Player Matchup

Morgan Le Fay
Morgan Le Fay
Akuno1530
Morgan Le Fay
Level 122
God Stats
14W - 10L
1,615 SR
Queue Stats
278W - 343L
1,387 Elo+
Solo
Erlang Shen
Erlang Shen
St3ven_psv
Erlang Shen
Level 37
God Stats
19W - 35L
1,256 SR
Queue Stats
86W - 147L
1,178 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
harigepater
Ah Muzen Cab
Level 29
God Stats
10W - 10L
1,179 SR
Queue Stats
26W - 54L
1,077 Elo+
Party 1
Team Averages
Level 63
1,350 SR
1,214 Elo+

VS

Team Averages
Level 80
1,501 SR
1,266 Elo+
Nu Wa
Nu Wa
NBackus
Nu Wa
Level 65
God Stats
9W - 3L
1,618 SR
Queue Stats
182W - 251L
1,286 Elo+
Solo
Arachne
Arachne
issy_b69
Arachne
Level 65
God Stats
13W - 21L
1,385 SR
Queue Stats
72W - 162L
1,203 Elo+
Solo
Horus
Horus
xGILGAMESHx97
Horus
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 72L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Akuno1530
Morgan Le Fay
18
2 / 3 / 3
12,318
648
14,998
18,292
8,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
St3ven_psv
Erlang Shen
19
6 / 7 / 2
14,930
786
12,023
22,933
19,927
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
harigepater
Ah Muzen Cab
18
1 / 6 / 7
12,283
646
15,930
22,849
8,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
NBackus
Nu Wa
19
4 / 2 / 10
13,871
730
21,758
10,383
5,336
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Arachne
issy_b69
Arachne
20
10 / 2 / 5
14,418
759
20,358
21,499
15,023
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
1 / 5 / 9
11,974
630
9,710
21,636
24,672
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
39
9
Kills
15
16
Deaths
9
12
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Akuno1530
Morgan Le Fay
2
3
3
1.17
W
Nu Wa
NBackus
Nu Wa
4
2
10
4.5
L
Erlang Shen
St3ven_psv
Erlang Shen
6
7
2
1
L
Ah Muzen Cab
harigepater
Ah Muzen Cab
1
6
7
0.75
W
Arachne
issy_b69
Arachne
10
2
5
6.25
W
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,951
Damage
51,826
64,074
Taken
53,518
37,002
Mitigated
45,031
26,750
Healing
13,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Akuno1530
Morgan Le Fay
14,998
3,878
319
8,175
18,292
8,678
94
7,593
10,699
81,291
4,614
W
Nu Wa
NBackus
Nu Wa
21,758
7,816
0
1,290
10,383
5,336
1,969
2,248
8,135
81,916
0
L
Erlang Shen
St3ven_psv
Erlang Shen
12,023
6,843
2,081
5,566
22,933
19,927
403
6,452
16,481
0
55,359
L
Ah Muzen Cab
harigepater
Ah Muzen Cab
15,930
7,697
0
10,609
22,849
8,397
2,716
8,056
14,793
0
74,087
W
Arachne
issy_b69
Arachne
20,358
13,789
0
7,063
21,499
15,023
1,544
7,579
13,920
0
74,614
W
9,710
5,519
1,888
3,596
21,636
24,672
97
4,181
17,455
0
30,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,531
Gold Earned
40,263
273
Minions Killed
237
0
Camps Cleared
0
781,440
Distance Traveled
983,329
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
12,318
648
121
6
0
255,606
0
W
Nu Wa
13,871
730
103
5
0
284,483
1
L
Erlang Shen
14,930
786
71
4
0
238,021
4
L
Ah Muzen Cab
12,283
646
81
4
0
287,813
0
W
Arachne
14,418
759
97
5
0
373,744
0
W
Horus
11,974
630
37
2
0
325,102
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role