Player Matchup

Discordia
Discordia
 
Discordia
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
MattySmoothIce
Bellona
Level 101
God Stats
1W - 0L
1,457 SR
Queue Stats
8W - 13L
1,360 Elo+
Solo
Chang'e
Chang'e
boyz000
Chang'e
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 158L
1,442 Elo+
Solo
Vulcan
Vulcan
flugenkemhimeler
Vulcan
Level 121
God Stats
7W - 4L
1,576 SR
Queue Stats
442W - 458L
1,507 Elo+
Solo
Cerberus
Cerberus
nightssilent
Cerberus
Level 126
God Stats
2W - 5L
1,201 SR
Queue Stats
394W - 387L
1,533 Elo+
Solo
Team Averages
Level 123
1,447 SR
1,468 Elo+

VS

Team Averages
Level 111
1,414 SR
1,456 Elo+
Nemesis
Nemesis
CrowBrah
Nemesis
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,422 Elo+
Solo
Chaac
Chaac
Daxzar
Chaac
Level 154
God Stats
4W - 7L
1,319 SR
Queue Stats
363W - 373L
1,517 Elo+
Solo
Ra
Ra
KingSavageWolfi
Ra
Level 107
God Stats
0W - 4L
1,500 SR
Queue Stats
177W - 202L
1,467 Elo+
Solo
Ao Kuang
Ao Kuang
PotaterChip5006
Ao Kuang
Level 56
God Stats
0W - 2L
1,248 SR
Queue Stats
128W - 148L
1,430 Elo+
Solo
Gilgamesh
Gilgamesh
priklyblue
Gilgamesh
Level 140
God Stats
4W - 5L
1,501 SR
Queue Stats
332W - 394L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
20
10 / 0 / 18
12,995
812
29,783
11,678
7,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
7 / 4 / 17
10,970
686
16,721
18,261
16,585
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
boyz000
Chang'e
17
5 / 3 / 20
10,579
661
18,230
19,953
11,330
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

18
5 / 3 / 19
11,239
702
32,744
16,860
10,172
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
nightssilent
Cerberus
18
2 / 1 / 27
11,598
725
15,789
32,327
36,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CrowBrah
Nemesis
18
3 / 3 / 8
10,862
679
13,953
21,929
17,524
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
Daxzar
Chaac
16
0 / 6 / 6
10,395
650
16,912
31,909
26,746
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
1 / 6 / 6
9,970
623
13,817
19,082
11,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ao Kuang
17
5 / 7 / 2
11,431
714
15,399
26,356
24,740
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
priklyblue
Gilgamesh
16
2 / 7 / 8
9,985
624
15,841
22,800
20,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
41
29
Kills
11
11
Deaths
29
101
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
10
0
18
19
L
Nemesis
CrowBrah
Nemesis
3
3
8
2.33
L
Chaac
Daxzar
Chaac
0
6
6
0.5
L
1
6
6
0.67
W
7
4
17
3.88
L
Ao Kuang
5
7
2
0.86
W
Chang'e
boyz000
Chang'e
5
3
20
5
W
5
3
19
4.83
W
Cerberus
nightssilent
Cerberus
2
1
27
15.5
L
Gilgamesh
priklyblue
Gilgamesh
2
7
8
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,267
Damage
75,922
99,079
Taken
122,076
82,437
Mitigated
101,451
45,819
Healing
50,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
29,783
1,904
3,532
2,509
11,678
7,516
176
3,785
7,696
56,121
0
L
Nemesis
CrowBrah
Nemesis
13,953
5,106
2,558
5,315
21,929
17,524
625
17,575
4,354
912
21,374
L
Chaac
Daxzar
Chaac
16,912
3,736
3,284
10,579
31,909
26,746
290
22,861
9,048
0
36,489
L
13,817
893
10,856
5,564
19,082
11,957
499
15,904
3,178
51,286
0
W
16,721
5,291
287
520
18,261
16,585
109
6,810
11,358
26
25,731
L
Ao Kuang
15,399
5,379
3,202
8,006
26,356
24,740
80
22,916
3,440
23,416
0
W
Chang'e
boyz000
Chang'e
18,230
5,069
10,146
6,173
19,953
11,330
692
5,715
14,087
26,414
0
W
32,744
14,146
1,821
2,416
16,860
10,172
555
4,990
11,653
56,656
0
W
Cerberus
nightssilent
Cerberus
15,789
1,896
2,952
15,463
32,327
36,834
130
8,094
23,684
29,220
0
L
Gilgamesh
priklyblue
Gilgamesh
15,841
2,345
0
989
22,800
20,484
266
17,316
5,484
0
26,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,381
Gold Earned
52,643
209
Minions Killed
168
0
Camps Cleared
0
1,560,103
Distance Traveled
1,383,896
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,995
812
61
4
0
321,393
5
L
Nemesis
10,862
679
17
1
0
332,849
0
L
Chaac
10,395
650
35
2
0
280,575
0
L
Ra
9,970
623
76
5
0
263,479
0
W
Bellona
10,970
686
24
2
0
305,951
2
L
Ao Kuang
11,431
714
15
1
0
261,523
0
W
Chang'e
10,579
661
28
2
0
271,085
0
W
Vulcan
11,239
702
54
3
0
337,172
0
W
Cerberus
11,598
725
42
3
0
324,502
0
L
Gilgamesh
9,985
624
25
2
0
245,470
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role