Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
Bokara
Thoth
Level 108
God Stats
4W - 1L
1,500 SR
Queue Stats
14W - 7L
1,500 Elo+
Party 1
Izanami
Izanami
Hecha
Izanami
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,280 Elo+
Party 1
Tyr
Tyr
Schizofren3512
Tyr
Level 41
God Stats
1W - 0L
1,141 SR
Queue Stats
7W - 8L
1,402 Elo+
Solo
Lancelot
Lancelot
Đokatron
Lancelot
Level 157
God Stats
6W - 3L
1,488 SR
Queue Stats
54W - 57L
1,466 Elo+
Party 1
Team Averages
Level 96
1,426 SR
1,430 Elo+

VS

Team Averages
Level 38
1,398 SR
1,437 Elo+
Chiron
Chiron
DeadMoroz11
Chiron
Level 49
God Stats
4W - 5L
1,532 SR
Queue Stats
49W - 62L
1,459 Elo+
Solo
Izanami
Izanami
EDGE541
Izanami
Level 22
God Stats
0W - 1L
1,228 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chaac
Chaac
KcTaTu
Chaac
Level 69
God Stats
0W - 2L
1,461 SR
Queue Stats
2W - 4L
1,422 Elo+
Party 2
Kukulkan
Kukulkan
PAKEBLAN
Kukulkan
Level 7
God Stats
0W - 1L
1,148 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
jianp89
Nu Wa
Level 42
God Stats
2W - 2L
1,621 SR
Queue Stats
17W - 33L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
17
3 / 0 / 10
10,826
1,083
10,893
4,921
2,183
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Thoth
Bokara
Thoth
18
11 / 0 / 11
12,244
1,224
19,241
7,456
2,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Hecha
Izanami
17
3 / 0 / 14
10,959
1,096
13,973
12,245
4,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
3 / 1 / 17
11,300
1,130
12,423
18,139
17,447
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Lancelot
Đokatron
Lancelot
18
10 / 1 / 13
12,559
1,256
22,260
14,322
9,835
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

284

VS

Team 2 Tickets

101

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
15
0 / 3 / 1
9,676
968
14,799
11,564
3,641
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
EDGE541
Izanami
15
1 / 6 / 0
9,518
952
4,359
17,590
6,877
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
KcTaTu
Chaac
15
1 / 7 / 1
10,077
1,008
10,200
26,020
24,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Kukulkan
PAKEBLAN
Kukulkan
15
0 / 7 / 1
9,203
920
8,433
14,784
5,262
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nu Wa
jianp89
Nu Wa
15
0 / 7 / 2
9,529
953
12,412
13,779
4,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
7
30
Kills
2
2
Deaths
30
65
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
3
0
10
8
W
Thoth
Bokara
Thoth
11
0
11
16.5
L
Chiron
0
3
1
0.17
L
Izanami
EDGE541
Izanami
1
6
0
0.17
W
Izanami
Hecha
Izanami
3
0
14
10
L
Chaac
KcTaTu
Chaac
1
7
1
0.21
L
Kukulkan
PAKEBLAN
Kukulkan
0
7
1
0.07
W
3
1
17
11.5
L
Nu Wa
jianp89
Nu Wa
0
7
2
0.14
W
Lancelot
Đokatron
Lancelot
10
1
13
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,790
Damage
50,203
57,083
Taken
83,737
37,127
Mitigated
43,884
4,842
Healing
9,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
10,893
610
79
217
4,921
2,183
0
2,706
2,125
46,219
0
W
Thoth
Bokara
Thoth
19,241
0
0
97
7,456
2,823
0
2,688
4,768
36,614
0
L
Chiron
14,799
4,927
1,007
1,827
11,564
3,641
0
5,437
5,779
0
39,137
L
Izanami
EDGE541
Izanami
4,359
2,483
0
405
17,590
6,877
0
4,507
13,083
0
15,618
W
Izanami
Hecha
Izanami
13,973
9,235
0
3,522
12,245
4,839
0
4,806
7,353
0
37,607
L
Chaac
KcTaTu
Chaac
10,200
1,958
0
6,364
26,020
24,075
0
9,647
16,373
0
32,778
L
Kukulkan
PAKEBLAN
Kukulkan
8,433
1,217
0
37
14,784
5,262
0
5,918
8,866
21,408
0
W
12,423
2,580
0
927
18,139
17,447
0
5,021
11,975
0
33,316
L
Nu Wa
jianp89
Nu Wa
12,412
4,605
0
250
13,779
4,029
0
4,625
9,154
24,885
0
W
Lancelot
Đokatron
Lancelot
22,260
3,185
0
0
14,322
9,835
0
5,624
7,314
0
44,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,888
Gold Earned
48,003
264
Minions Killed
195
10
Camps Cleared
6
1,146,254
Distance Traveled
922,655
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,826
1,083
85
9
3
216,553
0
W
Thoth
12,244
1,224
34
3
1
234,839
0
L
Chiron
9,676
968
44
4
3
184,623
0
L
Izanami
9,518
952
32
3
0
178,759
0
W
Izanami
10,959
1,096
55
6
0
199,467
0
L
Chaac
10,077
1,008
48
5
1
200,784
0
L
Kukulkan
9,203
920
31
3
1
176,930
0
W
Tyr
11,300
1,130
45
5
0
246,824
0
L
Nu Wa
9,529
953
40
4
1
181,559
0
W
Lancelot
12,559
1,256
45
5
6
248,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role