
4,114
12,784
16,000
0
W
Jing Wei
FatalityGRX
Jing Wei
31,193
16,694
0
2,145
13,667
8,800
1,831
4,472
9,195
0
55,154
L
10,988
3,954
588
724
13,330
5,709
0
6,742
6,588
20,541
0
L
Athena
MiroShan
Athena
5,643
1,142
1,792
5,278
23,050
26,463
0
6,771
16,279
11,429
0
W
6,620
892
2,123
1,556
15,046
19,829
752
5,530
9,516
11,565
0
W
Anubis
12,678
918
294
2,439
8,930
5,920
1,404
2,834
6,096
40,009
0
L
Skadi
12,790
5,095
1,569
1,871
15,152
8,028
0
5,315
9,837
0
27,413
L
Bastet
15,855
3,021
1,855
3,355
15,803
8,930
0
6,021
9,782
0
23,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,525
Gold Earned
44,922
216
Minions Killed
98
0
Camps Cleared
0
1,169,249
Distance Traveled
1,142,986
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,262
866
46
4
0
232,057
4
W
Cerberus
11,054
850
44
3
0
249,411
0
L
Khepri
9,152
704
16
1
0
244,788
1
W
Jing Wei
11,358
874
63
5
0
241,037
4
L
Nu Wa
8,278
637
26
2
0
188,413
0
L
Athena
9,180
706
8
1
0
209,214
1
W
Khepri
10,657
820
11
1
0
237,303
6
W
Anubis
10,194
784
52
4
0
209,441
3
L
Skadi
8,862
682
36
3
0
224,073
3
L
Bastet
9,450
727
12
1
0
276,498
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role