Player Matchup

Gilgamesh
Gilgamesh
Camphilip1
Gilgamesh
Level 18
God Stats
0W - 3L
1,373 SR
Queue Stats
6W - 9L
1,442 Elo+
Party 1
Ullr
Ullr
CatgirlManager
Ullr
Level 48
God Stats
2W - 2L
1,500 SR
Queue Stats
200W - 173L
1,539 Elo+
Solo
Geb
Geb
SadyGF
Geb
Level 70
God Stats
3W - 1L
1,514 SR
Queue Stats
34W - 46L
1,369 Elo+
Solo
Arachne
Arachne
duffman69420
Arachne
Level 52
God Stats
2W - 6L
1,269 SR
Queue Stats
60W - 77L
1,512 Elo+
Party 1
Janus
Janus
l see nothing
Janus
Level 139
God Stats
2W - 5L
1,441 SR
Queue Stats
33W - 57L
1,351 Elo+
Solo
Team Averages
Level 65
1,419 SR
1,442 Elo+

VS

Team Averages
Level 77
1,557 SR
1,469 Elo+
Ratatoskr
Ratatoskr
B10skullZ
Ratatoskr
Level 81
God Stats
23W - 26L
1,499 SR
Queue Stats
245W - 249L
1,373 Elo+
Solo
Hou Yi
Hou Yi
Deathslayer4181
Hou Yi
Level 35
God Stats
1W - 0L
1,481 SR
Queue Stats
9W - 10L
1,469 Elo+
Party 3
Nu Wa
Nu Wa
Nobody kota
Nu Wa
Level 29
God Stats
1W - 0L
1,349 SR
Queue Stats
19W - 23L
1,547 Elo+
Party 2
The Morrigan
The Morrigan
l2EDl2Ulvl
The Morrigan
Level 117
God Stats
3W - 2L
1,667 SR
Queue Stats
517W - 500L
1,553 Elo+
Party 2
Bakasura
Bakasura
zebra-x-w-t-w-xx
Bakasura
Level 124
God Stats
3W - 1L
1,792 SR
Queue Stats
13W - 26L
1,403 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Camphilip1
Gilgamesh
11
1 / 4 / 0
7,489
394
2,816
16,486
11,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

16
5 / 2 / 3
10,212
537
9,751
13,837
5,582
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Geb
SadyGF
Geb
13
1 / 3 / 6
8,609
453
5,402
18,746
16,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
duffman69420
Arachne
15
2 / 6 / 1
8,942
471
7,059
20,615
9,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 3 / 2
9,967
525
8,160
11,329
4,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
B10skullZ
Ratatoskr
16
4 / 2 / 5
10,410
548
7,986
15,010
6,410
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

13
0 / 4 / 2
8,463
445
4,208
11,377
4,548
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
0 / 1 / 3
8,787
462
9,429
5,997
2,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

The Morrigan
l2EDl2Ulvl
The Morrigan
15
3 / 3 / 2
9,380
494
12,740
9,755
3,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
11 / 1 / 1
14,110
743
16,282
16,232
12,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
31
10
Kills
18
18
Deaths
11
12
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
B10skullZ
Ratatoskr
4
2
5
3.25
L
Gilgamesh
Camphilip1
Gilgamesh
1
4
0
0.25
L
5
2
3
3.25
W
0
4
2
0.25
W
0
1
3
1.5
L
Geb
SadyGF
Geb
1
3
6
1.33
L
Arachne
duffman69420
Arachne
2
6
1
0.42
L
1
3
2
0.67
W
The Morrigan
l2EDl2Ulvl
The Morrigan
3
3
2
1.33
W
11
1
1
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,188
Damage
50,645
81,013
Taken
58,371
47,169
Mitigated
29,148
15,722
Healing
15,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
B10skullZ
Ratatoskr
7,986
2,278
0
2,034
15,010
6,410
0
3,542
11,468
0
82,701
L
Gilgamesh
Camphilip1
Gilgamesh
2,816
876
0
3,042
16,486
11,004
0
3,233
12,085
0
34,630
L
9,751
2,993
0
1,134
13,837
5,582
871
5,232
8,591
0
72,138
W
4,208
2,112
0
2,868
11,377
4,548
434
2,196
9,181
0
50,205
W
9,429
1,753
0
0
5,997
2,070
771
4,047
1,950
47,085
0
L
Geb
SadyGF
Geb
5,402
169
0
3,444
18,746
16,538
365
5,341
13,055
30,170
0
L
Arachne
duffman69420
Arachne
7,059
4,541
0
6,656
20,615
9,910
0
2,989
16,756
0
91,251
L
8,160
344
0
1,446
11,329
4,135
687
5,565
5,484
104,866
0
W
The Morrigan
l2EDl2Ulvl
The Morrigan
12,740
1,869
0
351
9,755
3,627
747
2,673
7,050
64,453
265
W
16,282
10,674
0
10,076
16,232
12,493
3,972
2,211
14,021
0
126,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,219
Gold Earned
51,150
515
Minions Killed
621
0
Camps Cleared
0
1,872,378
Distance Traveled
1,965,566
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
10,410
548
124
7
0
459,145
1
L
Gilgamesh
7,489
394
53
3
0
333,828
6
L
Ullr
10,212
537
113
6
0
361,551
0
W
Hou Yi
8,463
445
73
4
0
342,518
3
W
Nu Wa
8,787
462
76
4
0
351,708
2
L
Geb
8,609
453
32
2
0
396,791
7
L
Arachne
8,942
471
124
7
0
411,931
8
L
Janus
9,967
525
193
10
0
368,277
0
W
The Morrigan
9,380
494
100
5
0
350,599
1
W
Bakasura
14,110
743
248
13
0
461,596
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role