Player Matchup

Thor
Thor
Dinotron2000778
Thor
Level 89
God Stats
4W - 4L
1,430 SR
Queue Stats
140W - 206L
1,354 Elo+
Party 1
Chaac
Chaac
elvagopiola06
Chaac
Level 106
God Stats
8W - 13L
1,401 SR
Queue Stats
167W - 222L
1,367 Elo+
Solo
Janus
Janus
jdgrjdrggd
Janus
Level 89
God Stats
6W - 4L
1,526 SR
Queue Stats
164W - 237L
1,344 Elo+
Party 1
Team Averages
Level 95
1,452 SR
1,355 Elo+

VS

Team Averages
Level 108
1,446 SR
1,265 Elo+
Anhur
Anhur
Wolfassassin1232
Anhur
Level 123
God Stats
6W - 10L
1,362 SR
Queue Stats
152W - 179L
1,494 Elo+
Solo
Cu Chulainn
Cu Chulainn
aaron1234567
Cu Chulainn
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 55L
956 Elo+
Solo
Kukulkan
Kukulkan
allbiznessMV
Kukulkan
Level 158
God Stats
37W - 48L
1,476 SR
Queue Stats
344W - 473L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 6 / 3
11,953
703
13,946
16,260
7,404
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
3 / 1 / 5
11,627
684
12,702
22,141
18,348
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
16
0 / 4 / 5
10,578
622
14,819
13,753
5,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 6
12,232
720
16,363
16,190
7,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
aaron1234567
Cu Chulainn
15
0 / 5 / 7
10,485
617
9,332
25,973
21,865
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Kukulkan
allbiznessMV
Kukulkan
18
8 / 2 / 3
12,665
745
16,937
10,227
5,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
27
8
Kills
11
11
Deaths
8
13
Assists
16
Player
Kills
Deaths
Assists
KDA
L
5
6
3
1.08
W
3
1
6
6
W
Cu Chulainn
aaron1234567
Cu Chulainn
0
5
7
0.7
W
Kukulkan
allbiznessMV
Kukulkan
8
2
3
4.75
L
3
1
5
5.5
L
Janus
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,467
Damage
42,632
52,154
Taken
52,390
31,682
Mitigated
34,294
10,364
Healing
8,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,946
3,337
0
579
16,260
7,404
0
2,779
13,481
0
31,611
W
16,363
7,633
0
4,119
16,190
7,311
932
3,210
12,980
0
69,385
W
Cu Chulainn
aaron1234567
Cu Chulainn
9,332
2,773
0
3,295
25,973
21,865
97
8,999
16,974
0
31,182
W
Kukulkan
allbiznessMV
Kukulkan
16,937
1,568
0
743
10,227
5,118
0
3,512
6,715
47,274
0
L
12,702
1,981
91
9,039
22,141
18,348
0
6,838
15,303
0
49,963
L
Janus
14,819
1,211
0
655
13,753
5,930
0
7,358
6,395
61,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,158
Gold Earned
35,382
186
Minions Killed
204
0
Camps Cleared
0
955,747
Distance Traveled
891,303
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,953
703
38
2
0
289,575
2
W
Anhur
12,232
720
105
6
0
313,136
5
W
Cu Chulainn
10,485
617
25
1
0
276,377
0
W
Kukulkan
12,665
745
74
4
0
301,790
3
L
Chaac
11,627
684
55
3
0
360,562
2
L
Janus
10,578
622
93
5
0
305,610
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role