Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
D1sc0urge
Sylvanus
Level 84
God Stats
4W - 8L
1,386 SR
Queue Stats
590W - 627L
1,523 Elo+
Solo
Nu Wa
Nu Wa
DanteValentine7
Nu Wa
Level 158
God Stats
2W - 1L
1,532 SR
Queue Stats
26W - 21L
1,535 Elo+
Solo
Tiamat
Tiamat
HoodDiesel7
Tiamat
Level 87
God Stats
0W - 2L
1,298 SR
Queue Stats
39W - 47L
1,364 Elo+
Solo
Apollo
Apollo
dirty und13s
Apollo
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
506W - 549L
1,344 Elo+
Solo
Team Averages
Level 117
1,443 SR
1,453 Elo+

VS

Team Averages
Level 80
1,548 SR
1,347 Elo+
Zeus
Zeus
BlahMercury4892
Zeus
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 58L
1,535 Elo+
Solo
Chang'e
Chang'e
alaninzky
Chang'e
Level 125
God Stats
3W - 0L
1,748 SR
Queue Stats
446W - 468L
1,456 Elo+
Solo
Jormungandr
Jormungandr
toxxinxc
Jormungandr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,252 Elo+
Solo
Thor
Thor
wt12535
Thor
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 31L
1,122 Elo+
Solo
Nox
Nox
xLemonzzz
Nox
Level 103
God Stats
3W - 2L
1,492 SR
Queue Stats
65W - 76L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
3 / 5 / 10
9,304
716
18,153
22,078
13,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sylvanus
D1sc0urge
Sylvanus
16
2 / 2 / 10
9,033
695
8,770
17,471
22,249
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
7 / 2 / 7
10,122
779
19,977
6,492
3,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
14
0 / 5 / 12
8,578
660
13,846
13,993
11,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
14
2 / 8 / 9
8,869
682
7,624
12,941
5,806
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 13
10,331
795
16,411
11,707
4,458
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chang'e
alaninzky
Chang'e
18
5 / 2 / 11
10,374
798
15,570
16,738
7,795
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
toxxinxc
Jormungandr
17
2 / 2 / 11
9,705
747
8,750
16,920
16,215
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thor
wt12535
Thor
16
3 / 6 / 12
10,348
796
10,817
16,295
7,714
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

19
7 / 3 / 13
10,870
836
13,525
15,184
6,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
81
14
Kills
21
22
Deaths
14
48
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
3
5
10
1.6
W
4
1
13
10.5
L
Sylvanus
D1sc0urge
Sylvanus
2
2
10
3.5
L
7
2
7
5.25
L
Tiamat
0
5
12
1.2
W
Chang'e
alaninzky
Chang'e
5
2
11
5.25
L
Apollo
2
8
9
0.81
W
Jormungandr
toxxinxc
Jormungandr
2
2
11
3.75
W
Thor
wt12535
Thor
3
6
12
1.5
W
7
3
13
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,370
Damage
65,073
72,975
Taken
76,844
55,933
Mitigated
43,160
30,982
Healing
29,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
18,153
344
1,706
7,550
22,078
13,460
0
16,085
5,993
29,847
0
W
16,411
1,472
2,098
2,374
11,707
4,458
2,254
9,916
1,791
42,207
0
L
Sylvanus
D1sc0urge
Sylvanus
8,770
2,205
6,602
8,340
17,471
22,249
468
12,334
5,137
16,389
0
L
19,977
7,585
1,149
851
6,492
3,115
670
4,797
1,695
44,600
0
L
Tiamat
13,846
1,300
1,140
2,975
13,993
11,303
600
11,442
2,551
21,211
0
W
Chang'e
alaninzky
Chang'e
15,570
2,663
10,475
7,345
16,738
7,795
1,076
12,197
4,541
41,548
0
L
Apollo
7,624
4,952
38
631
12,941
5,806
14
9,598
3,343
0
13,385
W
Jormungandr
toxxinxc
Jormungandr
8,750
2,313
869
758
16,920
16,215
656
13,377
3,543
29,986
0
W
Thor
wt12535
Thor
10,817
402
0
1,778
16,295
7,714
97
11,902
4,393
0
19,396
W
13,525
874
1,572
2,373
15,184
6,978
1,120
13,354
1,830
31,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,906
Gold Earned
51,628
144
Minions Killed
238
0
Camps Cleared
0
1,093,323
Distance Traveled
1,239,040
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,304
716
46
4
0
230,321
0
W
Zeus
10,331
795
73
6
0
266,155
0
L
Sylvanus
9,033
695
22
2
0
217,199
1
L
Nu Wa
10,122
779
45
3
0
239,700
0
L
Tiamat
8,578
660
22
2
0
236,260
0
W
Chang'e
10,374
798
60
5
0
258,873
3
L
Apollo
8,869
682
9
1
0
169,843
0
W
Jormungandr
9,705
747
51
4
0
246,869
3
W
Thor
10,348
796
15
1
0
226,361
1
W
Nox
10,870
836
39
3
0
240,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role