Player Matchup

Guan Yu
Guan Yu
TemperatureLock
Guan Yu
Level 97
God Stats
10W - 2L
1,671 SR
Queue Stats
150W - 165L
1,480 Elo+
Solo
Cthulhu
Cthulhu
YeahWathever
Cthulhu
Level 69
God Stats
2W - 3L
1,212 SR
Queue Stats
260W - 314L
1,384 Elo+
Solo
Thanatos
Thanatos
broodjekankur
Thanatos
Level 128
God Stats
3W - 1L
1,629 SR
Queue Stats
64W - 82L
1,370 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
luckiluf
Morgan Le Fay
Level 57
God Stats
3W - 4L
1,081 SR
Queue Stats
14W - 18L
1,416 Elo+
Solo
Anhur
Anhur
nabka
Anhur
Level 122
God Stats
3W - 3L
1,616 SR
Queue Stats
516W - 571L
1,403 Elo+
Solo
Team Averages
Level 95
1,442 SR
1,411 Elo+

VS

Team Averages
Level 75
1,453 SR
1,480 Elo+
Olorun
Olorun
BlsckFall
Olorun
Level 88
God Stats
2W - 3L
1,453 SR
Queue Stats
312W - 337L
1,377 Elo+
Solo
King Arthur
King Arthur
CLAUstofobic12
King Arthur
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,510 Elo+
Solo
Neith
Neith
DeadByDawn97
Neith
Level 89
God Stats
18W - 22L
1,423 SR
Queue Stats
158W - 146L
1,519 Elo+
Solo
Bastet
Bastet
PseudoDragon
Bastet
Level 49
God Stats
44W - 46L
1,491 SR
Queue Stats
84W - 92L
1,470 Elo+
Solo
Sylvanus
Sylvanus
hannaya1
Sylvanus
Level 119
God Stats
20W - 18L
1,398 SR
Queue Stats
76W - 74L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 3
8,929
638
10,307
9,514
13,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cthulhu
YeahWathever
Cthulhu
10
0 / 1 / 5
6,739
481
4,832
10,734
6,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
broodjekankur
Thanatos
15
10 / 0 / 5
9,019
644
9,861
14,319
6,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
luckiluf
Morgan Le Fay
13
3 / 0 / 8
8,523
609
10,161
5,638
2,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
nabka
Anhur
13
0 / 0 / 0
7,582
542
2,148
8,631
3,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BlsckFall
Olorun
12
0 / 6 / 0
6,419
459
2,266
13,119
4,748
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

King Arthur
CLAUstofobic12
King Arthur
10
0 / 6 / 0
5,574
398
4,138
12,949
7,910
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

10
0 / 2 / 1
6,036
431
4,548
7,415
2,418
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bastet
9
0 / 5 / 0
5,364
383
4,364
11,506
3,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
hannaya1
Sylvanus
11
1 / 0 / 0
6,316
451
6,863
9,128
6,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
2
19
Kills
1
1
Deaths
19
21
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Olorun
BlsckFall
Olorun
0
6
0
0
L
King Arthur
CLAUstofobic12
King Arthur
0
6
0
0
L
0
2
1
0.25
L
Bastet
0
5
0
0
W
6
0
3
7.5
W
Cthulhu
YeahWathever
Cthulhu
0
1
5
2.5
W
Thanatos
broodjekankur
Thanatos
10
0
5
12.5
L
Sylvanus
hannaya1
Sylvanus
1
0
0
1
W
Morgan Le Fay
luckiluf
Morgan Le Fay
3
0
8
7
W
Anhur
nabka
Anhur
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,309
Damage
22,179
48,836
Taken
54,117
32,789
Mitigated
25,069
30,184
Healing
17,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
BlsckFall
Olorun
2,266
952
228
3,901
13,119
4,748
0
7,608
5,511
44,313
0
L
King Arthur
CLAUstofobic12
King Arthur
4,138
724
0
2,805
12,949
7,910
0
600
11,019
0
30,265
L
4,548
1,977
82
1,426
7,415
2,418
0
967
6,448
0
40,531
L
Bastet
4,364
1,329
103
3,898
11,506
3,103
0
3,272
8,110
0
27,491
W
10,307
1,384
975
6,432
9,514
13,707
160
53
9,461
0
56,720
W
Cthulhu
YeahWathever
Cthulhu
4,832
364
512
1,881
10,734
6,686
0
2,431
8,303
22,339
2,874
W
Thanatos
broodjekankur
Thanatos
9,861
2,915
0
13,841
14,319
6,973
235
2,233
12,086
0
71,408
L
Sylvanus
hannaya1
Sylvanus
6,863
3,027
878
3,861
9,128
6,890
28
2,352
6,725
33,513
12,652
W
Morgan Le Fay
luckiluf
Morgan Le Fay
10,161
911
0
1,765
5,638
2,368
1,137
1,260
4,378
58,552
0
W
Anhur
nabka
Anhur
2,148
1,053
0
4,778
8,631
3,055
0
2,484
6,147
0
56,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,792
Gold Earned
29,709
433
Minions Killed
283
0
Camps Cleared
0
1,318,703
Distance Traveled
1,262,461
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,419
459
79
6
0
202,010
4
L
King Arthur
5,574
398
31
2
0
250,315
2
L
Neith
6,036
431
63
5
0
262,276
0
L
Bastet
5,364
383
43
3
0
298,642
6
W
Guan Yu
8,929
638
103
7
0
280,942
4
W
Cthulhu
6,739
481
26
2
0
263,588
3
W
Thanatos
9,019
644
96
7
0
289,927
0
L
Sylvanus
6,316
451
67
5
0
249,218
3
W
Morgan Le Fay
8,523
609
103
7
0
257,732
0
W
Anhur
7,582
542
105
8
0
226,514
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role