Player Matchup

Nu Wa
Nu Wa
DK9T
Nu Wa
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 59L
1,501 Elo+
Party 2
Artemis
Artemis
ItsSuperSheen
Artemis
Level 136
God Stats
1W - 1L
1,691 SR
Queue Stats
31W - 19L
1,611 Elo+
Party 2
Ymir
Ymir
Liveknot8275362
Ymir
Level 106
God Stats
4W - 1L
1,628 SR
Queue Stats
93W - 62L
1,657 Elo+
Solo
Vulcan
Vulcan
Mageyyy
Vulcan
Level 97
God Stats
2W - 5L
1,523 SR
Queue Stats
400W - 426L
1,520 Elo+
Solo
Bakasura
Bakasura
itstptk
Bakasura
Level 124
God Stats
1W - 0L
1,695 SR
Queue Stats
119W - 100L
1,572 Elo+
Solo
Team Averages
Level 117
1,607 SR
1,572 Elo+

VS

Team Averages
Level 138
1,595 SR
1,588 Elo+
Hachiman
Hachiman
 
Hachiman
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
Juhuax24
Ganesha
Level 128
God Stats
0W - 1L
1,636 SR
Queue Stats
67W - 50L
1,586 Elo+
Solo
Kumbhakarna
Kumbhakarna
Mastah Nut
Kumbhakarna
Level 145
God Stats
0W - 2L
1,339 SR
Queue Stats
24W - 22L
1,592 Elo+
Solo
Loki
Loki
MjBaaek SvB
Loki
Level 98
God Stats
7W - 4L
1,651 SR
Queue Stats
215W - 243L
1,556 Elo+
Solo
Fenrir
Fenrir
dumgothbich
Fenrir
Level 160
God Stats
1W - 3L
1,851 SR
Queue Stats
132W - 60L
1,706 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DK9T
Nu Wa
16
4 / 3 / 17
9,652
804
16,273
8,784
4,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
16
6 / 4 / 14
10,171
848
17,772
12,169
6,319
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 2 / 15
9,754
813
4,592
25,511
25,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
Mageyyy
Vulcan
16
5 / 4 / 10
10,101
842
18,926
8,683
4,987
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
itstptk
Bakasura
18
7 / 3 / 13
10,539
878
7,815
12,829
13,900
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
18
12 / 3 / 2
11,179
932
25,530
12,272
5,788
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ganesha
Juhuax24
Ganesha
15
0 / 5 / 10
8,328
694
12,932
16,894
9,361
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kumbhakarna
Mastah Nut
Kumbhakarna
15
2 / 5 / 8
9,258
772
5,857
21,303
21,578
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 6 / 9
8,809
734
9,340
11,166
4,749
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
12
0 / 5 / 6
8,118
677
2,720
14,275
13,172
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
51
24
Kills
16
16
Deaths
24
69
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
12
3
2
4.33
W
Nu Wa
DK9T
Nu Wa
4
3
17
4.17
W
Artemis
6
4
14
3.25
L
Ganesha
Juhuax24
Ganesha
0
5
10
1
W
2
2
15
4.75
W
Vulcan
Mageyyy
Vulcan
5
4
10
2.5
L
Kumbhakarna
Mastah Nut
Kumbhakarna
2
5
8
1.2
L
2
6
9
1.08
L
Fenrir
0
5
6
0.6
W
Bakasura
itstptk
Bakasura
7
3
13
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,378
Damage
56,379
67,976
Taken
75,910
54,836
Mitigated
54,648
22,950
Healing
22,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
25,530
12,075
0
3,424
12,272
5,788
1,471
8,440
3,512
0
60,391
W
Nu Wa
DK9T
Nu Wa
16,273
4,805
119
1,612
8,784
4,010
1,895
3,040
5,744
32,367
0
W
Artemis
17,772
10,763
623
3,714
12,169
6,319
1,920
3,486
8,683
0
28,590
L
Ganesha
Juhuax24
Ganesha
12,932
352
986
3,625
16,894
9,361
400
9,155
7,358
22,431
0
W
4,592
486
1,683
11,924
25,511
25,620
56
6,254
19,257
8,030
0
W
Vulcan
Mageyyy
Vulcan
18,926
4,444
0
0
8,683
4,987
1,283
2,371
6,312
38,595
0
L
Kumbhakarna
Mastah Nut
Kumbhakarna
5,857
578
3,212
4,932
21,303
21,578
86
11,341
9,631
12,788
0
L
9,340
633
888
949
11,166
4,749
0
4,099
6,421
0
27,974
L
Fenrir
2,720
350
2,457
2,203
14,275
13,172
98
6,756
7,074
0
5,774
W
Bakasura
itstptk
Bakasura
7,815
5,253
343
2,932
12,829
13,900
3,260
3,638
9,191
0
11,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,217
Gold Earned
45,692
123
Minions Killed
142
0
Camps Cleared
0
1,058,664
Distance Traveled
1,063,450
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,179
932
82
7
0
208,284
0
W
Nu Wa
9,652
804
26
2
0
212,759
3
W
Artemis
10,171
848
27
2
0
182,346
1
L
Ganesha
8,328
694
0
0
0
219,003
2
W
Ymir
9,754
813
3
0
0
214,988
0
W
Vulcan
10,101
842
40
3
0
222,561
0
L
Kumbhakarna
9,258
772
23
2
0
201,578
2
L
Loki
8,809
734
26
2
0
225,629
1
L
Fenrir
8,118
677
11
1
0
208,956
3
W
Bakasura
10,539
878
27
2
0
226,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role