Player Matchup

Ymir
Ymir
Acistant
Ymir
Level 22
God Stats
1W - 1L
1,269 SR
Queue Stats
32W - 10L
1,655 Elo+
Party 1
Anubis
Anubis
IIIkiper999
Anubis
Level 48
God Stats
4W - 2L
1,613 SR
Queue Stats
59W - 65L
1,527 Elo+
Solo
Cupid
Cupid
Joabawz
Cupid
Level 80
God Stats
4W - 1L
1,709 SR
Queue Stats
277W - 225L
1,512 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Nekzo
Cu Chulainn
Level 31
God Stats
3W - 2L
1,345 SR
Queue Stats
126W - 77L
1,515 Elo+
Party 1
Bakasura
Bakasura
UsirGrath
Bakasura
Level 59
God Stats
29W - 17L
1,631 SR
Queue Stats
237W - 194L
1,503 Elo+
Party 1
Team Averages
Level 48
1,513 SR
1,542 Elo+

VS

Team Averages
Level 45
1,631 SR
1,494 Elo+
Chang'e
Chang'e
DaaSamare
Chang'e
Level 44
God Stats
0W - 2L
1,301 SR
Queue Stats
25W - 27L
1,516 Elo+
Party 3
Zhong Kui
Zhong Kui
DrBobbybipolar
Zhong Kui
Level 27
God Stats
3W - 1L
1,915 SR
Queue Stats
72W - 37L
1,635 Elo+
Party 2
Danzaburou
Danzaburou
FunkyMonk5
Danzaburou
Level 84
God Stats
9W - 4L
1,821 SR
Queue Stats
79W - 66L
1,513 Elo+
Party 2
Tsukuyomi
Tsukuyomi
KEXXA
Tsukuyomi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,249 Elo+
Party 3
Bacchus
Bacchus
KasperTheSlayer
Bacchus
Level 66
God Stats
14W - 8L
1,620 SR
Queue Stats
118W - 104L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
3 / 3 / 9
9,961
524
7,488
15,724
17,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anubis
18
6 / 3 / 5
11,453
603
20,377
17,698
11,656
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
Joabawz
Cupid
15
3 / 3 / 4
10,098
531
12,098
15,769
5,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
Nekzo
Cu Chulainn
18
5 / 2 / 5
11,386
599
14,499
17,192
14,474
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
UsirGrath
Bakasura
18
4 / 2 / 5
10,700
563
10,321
19,851
9,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DaaSamare
Chang'e
15
2 / 5 / 3
9,101
479
8,525
16,973
5,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zhong Kui
DrBobbybipolar
Zhong Kui
16
2 / 3 / 2
9,917
522
13,719
15,111
13,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
FunkyMonk5
Danzaburou
16
4 / 5 / 1
10,740
565
15,174
16,107
6,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
KEXXA
Tsukuyomi
16
4 / 5 / 3
10,114
532
10,950
17,407
7,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

12
1 / 3 / 3
8,240
434
8,161
20,876
25,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
25
21
Kills
13
13
Deaths
21
28
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ymir
3
3
9
2.5
L
Chang'e
DaaSamare
Chang'e
2
5
3
0.7
L
Zhong Kui
DrBobbybipolar
Zhong Kui
2
3
2
1
L
Danzaburou
FunkyMonk5
Danzaburou
4
5
1
0.9
W
Anubis
6
3
5
2.83
W
Cupid
Joabawz
Cupid
3
3
4
1.67
L
Tsukuyomi
KEXXA
Tsukuyomi
4
5
3
1.1
L
1
3
3
0.83
W
Cu Chulainn
Nekzo
Cu Chulainn
5
2
5
3.75
W
Bakasura
UsirGrath
Bakasura
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,783
Damage
56,529
86,234
Taken
86,474
59,814
Mitigated
57,713
29,263
Healing
27,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
7,488
1,788
0
1,693
15,724
17,803
355
4,103
11,561
22,977
812
L
Chang'e
DaaSamare
Chang'e
8,525
673
698
5,585
16,973
5,686
0
11,108
5,865
62,824
0
L
Zhong Kui
DrBobbybipolar
Zhong Kui
13,719
2,340
0
6,782
15,111
13,032
768
2,398
11,620
85,020
0
L
Danzaburou
FunkyMonk5
Danzaburou
15,174
6,425
0
6,023
16,107
6,497
1,380
4,092
12,015
0
86,768
W
Anubis
20,377
1,245
594
10,533
17,698
11,656
702
8,356
9,167
93,765
0
W
Cupid
Joabawz
Cupid
12,098
7,648
648
7,930
15,769
5,999
1,723
2,563
13,206
0
81,392
L
Tsukuyomi
KEXXA
Tsukuyomi
10,950
3,350
0
6,991
17,407
7,391
0
4,415
12,777
0
67,901
L
8,161
1,600
0
1,893
20,876
25,107
0
6,573
12,630
33,029
2,741
W
Cu Chulainn
Nekzo
Cu Chulainn
14,499
2,184
0
3,337
17,192
14,474
29
9,127
7,570
8,647
91,058
W
Bakasura
UsirGrath
Bakasura
10,321
6,601
0
4,528
19,851
9,882
2,174
5,370
14,274
0
87,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,598
Gold Earned
48,112
604
Minions Killed
591
0
Camps Cleared
0
1,785,984
Distance Traveled
1,692,925
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,961
524
23
1
0
365,831
8
L
Chang'e
9,101
479
118
6
0
322,706
4
L
Zhong Kui
9,917
522
159
8
0
313,117
2
L
Danzaburou
10,740
565
157
8
0
332,525
4
W
Anubis
11,453
603
137
7
0
311,064
2
W
Cupid
10,098
531
146
8
0
323,653
3
L
Tsukuyomi
10,114
532
101
5
0
363,922
1
L
Bacchus
8,240
434
56
3
0
360,655
7
W
Cu Chulainn
11,386
599
160
8
0
373,696
3
W
Bakasura
10,700
563
138
7
0
411,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role