Player Matchup

Jormungandr
Jormungandr
Silver V
 
Jormungandr
Silver V
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Bronze II
EternaI Fox
Ravana
Bronze II
Level 123
God Stats
4W - 5L
1,527 SR
Queue Stats
209W - 235L
340 MMR
Solo
Nu Wa
Nu Wa
Silver V
Gejbii
Nu Wa
Silver V
Level 155
God Stats
21W - 20L
1,453 SR
Queue Stats
143W - 168L
526 MMR
Solo
Yemoja
Yemoja
Silver IV
KugelAkrobat841
Yemoja
Silver IV
Level 159
God Stats
2W - 0L
1,720 SR
Queue Stats
236W - 261L
400 MMR
Solo
Charybdis
Charybdis
Bronze II
LEGlON VENDETTA
Charybdis
Bronze II
Level 109
God Stats
86W - 87L
1,491 SR
Queue Stats
456W - 500L
141 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 126
1,538 SR
582 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 119
1,545 SR
410 MMR
Skadi
Skadi
Silver IV
Doxzter27
Skadi
Silver IV
Level 125
God Stats
10W - 10L
1,512 SR
Queue Stats
188W - 217L
605 MMR
Solo
Thoth
Thoth
Bronze II
MataBurros664
Thoth
Bronze II
Level 89
God Stats
9W - 4L
1,564 SR
Queue Stats
290W - 318L
32 MMR
Solo
Shiva
Shiva
Silver V
ModdySaySo
Shiva
Silver V
Level 101
God Stats
2W - 2L
1,590 SR
Queue Stats
169W - 186L
702 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver V
Valentay7816
Tsukuyomi
Silver V
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
259W - 288L
620 MMR
Solo
Athena
Athena
Bronze III
cysco30
Athena
Bronze III
Level 160
God Stats
25W - 18L
1,557 SR
Queue Stats
118W - 156L
92 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
1 / 0 / 1
7,426
675
2,790
2,718
2,525
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Ravana
10
3 / 2 / 2
6,259
569
3,795
5,394
1,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Nu Wa
Gejbii
Nu Wa
10
1 / 1 / 4
6,241
567
6,609
4,557
1,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
4 / 0 / 3
6,768
615
2,781
5,989
3,153
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charybdis
LEGlON VENDETTA
Charybdis
12
6 / 0 / 3
7,278
662
10,797
10,432
3,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
PeleVamanaHera

VS

Bans
Chang'eBastetMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Doxzter27
Skadi
6
0 / 4 / 0
4,374
398
4,026
6,957
1,821
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 1 / 2
5,157
469
1,994
5,488
2,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shiva
11
0 / 1 / 0
5,853
532
705
9,492
4,642
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tsukuyomi
Valentay7816
Tsukuyomi
8
1 / 5 / 2
5,174
470
2,492
10,453
3,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
cysco30
Athena
8
0 / 4 / 0
4,691
426
2,181
12,336
6,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
15
Kills
2
3
Deaths
15
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
1
0
1
1.5
L
Skadi
Doxzter27
Skadi
0
4
0
0
W
Ravana
3
2
2
2
W
Nu Wa
Gejbii
Nu Wa
1
1
4
3
W
4
0
3
5.5
W
Charybdis
LEGlON VENDETTA
Charybdis
6
0
3
7.5
L
1
1
2
2
L
Shiva
0
1
0
0
L
Tsukuyomi
Valentay7816
Tsukuyomi
1
5
2
0.4
L
Athena
cysco30
Athena
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,772
Damage
11,398
29,090
Taken
44,726
12,465
Mitigated
19,162
11,714
Healing
7,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
2,790
1,447
0
60
2,718
2,525
0
0
2,718
48,761
0
L
Skadi
Doxzter27
Skadi
4,026
1,654
0
1,137
6,957
1,821
0
936
6,021
0
22,842
W
Ravana
3,795
1,211
0
1,040
5,394
1,947
75
727
4,539
0
38,673
W
Nu Wa
Gejbii
Nu Wa
6,609
1,993
0
250
4,557
1,462
528
1,119
3,137
39,405
0
W
2,781
742
2,716
1,728
5,989
3,153
472
709
5,236
20,351
0
W
Charybdis
LEGlON VENDETTA
Charybdis
10,797
6,505
0
5,920
10,432
3,378
1,837
1,147
9,285
0
58,548
L
1,994
111
0
718
5,488
2,496
86
3,061
2,427
29,456
0
L
Shiva
705
45
0
916
9,492
4,642
405
2,976
6,516
0
39,466
L
Tsukuyomi
Valentay7816
Tsukuyomi
2,492
1,107
0
1,691
10,453
3,676
0
3,087
7,366
0
23,007
L
Athena
cysco30
Athena
2,181
564
0
3,182
12,336
6,527
0
2,120
10,216
16,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,972
Gold Earned
25,249
354
Minions Killed
200
0
Camps Cleared
0
1,019,430
Distance Traveled
925,609
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,426
675
106
10
0
212,284
3
L
Skadi
4,374
398
25
2
0
126,535
0
W
Ravana
6,259
569
66
6
0
239,769
0
W
Nu Wa
6,241
567
61
6
0
204,469
4
W
Yemoja
6,768
615
30
3
0
196,028
4
W
Charybdis
7,278
662
91
8
0
166,880
1
L
Thoth
5,157
469
40
4
0
178,033
2
L
Shiva
5,853
532
68
6
0
201,337
1
L
Tsukuyomi
5,174
470
43
4
0
212,731
1
L
Athena
4,691
426
24
2
0
206,973
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role