Player Matchup

Ullr
Ullr
ChrisNone
Ullr
Level 145
God Stats
6W - 20L
1,277 SR
Queue Stats
934W - 816L
1,481 Elo+
Party 1
Chiron
Chiron
b0bcats
Chiron
Level 30
God Stats
6W - 5L
1,562 SR
Queue Stats
252W - 197L
1,471 Elo+
Party 1
Ymir
Ymir
jabessevilan
Ymir
Level 127
God Stats
4W - 6L
1,339 SR
Queue Stats
351W - 351L
1,474 Elo+
Solo
Camazotz
Camazotz
jacsong
Camazotz
Level 47
God Stats
10W - 7L
1,605 SR
Queue Stats
275W - 182L
1,508 Elo+
Party 1
Baron Samedi
Baron Samedi
sonrics8935
Baron Samedi
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 31L
1,484 Elo+
Solo
Team Averages
Level 95
1,456 SR
1,483 Elo+

VS

Team Averages
Level 94
1,453 SR
1,460 Elo+
Artemis
Artemis
 
Artemis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Bat21Mat
Ullr
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,304 Elo+
Solo
Ah Puch
Ah Puch
Enderps16
Ah Puch
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
198W - 223L
1,481 Elo+
Solo
Thanatos
Thanatos
GhostBound
Thanatos
Level 108
God Stats
3W - 8L
1,266 SR
Queue Stats
131W - 130L
1,390 Elo+
Solo
Cupid
Cupid
Theduct
Cupid
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
20
6 / 4 / 13
13,145
692
22,355
20,164
11,369
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chiron
b0bcats
Chiron
20
4 / 6 / 3
12,556
661
10,820
18,878
9,387
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 5 / 11
12,179
641
10,479
32,260
36,046
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Camazotz
jacsong
Camazotz
20
5 / 4 / 11
13,133
691
12,236
25,610
26,098
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
sonrics8935
Baron Samedi
20
7 / 7 / 9
12,860
677
16,845
19,782
12,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
19
6 / 7 / 9
12,556
661
24,743
18,807
8,749
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ullr
20
4 / 5 / 13
12,915
680
13,587
18,897
9,969
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ah Puch
Enderps16
Ah Puch
20
3 / 4 / 17
13,696
721
34,687
18,174
9,343
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
GhostBound
Thanatos
20
13 / 4 / 7
14,557
766
22,557
12,201
6,145
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
Theduct
Cupid
18
0 / 5 / 13
11,209
590
9,229
14,254
6,216
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
85
24
Kills
26
26
Deaths
25
47
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
6
7
9
1.5
W
Ullr
4
5
13
2.1
L
Ullr
6
4
13
3.13
W
Ah Puch
Enderps16
Ah Puch
3
4
17
2.88
W
Thanatos
GhostBound
Thanatos
13
4
7
4.13
W
Cupid
Theduct
Cupid
0
5
13
1.3
L
Chiron
b0bcats
Chiron
4
6
3
0.92
L
2
5
11
1.5
L
Camazotz
jacsong
Camazotz
5
4
11
2.63
L
Baron Samedi
sonrics8935
Baron Samedi
7
7
9
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,735
Damage
104,803
116,694
Taken
82,333
95,150
Mitigated
40,422
47,278
Healing
36,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
24,743
10,763
1,221
2,247
18,807
8,749
777
7,346
11,461
0
38,421
W
Ullr
13,587
6,621
868
3,692
18,897
9,969
1,257
5,962
12,935
0
27,499
L
Ullr
22,355
5,507
2,209
3,068
20,164
11,369
2,179
7,933
12,231
0
52,158
W
Ah Puch
Enderps16
Ah Puch
34,687
968
1,429
6,210
18,174
9,343
464
3,837
14,337
73,804
0
W
Thanatos
GhostBound
Thanatos
22,557
6,868
1,966
9,746
12,201
6,145
715
5,267
6,934
0
26,648
W
Cupid
Theduct
Cupid
9,229
2,609
5,003
3,712
14,254
6,216
1,291
4,912
9,342
0
24,871
L
Chiron
b0bcats
Chiron
10,820
2,018
3,394
3,070
18,878
9,387
988
5,869
13,008
0
30,861
L
10,479
302
5,200
7,673
32,260
36,046
386
4,304
27,956
19,798
0
L
Camazotz
jacsong
Camazotz
12,236
855
1,945
9,998
25,610
26,098
1,019
12,674
12,936
0
22,060
L
Baron Samedi
sonrics8935
Baron Samedi
16,845
1,918
5,903
4,818
19,782
12,250
0
3,907
15,875
35,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,873
Gold Earned
64,933
223
Minions Killed
183
0
Camps Cleared
0
1,463,804
Distance Traveled
1,605,141
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,556
661
32
2
0
271,250
1
W
Ullr
12,915
680
31
2
0
314,682
0
L
Ullr
13,145
692
88
5
0
311,943
1
W
Ah Puch
13,696
721
81
4
0
325,744
1
W
Thanatos
14,557
766
9
0
0
362,912
2
W
Cupid
11,209
590
30
2
0
330,553
4
L
Chiron
12,556
661
56
3
0
328,096
0
L
Ymir
12,179
641
29
2
0
262,430
4
L
Camazotz
13,133
691
9
0
0
285,341
0
L
Baron Samedi
12,860
677
41
2
0
275,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role