Player Matchup

Rama
Rama
Gold IV
Dr_Skeatus
Rama
Gold IV
Level 136
God Stats
11W - 14L
1,591 SR
Queue Stats
470W - 541L
1,599 MMR
Party 2
Janus
Janus
Platinum II
KickingBison589
Janus
Platinum II
Level 106
God Stats
6W - 9L
1,564 SR
Queue Stats
160W - 167L
1,732 MMR
Solo
Hercules
Hercules
Platinum IV
TheMortonMan
Hercules
Platinum IV
Level 104
God Stats
0W - 5L
1,411 SR
Queue Stats
58W - 51L
1,859 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 115
1,522 SR
1,730 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 93
1,596 SR
1,729 MMR
Bellona
Bellona
Gold II
JalenSpig
Bellona
Gold II
Level 104
God Stats
5W - 0L
1,763 SR
Queue Stats
203W - 222L
1,774 MMR
Party 1
Yu Huang
Yu Huang
Gold II
KMcCoy-
Yu Huang
Gold II
Level 89
God Stats
6W - 7L
1,393 SR
Queue Stats
191W - 205L
1,789 MMR
Party 1
Osiris
Osiris
Gold III
houxxyixx
Osiris
Gold III
Level 85
God Stats
12W - 11L
1,632 SR
Queue Stats
93W - 104L
1,625 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 2
11,088
652
16,277
19,411
8,630
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
0 / 5 / 1
9,969
586
11,123
12,856
6,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
TheMortonMan
Hercules
16
2 / 2 / 1
11,608
683
13,540
19,671
25,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
AchillesBastetAtlasAh Muzen CabBaron Samedi

VS

Bans
ShivaIshtarMedusaNeithCernunnos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
JalenSpig
Bellona
17
5 / 3 / 6
12,912
760
15,597
24,438
26,872
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yu Huang
KMcCoy-
Yu Huang
19
4 / 0 / 7
12,204
718
17,803
9,574
5,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
houxxyixx
Osiris
18
3 / 0 / 8
12,981
764
12,489
23,375
29,662
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
3
Kills
12
12
Deaths
3
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
Bellona
JalenSpig
Bellona
5
3
6
2.67
W
Yu Huang
KMcCoy-
Yu Huang
4
0
7
7.5
L
0
5
1
0.1
L
Hercules
TheMortonMan
Hercules
2
2
1
1.25
W
Osiris
houxxyixx
Osiris
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,940
Damage
45,889
51,938
Taken
57,387
40,432
Mitigated
61,901
16,828
Healing
22,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,277
11,744
0
6,561
19,411
8,630
828
7,585
11,826
0
71,409
W
Bellona
JalenSpig
Bellona
15,597
3,382
2,470
4,778
24,438
26,872
1,041
3,837
20,308
1,524
46,852
W
Yu Huang
KMcCoy-
Yu Huang
17,803
1,728
0
2,475
9,574
5,367
891
2,094
7,336
77,643
0
L
11,123
155
0
2,200
12,856
6,302
120
3,387
9,469
46,439
0
L
Hercules
TheMortonMan
Hercules
13,540
5,045
0
8,067
19,671
25,500
29
8,092
11,579
0
26,182
W
Osiris
houxxyixx
Osiris
12,489
3,202
4,895
8,378
23,375
29,662
963
4,349
18,584
0
40,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,665
Gold Earned
38,097
203
Minions Killed
205
0
Camps Cleared
0
896,804
Distance Traveled
967,677
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
11,088
652
115
7
0
284,410
2
W
Bellona
12,912
760
50
3
0
335,111
0
W
Yu Huang
12,204
718
108
6
0
299,718
3
L
Janus
9,969
586
75
4
0
294,190
2
L
Hercules
11,608
683
13
1
0
318,204
1
W
Osiris
12,981
764
47
3
0
332,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role