Player Matchup

Medusa
Medusa
 
Medusa
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
 
Fenrir
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
MayaSizitchy
Ra
Level 18
God Stats
2W - 1L
1,871 SR
Queue Stats
24W - 34L
1,373 Elo+
Solo
Thoth
Thoth
TimeLordSpyro
Thoth
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,132 Elo+
Solo
Cliodhna
Cliodhna
jasperfetch
Cliodhna
Level 142
God Stats
3W - 7L
1,306 SR
Queue Stats
249W - 285L
1,372 Elo+
Solo
Team Averages
Level 98
1,535 SR
1,375 Elo+

VS

Team Averages
Level 98
1,477 SR
1,461 Elo+
Ra
Ra
JnglusDiferensus
Ra
Level 155
God Stats
1W - 0L
1,532 SR
Queue Stats
4W - 3L
1,514 Elo+
Party 1
Atlas
Atlas
SlobActual
Atlas
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,488 Elo+
Party 1
Xbalanque
Xbalanque
bout
Xbalanque
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,417 Elo+
Party 1
Neith
Neith
k1ngpac
Neith
Level 50
God Stats
1W - 0L
1,134 SR
Queue Stats
112W - 97L
1,395 Elo+
Solo
Discordia
Discordia
ºKayla
Discordia
Level 134
God Stats
1W - 0L
1,720 SR
Queue Stats
5W - 3L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
0 / 4 / 2
5,523
690
3,316
5,815
2,416
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
 
Fenrir
9
1 / 5 / 0
5,460
683
1,114
7,488
6,435
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
1 / 1 / 3
6,973
872
5,431
5,486
2,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
1 / 5 / 1
6,093
762
2,431
6,152
2,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
jasperfetch
Cliodhna
12
1 / 2 / 2
6,168
771
5,630
7,010
2,884
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 11
8,265
1,033
7,179
5,590
2,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
12
2 / 1 / 13
7,430
929
3,467
9,321
8,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xbalanque
bout
Xbalanque
12
5 / 2 / 7
7,357
920
7,959
7,924
4,006
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
k1ngpac
Neith
12
0 / 0 / 10
6,526
816
3,083
3,535
1,755
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
ºKayla
Discordia
13
4 / 1 / 8
7,185
898
8,496
3,675
1,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
66
4
Kills
17
17
Deaths
5
8
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
4
2
0.25
L
Fenrir
 
Fenrir
1
5
0
0.2
W
6
1
11
11.5
L
1
1
3
2.5
W
Atlas
2
1
13
8.5
L
1
5
1
0.3
W
Xbalanque
bout
Xbalanque
5
2
7
4.25
L
Cliodhna
jasperfetch
Cliodhna
1
2
2
1
W
Neith
k1ngpac
Neith
0
0
10
5
W
Discordia
ºKayla
Discordia
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,922
Damage
30,184
31,951
Taken
30,045
16,449
Mitigated
19,017
8,173
Healing
12,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
3,316
1,186
58
121
5,815
2,416
0
3,557
2,258
0
4,679
L
Fenrir
 
Fenrir
1,114
0
1,006
620
7,488
6,435
0
5,243
2,245
262
920
W
7,179
614
3,441
2,482
5,590
2,707
421
1,912
3,678
20,316
0
L
5,431
350
1,533
2,182
5,486
2,695
0
3,576
1,910
23,065
0
W
Atlas
3,467
1,037
32
1,759
9,321
8,919
31
2,387
6,934
7,325
0
L
2,431
209
454
322
6,152
2,019
0
3,226
2,926
4,925
0
W
Xbalanque
bout
Xbalanque
7,959
3,005
1,021
1,112
7,924
4,006
760
1,191
6,733
0
17,576
L
Cliodhna
jasperfetch
Cliodhna
5,630
457
183
1,694
7,010
2,884
0
3,540
3,470
0
12,083
W
Neith
k1ngpac
Neith
3,083
783
317
755
3,535
1,755
489
1,382
2,153
0
6,840
W
Discordia
ºKayla
Discordia
8,496
415
1,304
757
3,675
1,630
220
1,184
2,491
16,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,217
Gold Earned
36,763
57
Minions Killed
93
0
Camps Cleared
0
637,301
Distance Traveled
785,560
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,523
690
4
1
0
109,089
0
L
Fenrir
5,460
683
2
0
0
126,856
0
W
Ra
8,265
1,033
42
5
0
152,999
0
L
Ra
6,973
872
28
4
0
152,036
0
W
Atlas
7,430
929
5
1
0
156,451
2
L
Thoth
6,093
762
10
1
0
102,708
0
W
Xbalanque
7,357
920
21
3
0
150,558
2
L
Cliodhna
6,168
771
13
2
0
146,612
1
W
Neith
6,526
816
17
2
0
156,811
1
W
Discordia
7,185
898
8
1
0
168,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role