Player Matchup

Chang'e
Chang'e
Gameovererkid
Chang'e
Level 14
God Stats
3W - 2L
1,613 SR
Queue Stats
28W - 32L
1,392 Elo+
Party 1
Sun Wukong
Sun Wukong
JAPunk94
Sun Wukong
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 33L
1,430 Elo+
Party 1
Ishtar
Ishtar
WHEELIEROD336
Ishtar
Level 101
God Stats
12W - 13L
1,431 SR
Queue Stats
55W - 78L
1,276 Elo+
Solo
Team Averages
Level 50
1,515 SR
1,366 Elo+

VS

Team Averages
Level 46
1,296 SR
1,294 Elo+
Lancelot
Lancelot
DemonlyIsane
Lancelot
Level 68
God Stats
3W - 8L
1,298 SR
Queue Stats
127W - 262L
1,235 Elo+
Party 2
Anubis
Anubis
TLKhelio
Anubis
Level 41
God Stats
2W - 0L
1,236 SR
Queue Stats
28W - 35L
1,440 Elo+
Solo
Guan Yu
Guan Yu
dark_blade42069
Guan Yu
Level 28
God Stats
75W - 151L
1,355 SR
Queue Stats
92W - 214L
1,206 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
19
3 / 9 / 5
14,014
667
20,013
35,559
13,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
JAPunk94
Sun Wukong
19
7 / 9 / 3
15,172
722
24,815
32,949
34,274
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
1 / 7 / 7
13,062
622
18,445
25,247
10,296
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DemonlyIsane
Lancelot
20
8 / 4 / 15
15,455
736
23,823
26,099
22,871
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
TLKhelio
Anubis
20
15 / 3 / 7
17,326
825
43,876
23,785
15,099
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 4 / 10
14,433
687
12,366
39,229
43,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
57
11
Kills
25
25
Deaths
11
15
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Lancelot
DemonlyIsane
Lancelot
8
4
15
3.88
L
Chang'e
3
9
5
0.61
L
Sun Wukong
JAPunk94
Sun Wukong
7
9
3
0.94
W
Anubis
TLKhelio
Anubis
15
3
7
6.17
L
1
7
7
0.64
W
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,273
Damage
80,065
93,755
Taken
89,113
57,921
Mitigated
81,052
20,868
Healing
29,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
DemonlyIsane
Lancelot
23,823
5,608
0
4,097
26,099
22,871
1,569
6,006
19,397
0
52,835
L
Chang'e
20,013
1,233
5,171
8,427
35,559
13,351
0
15,847
19,712
61,676
0
L
Sun Wukong
JAPunk94
Sun Wukong
24,815
8,750
1,193
4,727
32,949
34,274
196
15,576
17,373
4,905
66,358
W
Anubis
TLKhelio
Anubis
43,876
1,856
863
14,056
23,785
15,099
1,006
6,168
17,199
136,430
0
L
18,445
11,752
0
1,350
25,247
10,296
0
12,488
12,759
0
60,229
W
12,366
2,648
2,741
7,501
39,229
43,082
1,008
9,268
29,167
0
33,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,248
Gold Earned
47,214
216
Minions Killed
242
0
Camps Cleared
0
970,743
Distance Traveled
1,162,285
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
15,455
736
48
2
0
427,899
0
L
Chang'e
14,014
667
77
4
0
352,705
2
L
Sun Wukong
15,172
722
58
3
0
311,748
4
W
Anubis
17,326
825
159
8
0
321,753
1
L
Ishtar
13,062
622
81
4
0
306,290
0
W
Guan Yu
14,433
687
35
2
0
412,633
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role