Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Gold V
 
Ah Muzen Cab
Gold V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Vulcan
Vulcan
Silver I
 
Vulcan
Silver I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Maui
Maui
Gold V
 
Maui
Gold V
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 141
1,500 SR
1,500 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 75
1,346 SR
819 MMR
Ra
Ra
Bronze II
Bar1ck
Ra
Bronze II
Level 60
God Stats
3W - 17L
1,278 SR
Queue Stats
7W - 40L
819 MMR
Party 1
Ares
Ares
Bronze II
Dendi2002
Ares
Bronze II
Level 85
God Stats
0W - 1L
1,338 SR
Queue Stats
7W - 40L
819 MMR
Party 1
Medusa
Medusa
Bronze II
sxxxxr
Medusa
Bronze II
Level 81
God Stats
0W - 2L
1,423 SR
Queue Stats
7W - 40L
819 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
13
1 / 1 / 3
7,463
746
9,294
6,759
3,275
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
 
Vulcan
12
2 / 0 / 2
7,210
721
7,559
1,974
1,232
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Maui
 
Maui
13
1 / 0 / 3
7,062
706
3,318
4,381
4,299
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
ThothGilgameshAchillesGuan YuPersephone

VS

Bans
MulanHou YiKuzenboShivaNike
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
13
0 / 1 / 0
6,968
697
1,870
4,584
1,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
11
0 / 3 / 1
7,072
707
1,880
13,361
11,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
sxxxxr
Medusa
13
1 / 0 / 0
7,279
728
6,960
6,487
2,644
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
2
4
Kills
1
1
Deaths
4
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
1
1
3
2.5
W
Vulcan
 
Vulcan
2
0
2
3
W
Maui
 
Maui
1
0
3
2.5
L
Ra
0
1
0
0
L
Ares
0
3
1
0.17
L
Medusa
sxxxxr
Medusa
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,171
Damage
10,710
13,114
Taken
24,432
8,806
Mitigated
15,983
2,896
Healing
4,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
9,294
3,067
0
1,380
6,759
3,275
540
1,801
4,958
0
41,354
W
Vulcan
 
Vulcan
7,559
4,530
0
414
1,974
1,232
279
674
1,300
27,531
0
W
Maui
 
Maui
3,318
492
268
834
4,381
4,299
0
1,291
3,090
8,053
0
L
Ra
1,870
243
984
1,302
4,584
1,973
0
1,851
2,733
41,215
0
L
Ares
1,880
0
0
1,749
13,361
11,366
0
5,478
7,883
7,749
0
L
Medusa
sxxxxr
Medusa
6,960
1,441
0
0
6,487
2,644
0
3,612
2,875
0
38,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,735
Gold Earned
21,319
130
Minions Killed
166
0
Camps Cleared
0
591,570
Distance Traveled
596,742
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
7,463
746
86
9
0
203,479
3
W
Vulcan
7,210
721
41
4
0
206,351
4
W
Maui
7,062
706
3
0
0
181,740
3
L
Ra
6,968
697
79
8
0
199,411
0
L
Ares
7,072
707
13
1
0
179,940
5
L
Medusa
7,279
728
74
7
0
217,391
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role