Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
Jobbadahutt
Sobek
Level 152
God Stats
5W - 2L
1,622 SR
Queue Stats
644W - 669L
1,516 Elo+
Solo
Nu Wa
Nu Wa
RKoreshkova
Nu Wa
Level 36
God Stats
66W - 65L
1,591 SR
Queue Stats
94W - 106L
1,534 Elo+
Solo
Guan Yu
Guan Yu
Tajrons
Guan Yu
Level 118
God Stats
5W - 1L
1,797 SR
Queue Stats
52W - 41L
1,462 Elo+
Solo
Cliodhna
Cliodhna
jilkhlidelu
Cliodhna
Level 159
God Stats
2W - 4L
1,560 SR
Queue Stats
65W - 83L
1,408 Elo+
Party 2
Team Averages
Level 113
1,614 SR
1,484 Elo+

VS

Team Averages
Level 127
1,492 SR
1,536 Elo+
Medusa
Medusa
BradDill
Medusa
Level 155
God Stats
1W - 1L
1,662 SR
Queue Stats
42W - 38L
1,592 Elo+
Solo
Thanatos
Thanatos
GenkiOfCashMoney
Thanatos
Level 144
God Stats
0W - 3L
1,203 SR
Queue Stats
168W - 177L
1,538 Elo+
Solo
Vulcan
Vulcan
OkayRamaj3232
Vulcan
Level 94
God Stats
21W - 22L
1,556 SR
Queue Stats
75W - 90L
1,455 Elo+
Solo
Odin
Odin
Sloth The Hasty
Odin
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Snow455
Aphrodite
Level 145
God Stats
3W - 4L
1,541 SR
Queue Stats
60W - 62L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
18
2 / 4 / 5
11,197
700
14,831
17,378
8,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

19
5 / 2 / 6
12,022
751
12,273
23,651
30,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
2 / 1 / 10
12,717
795
13,287
9,562
4,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Guan Yu
Tajrons
Guan Yu
19
8 / 3 / 4
12,212
763
15,385
24,862
24,786
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cliodhna
jilkhlidelu
Cliodhna
19
3 / 3 / 8
11,762
735
16,747
12,535
6,198
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BradDill
Medusa
19
5 / 5 / 6
11,395
712
22,675
21,361
8,786
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
4 / 6 / 4
11,347
709
10,248
19,705
9,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
1 / 4 / 5
10,353
647
8,781
12,073
8,250
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
1 / 2 / 7
10,426
652
10,011
14,695
13,508
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Aphrodite
Snow455
Aphrodite
18
2 / 3 / 9
11,513
720
8,627
19,955
17,875
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
44
20
Kills
13
13
Deaths
20
33
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
2
4
5
1.13
L
Medusa
BradDill
Medusa
5
5
6
1.6
L
4
6
4
1
W
5
2
6
4
L
1
4
5
0.88
W
2
1
10
7
L
1
2
7
2.25
L
Aphrodite
Snow455
Aphrodite
2
3
9
2.17
W
Guan Yu
Tajrons
Guan Yu
8
3
4
3.33
W
Cliodhna
jilkhlidelu
Cliodhna
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,523
Damage
60,342
87,988
Taken
87,789
74,557
Mitigated
58,381
24,452
Healing
32,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
14,831
6,735
584
6,643
17,378
8,201
2,332
5,301
12,029
0
46,104
L
Medusa
BradDill
Medusa
22,675
12,438
0
1,640
21,361
8,786
164
6,379
14,792
0
68,984
L
10,248
1,705
0
11,310
19,705
9,962
0
4,362
15,179
0
40,078
W
12,273
946
0
5,106
23,651
30,440
304
5,379
18,106
27,850
0
L
8,781
4,348
0
0
12,073
8,250
0
3,735
8,116
37,053
0
W
13,287
4,567
78
3,172
9,562
4,932
3,709
2,686
6,876
71,082
0
L
10,011
1,428
0
1,289
14,695
13,508
0
3,859
10,642
0
29,100
L
Aphrodite
Snow455
Aphrodite
8,627
643
8,948
9,390
19,955
17,875
0
6,141
13,500
24,258
0
W
Guan Yu
Tajrons
Guan Yu
15,385
1,151
3,136
4,650
24,862
24,786
114
2,701
21,847
0
40,911
W
Cliodhna
jilkhlidelu
Cliodhna
16,747
967
0
1,083
12,535
6,198
1,576
1,341
11,055
0
56,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,910
Gold Earned
55,034
353
Minions Killed
291
0
Camps Cleared
0
1,583,211
Distance Traveled
1,587,753
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,197
700
80
5
0
257,660
1
L
Medusa
11,395
712
98
6
0
292,130
0
L
Thanatos
11,347
709
70
4
0
313,616
3
W
Sobek
12,022
751
32
2
0
334,464
1
L
Vulcan
10,353
647
50
3
0
304,476
2
W
Nu Wa
12,717
795
128
8
0
305,600
0
L
Odin
10,426
652
41
3
0
342,081
1
L
Aphrodite
11,513
720
32
2
0
335,450
1
W
Guan Yu
12,212
763
52
3
0
362,106
3
W
Cliodhna
11,762
735
61
4
0
323,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role