Player Matchup

Camazotz
Camazotz
Diamond I
Byzantion1
Camazotz
Diamond I
Level 48
God Stats
2W - 2L
1,287 SR
Queue Stats
151W - 132L
2,380 MMR
Party 1
Janus
Janus
Diamond I
InZaNe2K
Janus
Diamond I
Level 160
God Stats
5W - 6L
1,665 SR
Queue Stats
155W - 126L
2,362 MMR
Party 1
Rama
Rama
Diamond III
Zekrona
Rama
Diamond III
Level 160
God Stats
22W - 3L
1,988 SR
Queue Stats
133W - 110L
2,168 MMR
Party 2
Nemesis
Nemesis
Diamond IV
softN
Nemesis
Diamond IV
Level 119
God Stats
7W - 4L
1,681 SR
Queue Stats
149W - 120L
2,275 MMR
Party 2
Mulan
Mulan
Diamond II
Няки
Mulan
Diamond II
Level 160
God Stats
4W - 2L
1,770 SR
Queue Stats
462W - 448L
2,230 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 129
1,678 SR
2,283 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 124
1,610 SR
1,960 MMR
Bastet
Bastet
Diamond IV
 
Bastet
Diamond IV
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Ne Zha
Ne Zha
Diamond II
 
Ne Zha
Diamond II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Eset
Eset
Diamond III
JaimitoElDiabolo
Eset
Diamond III
Level 88
God Stats
2W - 3L
1,738 SR
Queue Stats
163W - 136L
2,237 MMR
Party 4
Nu Wa
Nu Wa
Diamond V
SeparteCus
Nu Wa
Diamond V
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
75W - 52L
2,219 MMR
Solo
Jing Wei
Jing Wei
Diamond III
onkelleif
Jing Wei
Diamond III
Level 158
God Stats
5W - 4L
1,809 SR
Queue Stats
104W - 97L
2,342 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Byzantion1
Camazotz
20
8 / 3 / 10
15,545
648
24,378
41,276
35,792
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Janus
InZaNe2K
Janus
20
5 / 1 / 9
15,595
650
20,673
13,922
6,340
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Rama
Zekrona
Rama
20
8 / 1 / 3
16,114
671
18,335
22,776
10,138
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

Nemesis
softN
Nemesis
20
11 / 2 / 7
14,810
617
18,599
28,105
13,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
Няки
Mulan
19
2 / 2 / 4
12,533
522
6,731
19,121
24,118
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bans
HadesCernunnosIshtar

VS

Bans
MauiGuan YuLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
18
3 / 11 / 0
11,840
493
16,510
34,631
21,826
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ne Zha
 
Ne Zha
15
2 / 11 / 2
10,037
418
8,845
27,862
13,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 7 / 1
10,610
442
13,619
16,250
6,879
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
19
2 / 2 / 1
11,483
478
14,133
9,846
4,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Jing Wei
onkelleif
Jing Wei
20
1 / 3 / 4
12,485
520
16,210
23,568
8,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
17
34
Kills
9
9
Deaths
34
33
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
3
11
0
0.27
L
Ne Zha
 
Ne Zha
2
11
2
0.27
W
Camazotz
Byzantion1
Camazotz
8
3
10
4.33
W
Janus
InZaNe2K
Janus
5
1
9
9.5
L
1
7
1
0.21
L
Nu Wa
2
2
1
1.25
W
Rama
Zekrona
Rama
8
1
3
9.5
L
Jing Wei
onkelleif
Jing Wei
1
3
4
1
W
Nemesis
softN
Nemesis
11
2
7
7.25
W
Mulan
Няки
Mulan
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,716
Damage
69,317
125,200
Taken
112,157
89,540
Mitigated
54,889
62,674
Healing
26,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
16,510
4,714
0
10,322
34,631
21,826
1,088
4,191
28,878
0
84,756
L
Ne Zha
 
Ne Zha
8,845
2,531
0
2,752
27,862
13,349
0
5,416
22,245
0
64,963
W
Camazotz
Byzantion1
Camazotz
24,378
7,211
0
30,137
41,276
35,792
2,472
8,217
31,533
0
138,296
W
Janus
InZaNe2K
Janus
20,673
1,113
1,083
6,426
13,922
6,340
2,568
4,445
9,477
162,723
0
L
13,619
1,873
446
2,552
16,250
6,879
0
3,275
12,765
82,638
0
L
Nu Wa
14,133
1,486
0
1,064
9,846
4,286
90
1,750
8,096
117,944
0
W
Rama
Zekrona
Rama
18,335
15,418
0
12,755
22,776
10,138
13,547
4,648
18,128
0
168,179
L
Jing Wei
onkelleif
Jing Wei
16,210
12,184
0
8,917
23,568
8,549
0
6,131
17,377
0
132,106
W
Nemesis
softN
Nemesis
18,599
11,469
0
6,124
28,105
13,152
902
5,684
22,421
0
141,394
W
Mulan
Няки
Mulan
6,731
828
0
6,149
19,121
24,118
1,251
6,153
12,968
90
81,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,597
Gold Earned
56,455
973
Minions Killed
742
0
Camps Cleared
0
2,554,909
Distance Traveled
2,248,829
33
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
11,840
493
139
6
0
436,475
3
L
Ne Zha
10,037
418
97
4
0
425,940
0
W
Camazotz
15,545
648
199
8
0
480,992
5
W
Janus
15,595
650
268
11
0
576,529
8
L
Eset
10,610
442
111
5
0
457,310
5
L
Nu Wa
11,483
478
198
8
0
457,069
5
W
Rama
16,114
671
237
10
0
455,216
9
L
Jing Wei
12,485
520
197
8
0
472,035
6
W
Nemesis
14,810
617
161
7
0
579,119
4
W
Mulan
12,533
522
108
5
0
463,053
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role