Player Matchup

Cthulhu
Cthulhu
Beefy1272
Cthulhu
Level 153
God Stats
4W - 0L
1,537 SR
Queue Stats
137W - 100L
1,544 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Gallade Leader
Tsukuyomi
Level 101
God Stats
4W - 4L
1,252 SR
Queue Stats
127W - 95L
1,543 Elo+
Party 1
Nu Wa
Nu Wa
Jazguin
Nu Wa
Level 15
God Stats
3W - 0L
1,486 SR
Queue Stats
3W - 1L
1,410 Elo+
Party 1
Team Averages
Level 90
1,425 SR
1,499 Elo+

VS

Team Averages
Level 91
1,475 SR
1,303 Elo+
He Bo
He Bo
El-famoso-Z
He Bo
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 32L
1,298 Elo+
Solo
Nike
Nike
Mobiliz-
Nike
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 53L
1,378 Elo+
Solo
Sol
Sol
ShadowDanze
Sol
Level 89
God Stats
7W - 10L
1,426 SR
Queue Stats
23W - 58L
1,232 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Beefy1272
Cthulhu
9
1 / 0 / 6
5,676
946
3,717
7,064
3,747
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
Gallade Leader
Tsukuyomi
10
5 / 0 / 2
5,876
979
5,180
4,807
1,616
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Jazguin
Nu Wa
9
1 / 0 / 5
5,021
837
1,809
1,216
375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,150
692
1,961
4,082
1,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nike
6
0 / 1 / 0
3,988
665
929
3,997
2,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 3 / 0
4,159
693
2,907
4,860
1,723

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
0
7
Kills
0
0
Deaths
7
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Beefy1272
Cthulhu
1
0
6
4
L
0
3
0
0
W
Tsukuyomi
Gallade Leader
Tsukuyomi
5
0
2
6
W
Nu Wa
Jazguin
Nu Wa
1
0
5
3.5
L
Nike
0
1
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,706
Damage
5,797
13,087
Taken
12,939
5,738
Mitigated
5,367
4,425
Healing
1,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Beefy1272
Cthulhu
3,717
340
1,258
2,332
7,064
3,747
207
2,871
4,155
8,917
0
L
1,961
0
0
0
4,082
1,453
0
2,424
1,658
7,549
0
W
Tsukuyomi
Gallade Leader
Tsukuyomi
5,180
1,009
0
743
4,807
1,616
367
1,681
3,019
0
19,955
W
Nu Wa
Jazguin
Nu Wa
1,809
597
0
92
1,216
375
110
352
829
10,224
0
L
Nike
929
0
0
408
3,997
2,191
0
1,573
2,424
0
5,651
L
2,907
640
96
1,276
4,860
1,723
0
1,604
3,256
12,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,573
Gold Earned
12,297
58
Minions Killed
44
0
Camps Cleared
0
351,992
Distance Traveled
292,820
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,676
946
7
1
0
123,644
1
L
He Bo
4,150
692
15
3
0
108,046
0
W
Tsukuyomi
5,876
979
32
5
0
129,934
1
W
Nu Wa
5,021
837
19
3
0
98,414
0
L
Nike
3,988
665
11
2
0
79,239
0
L
Sol
4,159
693
18
3
0
105,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role