Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
 
Olorun
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
依楼听风雨
Cthulhu
Level 25
God Stats
4W - 3L
1,178 SR
Queue Stats
128W - 84L
1,419 Elo+
Party 1
Hou Yi
Hou Yi
我爱婷婷宝
Hou Yi
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,695 Elo+
Party 1
Mercury
Mercury
靓仔637F1
Mercury
Level 69
God Stats
11W - 5L
1,687 SR
Queue Stats
61W - 43L
1,448 Elo+
Party 1
Team Averages
Level 60
1,473 SR
1,512 Elo+

VS

Team Averages
Level 77
1,475 SR
1,421 Elo+
Sun Wukong
Sun Wukong
Guzoll
Sun Wukong
Level 148
God Stats
1W - 5L
1,323 SR
Queue Stats
127W - 160L
1,454 Elo+
Party 2
Nemesis
Nemesis
SeeKw0w
Nemesis
Level 100
God Stats
34W - 36L
1,534 SR
Queue Stats
100W - 111L
1,474 Elo+
Solo
Cupid
Cupid
suicides7
Cupid
Level 87
God Stats
1W - 2L
1,515 SR
Queue Stats
228W - 369L
1,422 Elo+
Party 3
Hades
Hades
wariat666pl
Hades
Level 46
God Stats
5W - 5L
1,522 SR
Queue Stats
119W - 166L
1,439 Elo+
Party 2
Poseidon
Poseidon
zxxz30
Poseidon
Level 3
God Stats
2W - 3L
1,481 SR
Queue Stats
2W - 4L
1,316 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
18
8 / 0 / 3
11,683
649
16,587
19,502
13,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
 
Olorun
17
5 / 1 / 8
10,491
583
10,430
12,159
5,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
2 / 1 / 13
9,847
547
5,765
16,271
15,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
4 / 1 / 8
9,156
509
10,122
10,175
4,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Mercury
靓仔637F1
Mercury
17
4 / 1 / 8
10,481
582
10,228
14,772
6,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Guzoll
Sun Wukong
14
0 / 4 / 0
8,557
475
10,807
18,388
15,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
SeeKw0w
Nemesis
12
0 / 5 / 0
7,318
407
4,925
14,262
5,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cupid
suicides7
Cupid
12
1 / 5 / 1
7,520
418
6,093
14,171
5,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
1 / 3 / 0
8,532
474
6,382
14,319
8,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Poseidon
zxxz30
Poseidon
12
2 / 6 / 1
7,463
415
6,999
12,105
4,067
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
6
23
Kills
4
4
Deaths
23
40
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
8
0
3
9.5
W
Olorun
 
Olorun
5
1
8
9
L
Sun Wukong
Guzoll
Sun Wukong
0
4
0
0
L
Nemesis
SeeKw0w
Nemesis
0
5
0
0
L
Cupid
suicides7
Cupid
1
5
1
0.3
L
1
3
0
0.33
L
Poseidon
zxxz30
Poseidon
2
6
1
0.42
W
2
1
13
8.5
W
4
1
8
8
W
Mercury
靓仔637F1
Mercury
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,132
Damage
35,206
72,879
Taken
73,245
46,293
Mitigated
39,351
31,594
Healing
20,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
16,587
2,745
0
10,820
19,502
13,879
0
791
17,605
0
93,154
W
Olorun
 
Olorun
10,430
4,988
1,228
7,856
12,159
5,866
4,246
4,628
7,346
83,976
3,751
L
Sun Wukong
Guzoll
Sun Wukong
10,807
2,098
0
7,366
18,388
15,499
0
1,155
15,926
0
70,309
L
Nemesis
SeeKw0w
Nemesis
4,925
2,327
0
1,103
14,262
5,366
0
1,667
12,310
0
58,154
L
Cupid
suicides7
Cupid
6,093
2,819
125
4,208
14,171
5,577
1,174
4,402
9,769
0
39,338
L
6,382
271
0
4,722
14,319
8,842
506
5,011
9,207
60,619
0
L
Poseidon
zxxz30
Poseidon
6,999
1,166
0
3,397
12,105
4,067
632
3,748
8,357
45,458
0
W
5,765
434
1,471
3,680
16,271
15,782
31
4,152
12,023
28,439
0
W
10,122
5,521
0
5,848
10,175
4,482
1,743
3,095
7,029
0
63,070
W
Mercury
靓仔637F1
Mercury
10,228
4,119
0
691
14,772
6,284
671
1,174
13,524
0
101,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,658
Gold Earned
39,390
577
Minions Killed
460
0
Camps Cleared
0
1,900,182
Distance Traveled
1,667,931
25
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,683
649
146
8
0
379,269
7
W
Olorun
10,491
583
142
8
0
373,769
4
L
Sun Wukong
8,557
475
130
7
0
344,353
1
L
Nemesis
7,318
407
85
5
0
360,587
0
L
Cupid
7,520
418
69
4
0
314,719
0
L
Hades
8,532
474
112
6
0
325,617
1
L
Poseidon
7,463
415
64
4
0
322,655
3
W
Cthulhu
9,847
547
55
3
0
378,150
5
W
Hou Yi
9,156
509
94
5
0
303,535
6
W
Mercury
10,481
582
140
8
0
465,459
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role