Player Matchup

Lancelot
Lancelot
Firemakesmoke
Lancelot
Level 106
God Stats
20W - 15L
1,569 SR
Queue Stats
248W - 327L
1,454 Elo+
Solo
Ne Zha
Ne Zha
Luckylogan2
Ne Zha
Level 154
God Stats
7W - 3L
1,760 SR
Queue Stats
172W - 166L
1,597 Elo+
Party 1
Ravana
Ravana
MarauderGuy
Ravana
Level 156
God Stats
1W - 0L
1,408 SR
Queue Stats
146W - 135L
1,585 Elo+
Party 1
Set
Set
NotBobLoblaw
Set
Level 15
God Stats
1W - 0L
1,323 SR
Queue Stats
4W - 5L
1,526 Elo+
Party 1
Kali
Kali
Respaaan
Kali
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,633 Elo+
Party 1
Team Averages
Level 90
1,512 SR
1,559 Elo+

VS

Team Averages
Level 105
1,519 SR
1,499 Elo+
Vulcan
Vulcan
 
Vulcan
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
 
Ishtar
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
A55imilation
Bellona
Level 141
God Stats
1W - 4L
1,488 SR
Queue Stats
71W - 62L
1,580 Elo+
Solo
Ares
Ares
ChaoticKu
Ares
Level 43
God Stats
27W - 19L
1,609 SR
Queue Stats
127W - 139L
1,479 Elo+
Party 2
Tiamat
Tiamat
It Scotty EH
Tiamat
Level 146
God Stats
65W - 56L
1,496 SR
Queue Stats
139W - 145L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Firemakesmoke
Lancelot
14
1 / 2 / 2
7,407
741
7,238
8,138
3,601
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
14
4 / 2 / 1
7,521
752
11,216
7,094
3,162
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ravana
15
2 / 1 / 3
7,669
767
4,342
7,569
7,163
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
0 / 2 / 2
7,683
768
2,833
9,459
6,548
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kali
14
1 / 0 / 2
7,627
763
2,935
6,335
2,942
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
3 / 3 / 2
7,443
744
7,965
7,103
2,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
 
Ishtar
13
2 / 0 / 2
7,025
703
2,778
5,101
2,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
A55imilation
Bellona
13
0 / 3 / 5
7,018
702
9,956
11,008
12,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
14
2 / 2 / 3
7,739
774
3,658
9,152
9,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tiamat
15
0 / 0 / 3
7,914
791
2,462
6,611
3,628
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
22
8
Kills
7
7
Deaths
8
10
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
3
3
2
1.33
L
Ishtar
 
Ishtar
2
0
2
3
L
Bellona
A55imilation
Bellona
0
3
5
0.83
L
Ares
2
2
3
1.75
W
Lancelot
Firemakesmoke
Lancelot
1
2
2
1
L
Tiamat
0
0
3
1.5
W
Ne Zha
4
2
1
2.25
W
Ravana
2
1
3
3.5
W
0
2
2
0.5
W
Kali
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,564
Damage
26,819
38,595
Taken
38,975
23,416
Mitigated
31,246
6,890
Healing
5,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
7,965
1,949
0
400
7,103
2,893
26
0
7,103
21,539
0
L
Ishtar
 
Ishtar
2,778
1,155
0
1,714
5,101
2,183
90
0
5,101
0
18,982
L
Bellona
A55imilation
Bellona
9,956
3,072
0
640
11,008
12,828
0
0
11,008
0
23,015
L
Ares
3,658
471
0
801
9,152
9,714
0
0
9,152
7,467
0
W
Lancelot
Firemakesmoke
Lancelot
7,238
305
0
1,100
8,138
3,601
0
2,691
5,447
0
23,009
L
Tiamat
2,462
653
0
2,368
6,611
3,628
1,901
0
6,611
31,133
0
W
Ne Zha
11,216
843
0
618
7,094
3,162
0
2,900
4,194
0
24,933
W
Ravana
4,342
843
400
3,461
7,569
7,163
0
2,758
4,811
0
23,437
W
2,833
858
0
466
9,459
6,548
258
3,493
5,966
0
43,696
W
Kali
2,935
615
0
845
6,335
2,942
574
2,243
4,092
0
23,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,907
Gold Earned
37,139
268
Minions Killed
190
0
Camps Cleared
0
1,088,643
Distance Traveled
953,928
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,443
744
37
4
0
205,193
0
L
Ishtar
7,025
703
32
3
0
133,613
3
L
Bellona
7,018
702
35
4
0
218,654
3
L
Ares
7,739
774
5
1
0
204,414
2
W
Lancelot
7,407
741
49
5
0
256,775
4
L
Tiamat
7,914
791
81
8
0
192,054
2
W
Ne Zha
7,521
752
29
3
0
194,365
4
W
Ravana
7,669
767
38
4
0
223,216
1
W
Set
7,683
768
96
10
0
224,584
2
W
Kali
7,627
763
56
6
0
189,703
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role