Player Matchup

Olorun
Olorun
IsamuDUDE
Olorun
Level 113
God Stats
3W - 4L
1,488 SR
Queue Stats
187W - 213L
1,400 Elo+
Party 1
Skadi
Skadi
Saul123400
Skadi
Level 49
God Stats
1W - 4L
1,455 SR
Queue Stats
140W - 166L
1,453 Elo+
Solo
Terra
Terra
SpeedySpidey15
Terra
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,398 Elo+
Solo
Ratatoskr
Ratatoskr
Thunderoller
Ratatoskr
Level 110
God Stats
8W - 12L
1,244 SR
Queue Stats
241W - 284L
1,410 Elo+
Party 1
Vamana
Vamana
juampyrey
Vamana
Level 120
God Stats
164W - 154L
1,427 SR
Queue Stats
328W - 350L
1,455 Elo+
Solo
Team Averages
Level 103
1,423 SR
1,423 Elo+

VS

Team Averages
Level 67
1,401 SR
1,510 Elo+
Gilgamesh
Gilgamesh
IFelix99
Gilgamesh
Level 49
God Stats
2W - 9L
1,269 SR
Queue Stats
22W - 21L
1,471 Elo+
Solo
Anubis
Anubis
Insane12
Anubis
Level 48
God Stats
1W - 0L
1,094 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
Lusufer
Atlas
Level 29
God Stats
3W - 1L
1,822 SR
Queue Stats
5W - 2L
1,704 Elo+
Party 2
Freya
Freya
Singularıty
Freya
Level 143
God Stats
12W - 5L
1,548 SR
Queue Stats
72W - 72L
1,533 Elo+
Party 2
Thanatos
Thanatos
Tchopper69
Thanatos
Level 68
God Stats
2W - 4L
1,273 SR
Queue Stats
224W - 253L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
IsamuDUDE
Olorun
19
16 / 11 / 0
14,294
529
35,625
34,803
16,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
19
2 / 12 / 2
12,270
454
17,397
24,915
9,676
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
0 / 5 / 11
11,535
427
11,040
38,413
46,568
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ratatoskr
Thunderoller
Ratatoskr
16
0 / 10 / 1
10,768
399
11,596
30,784
11,721
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Vamana
juampyrey
Vamana
20
1 / 5 / 8
13,532
501
15,667
32,989
32,647
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
IFelix99
Gilgamesh
18
2 / 4 / 11
12,560
465
9,489
27,620
35,464
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
Insane12
Anubis
19
7 / 8 / 13
13,289
492
32,267
24,531
16,082
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
Lusufer
Atlas
18
1 / 3 / 29
13,530
501
19,764
38,091
53,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
22 / 1 / 13
16,922
627
50,365
32,042
17,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
Tchopper69
Thanatos
20
11 / 3 / 9
14,614
541
18,889
26,491
17,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
118
19
Kills
43
43
Deaths
19
22
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
IFelix99
Gilgamesh
2
4
11
1.88
W
Anubis
Insane12
Anubis
7
8
13
1.69
L
Olorun
IsamuDUDE
Olorun
16
11
0
1.45
W
Atlas
Lusufer
Atlas
1
3
29
5.17
L
Skadi
2
12
2
0.25
W
22
1
13
28.5
L
0
5
11
1.1
W
Thanatos
Tchopper69
Thanatos
11
3
9
5.17
L
Ratatoskr
Thunderoller
Ratatoskr
0
10
1
0.05
L
Vamana
juampyrey
Vamana
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,325
Damage
130,774
161,904
Taken
148,775
116,991
Mitigated
140,221
43,259
Healing
81,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
IFelix99
Gilgamesh
9,489
1,598
0
4,472
27,620
35,464
1,584
9,069
18,551
0
76,197
W
Anubis
Insane12
Anubis
32,267
1,687
0
12,047
24,531
16,082
955
10,688
13,843
102,332
0
L
Olorun
IsamuDUDE
Olorun
35,625
24,981
2,586
12,556
34,803
16,379
1,330
22,746
11,930
88,764
15,005
W
Atlas
Lusufer
Atlas
19,764
7,052
0
14,942
38,091
53,626
38
10,655
27,436
41,436
0
L
Skadi
17,397
7,246
0
1,388
24,915
9,676
0
19,019
5,388
0
95,789
W
50,365
17,391
0
26,138
32,042
17,847
7,816
5,775
26,267
170,503
0
L
11,040
2,093
7,113
8,570
38,413
46,568
192
25,828
12,002
33,044
0
W
Thanatos
Tchopper69
Thanatos
18,889
5,392
0
23,551
26,491
17,202
1,425
6,003
20,488
0
109,971
L
Ratatoskr
Thunderoller
Ratatoskr
11,596
3,661
0
2,567
30,784
11,721
0
15,713
14,766
0
104,764
L
Vamana
juampyrey
Vamana
15,667
7,621
203
8,276
32,989
32,647
3,338
17,414
15,422
89
107,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,399
Gold Earned
70,915
636
Minions Killed
568
0
Camps Cleared
0
2,311,174
Distance Traveled
2,473,569
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,560
465
115
4
0
487,394
13
W
Anubis
13,289
492
100
4
0
420,385
0
L
Olorun
14,294
529
136
5
0
382,862
0
W
Atlas
13,530
501
30
1
0
524,971
0
L
Skadi
12,270
454
140
5
0
424,703
6
W
Freya
16,922
627
191
7
0
480,763
1
L
Terra
11,535
427
41
2
0
490,905
3
W
Thanatos
14,614
541
132
5
0
560,056
0
L
Ratatoskr
10,768
399
132
5
0
534,739
1
L
Vamana
13,532
501
187
7
0
477,965
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role