Player Matchup

Osiris
Osiris
Diamond V
BocaBaby
Osiris
Diamond V
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 2L
2,521 MMR
Party 1
Bacchus
Bacchus
Diamond I
InFaReD27
Bacchus
Diamond I
Level 160
God Stats
57W - 48L
1,686 SR
Queue Stats
427W - 360L
2,307 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Diamond I
Robty93
Morgan Le Fay
Diamond I
Level 160
God Stats
10W - 10L
1,559 SR
Queue Stats
473W - 394L
2,062 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 121
1,582 SR
2,297 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 130
1,585 SR
1,940 MMR
Arachne
Arachne
Platinum IV
Da_KidNexDoor_
Arachne
Platinum IV
Level 123
God Stats
3W - 8L
1,402 SR
Queue Stats
674W - 736L
1,840 MMR
Solo
Chang'e
Chang'e
Diamond V
Lost39
Chang'e
Diamond V
Level 107
God Stats
22W - 13L
1,901 SR
Queue Stats
104W - 121L
1,872 MMR
Solo
Bellona
Bellona
Diamond IV
iTzZ REFL3X
Bellona
Diamond IV
Level 160
God Stats
0W - 2L
1,453 SR
Queue Stats
133W - 149L
2,109 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BocaBaby
Osiris
19
2 / 3 / 8
13,901
695
16,081
23,987
34,875
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
InFaReD27
Bacchus
19
6 / 1 / 5
14,558
728
15,883
21,334
39,462
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
Robty93
Morgan Le Fay
19
3 / 2 / 7
13,436
672
24,828
17,762
10,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
AchillesBaba YagaNe ZhaMauiGuan Yu

VS

Bans
HorusCabrakanPersephoneSobekZhong Kui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 2
13,159
658
15,784
21,218
18,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
Lost39
Chang'e
19
2 / 4 / 4
13,806
690
22,045
23,713
11,561
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
iTzZ REFL3X
Bellona
18
0 / 3 / 5
13,268
663
13,493
22,206
35,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
17
11
Kills
6
6
Deaths
11
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Osiris
BocaBaby
Osiris
2
3
8
2
L
4
4
2
1.25
W
Bacchus
InFaReD27
Bacchus
6
1
5
8.5
L
Chang'e
Lost39
Chang'e
2
4
4
1
W
Morgan Le Fay
Robty93
Morgan Le Fay
3
2
7
3.25
L
Bellona
iTzZ REFL3X
Bellona
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,792
Damage
51,322
63,083
Taken
67,137
84,840
Mitigated
65,465
18,468
Healing
17,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
BocaBaby
Osiris
16,081
5,232
2,907
3,620
23,987
34,875
1,406
7,882
16,105
7,390
48,258
L
15,784
11,959
0
1,439
21,218
18,334
331
14,640
6,578
0
42,540
W
Bacchus
InFaReD27
Bacchus
15,883
1,094
1,601
6,977
21,334
39,462
436
8,245
13,089
45,921
0
L
Chang'e
Lost39
Chang'e
22,045
708
3,529
10,647
23,713
11,561
920
13,585
10,128
90,671
0
W
Morgan Le Fay
Robty93
Morgan Le Fay
24,828
2,380
0
3,363
17,762
10,503
1,458
6,389
11,373
100,818
0
L
Bellona
iTzZ REFL3X
Bellona
13,493
3,581
0
2,186
22,206
35,570
0
13,609
8,597
1,334
59,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,895
Gold Earned
40,233
275
Minions Killed
258
0
Camps Cleared
0
1,115,424
Distance Traveled
1,074,183
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
13,901
695
62
3
0
375,064
0
L
Arachne
13,159
658
51
3
0
365,825
0
W
Bacchus
14,558
728
68
3
0
381,694
4
L
Chang'e
13,806
690
139
7
0
346,536
2
W
Morgan Le Fay
13,436
672
145
7
0
358,666
2
L
Bellona
13,268
663
68
3
0
361,822
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role