Player Matchup

Fafnir
Fafnir
Crimson31
Fafnir
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 28L
1,492 Elo+
Party 1
Cliodhna
Cliodhna
KPINDeikos
Cliodhna
Level 96
God Stats
8W - 11L
1,423 SR
Queue Stats
84W - 87L
1,457 Elo+
Party 1
King Arthur
King Arthur
L4jla
King Arthur
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 12L
1,151 Elo+
Solo
Danzaburou
Danzaburou
Nicocreep31
Danzaburou
Level 25
God Stats
6W - 4L
1,451 SR
Queue Stats
9W - 6L
1,435 Elo+
Party 1
Ra
Ra
timecofe
Ra
Level 48
God Stats
4W - 4L
1,443 SR
Queue Stats
49W - 60L
1,433 Elo+
Solo
Team Averages
Level 54
1,463 SR
1,394 Elo+

VS

Team Averages
Level 47
1,433 SR
1,441 Elo+
Ares
Ares
Delajurus
Ares
Level 66
God Stats
3W - 8L
1,419 SR
Queue Stats
76W - 79L
1,440 Elo+
Party 2
King Arthur
King Arthur
Levenhuk
King Arthur
Level 29
God Stats
2W - 6L
1,357 SR
Queue Stats
55W - 82L
1,431 Elo+
Party 2
Scylla
Scylla
Mespall
Scylla
Level 44
God Stats
0W - 2L
1,394 SR
Queue Stats
17W - 23L
1,489 Elo+
Solo
Ishtar
Ishtar
SneakSnekk
Ishtar
Level 56
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 65L
1,365 Elo+
Party 2
Thor
Thor
Teren192019
Thor
Level 40
God Stats
3W - 3L
1,497 SR
Queue Stats
44W - 37L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Crimson31
Fafnir
13
2 / 1 / 12
9,877
549
7,931
17,215
24,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cliodhna
KPINDeikos
Cliodhna
16
6 / 3 / 4
10,097
561
11,173
16,496
7,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

King Arthur
L4jla
King Arthur
15
5 / 2 / 5
10,008
556
9,214
16,836
19,180
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
Nicocreep31
Danzaburou
17
9 / 4 / 7
11,105
617
15,637
13,825
6,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

16
3 / 2 / 7
10,579
588
9,859
12,028
5,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
3 / 6 / 3
7,865
437
7,614
18,692
17,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
Levenhuk
King Arthur
12
0 / 7 / 5
7,786
433
7,513
16,905
12,947
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
Mespall
Scylla
16
3 / 2 / 1
9,965
554
7,232
10,023
4,184
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
SneakSnekk
Ishtar
14
1 / 7 / 2
8,381
466
6,959
13,498
5,309
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 3 / 3
8,542
475
12,667
18,554
8,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
25
25
Kills
11
12
Deaths
25
35
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Crimson31
Fafnir
2
1
12
8
L
Ares
3
6
3
0.75
W
Cliodhna
KPINDeikos
Cliodhna
6
3
4
2.67
W
King Arthur
L4jla
King Arthur
5
2
5
3.75
L
King Arthur
Levenhuk
King Arthur
0
7
5
0.36
L
Scylla
Mespall
Scylla
3
2
1
1.75
W
Danzaburou
Nicocreep31
Danzaburou
9
4
7
3.13
L
Ishtar
SneakSnekk
Ishtar
1
7
2
0.29
L
4
3
3
1.83
W
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,814
Damage
41,985
76,400
Taken
77,672
62,912
Mitigated
48,265
28,364
Healing
10,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Crimson31
Fafnir
7,931
2,360
353
4,935
17,215
24,509
644
3,905
13,310
25,972
0
L
Ares
7,614
511
417
3,055
18,692
17,704
0
5,180
13,512
19,735
625
W
Cliodhna
KPINDeikos
Cliodhna
11,173
2,676
0
7,190
16,496
7,535
541
2,683
13,813
0
77,431
W
King Arthur
L4jla
King Arthur
9,214
1,933
0
2,331
16,836
19,180
745
1,847
14,989
70
53,712
L
King Arthur
Levenhuk
King Arthur
7,513
989
0
565
16,905
12,947
160
1,987
14,918
0
45,481
L
Scylla
Mespall
Scylla
7,232
1,384
0
1,249
10,023
4,184
0
4,167
5,856
97,132
0
W
Danzaburou
Nicocreep31
Danzaburou
15,637
8,528
0
4,452
13,825
6,111
4,268
2,510
11,315
0
88,600
L
Ishtar
SneakSnekk
Ishtar
6,959
4,174
0
1,906
13,498
5,309
1,524
1,431
12,067
0
68,981
L
12,667
2,755
0
3,094
18,554
8,121
0
5,095
13,459
0
60,672
W
9,859
1,588
3,173
5,930
12,028
5,577
582
4,531
7,497
82,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,666
Gold Earned
42,539
491
Minions Killed
445
0
Camps Cleared
0
1,727,652
Distance Traveled
1,617,288
26
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,877
549
27
2
0
342,963
8
L
Ares
7,865
437
17
1
0
350,855
2
W
Cliodhna
10,097
561
105
6
0
393,972
4
W
King Arthur
10,008
556
83
5
0
317,335
0
L
King Arthur
7,786
433
74
4
0
320,762
0
L
Scylla
9,965
554
157
9
0
318,785
8
W
Danzaburou
11,105
617
129
7
0
321,965
6
L
Ishtar
8,381
466
121
7
0
270,250
4
L
Thor
8,542
475
76
4
0
356,636
5
W
Ra
10,579
588
147
8
0
351,417
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role