Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
DeviousDreams
Aphrodite
Level 160
God Stats
3W - 1L
1,445 SR
Queue Stats
273W - 288L
1,607 Elo+
Solo
Kumbhakarna
Kumbhakarna
NicolasMorales
Kumbhakarna
Level 154
God Stats
11W - 10L
1,457 SR
Queue Stats
622W - 643L
1,520 Elo+
Solo
Geb
Geb
TurboFattyZ
Geb
Level 40
God Stats
3W - 0L
1,842 SR
Queue Stats
34W - 16L
1,658 Elo+
Solo
Lancelot
Lancelot
Twents
Lancelot
Level 119
God Stats
2W - 1L
1,706 SR
Queue Stats
156W - 156L
1,570 Elo+
Solo
Team Averages
Level 126
1,590 SR
1,571 Elo+

VS

Team Averages
Level 156
1,557 SR
1,595 Elo+
Kuzenbo
Kuzenbo
BBGUNZ314
Kuzenbo
Level 160
God Stats
5W - 2L
1,865 SR
Queue Stats
811W - 662L
1,539 Elo+
Party 1
Nu Wa
Nu Wa
BboyGrimrb25
Nu Wa
Level 142
God Stats
2W - 3L
1,388 SR
Queue Stats
225W - 179L
1,620 Elo+
Party 1
Sun Wukong
Sun Wukong
Ben Alvarez II
Sun Wukong
Level 160
God Stats
3W - 7L
1,412 SR
Queue Stats
620W - 542L
1,560 Elo+
Party 1
Rama
Rama
FrankGuGodly
Rama
Level 158
God Stats
15W - 16L
1,535 SR
Queue Stats
926W - 690L
1,590 Elo+
Party 1
Yemoja
Yemoja
rapiddog14
Yemoja
Level 160
God Stats
1W - 2L
1,583 SR
Queue Stats
243W - 163L
1,666 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
20
9 / 2 / 6
12,716
748
30,059
16,573
9,964
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
DeviousDreams
Aphrodite
19
1 / 1 / 14
11,229
661
14,672
27,980
22,639
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
NicolasMorales
Kumbhakarna
17
0 / 3 / 14
10,542
620
15,092
26,758
28,978
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
3 / 3 / 12
12,259
721
23,985
28,856
39,599
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Lancelot
Twents
Lancelot
20
4 / 3 / 11
12,015
707
24,681
29,258
19,306
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BBGUNZ314
Kuzenbo
16
0 / 3 / 7
10,779
634
11,741
28,904
43,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
3 / 5 / 9
11,519
678
24,696
16,982
9,123
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Ben Alvarez II
Sun Wukong
17
0 / 4 / 6
10,207
600
17,758
29,803
27,012
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

19
5 / 3 / 5
11,293
664
34,739
23,825
14,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Yemoja
rapiddog14
Yemoja
20
4 / 2 / 8
12,705
747
15,618
19,861
28,031
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
47
17
Kills
12
12
Deaths
17
57
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
9
2
6
6
L
Kuzenbo
BBGUNZ314
Kuzenbo
0
3
7
1.17
L
3
5
9
1.5
L
Sun Wukong
Ben Alvarez II
Sun Wukong
0
4
6
0.75
W
Aphrodite
DeviousDreams
Aphrodite
1
1
14
8
L
5
3
5
2.5
W
Kumbhakarna
NicolasMorales
Kumbhakarna
0
3
14
2.33
W
3
3
12
3
W
Lancelot
Twents
Lancelot
4
3
11
3.17
L
Yemoja
rapiddog14
Yemoja
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,489
Damage
104,552
129,425
Taken
119,375
120,486
Mitigated
122,084
71,844
Healing
55,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
30,059
19,431
1,530
5,538
16,573
9,964
1,395
9,106
7,467
0
67,336
L
Kuzenbo
BBGUNZ314
Kuzenbo
11,741
3,567
2,654
8,186
28,904
43,903
302
11,529
17,375
19,780
0
L
24,696
5,224
4,591
1,476
16,982
9,123
2,465
7,733
9,249
46,333
0
L
Sun Wukong
Ben Alvarez II
Sun Wukong
17,758
1,307
1,101
7,368
29,803
27,012
948
13,189
16,614
0
29,780
W
Aphrodite
DeviousDreams
Aphrodite
14,672
2,130
16,358
18,031
27,980
22,639
1,442
11,143
16,837
40,469
0
L
34,739
15,659
896
6,626
23,825
14,015
2,722
13,740
10,085
0
53,321
W
Kumbhakarna
NicolasMorales
Kumbhakarna
15,092
479
2,232
1,694
26,758
28,978
702
12,087
14,671
26,428
0
W
23,985
806
8,389
9,602
28,856
39,599
355
9,262
19,594
44,940
0
W
Lancelot
Twents
Lancelot
24,681
4,020
0
8,470
29,258
19,306
4,190
10,457
18,801
0
59,826
L
Yemoja
rapiddog14
Yemoja
15,618
2,824
17,952
4,956
19,861
28,031
1,071
7,558
12,303
34,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,761
Gold Earned
56,503
246
Minions Killed
158
0
Camps Cleared
0
1,755,931
Distance Traveled
1,385,777
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
12,716
748
86
5
0
317,892
0
L
Kuzenbo
10,779
634
13
1
0
340,724
1
L
Nu Wa
11,519
678
47
3
0
245,677
1
L
Sun Wukong
10,207
600
18
1
0
274,287
1
W
Aphrodite
11,229
661
47
3
0
327,427
1
L
Rama
11,293
664
44
3
0
253,724
1
W
Kumbhakarna
10,542
620
15
1
0
336,175
0
W
Geb
12,259
721
24
1
0
387,869
6
W
Lancelot
12,015
707
74
4
0
386,568
4
L
Yemoja
12,705
747
36
2
0
271,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role