Player Matchup

Discordia
Discordia
 
Discordia
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Ibzz0507
Nu Wa
Level 109
God Stats
8W - 12L
1,475 SR
Queue Stats
383W - 429L
1,493 Elo+
Solo
Atlas
Atlas
Knb583
Atlas
Level 137
God Stats
15W - 15L
1,535 SR
Queue Stats
177W - 185L
1,557 Elo+
Solo
Izanami
Izanami
rogue336shinobi
Izanami
Level 156
God Stats
8W - 2L
1,771 SR
Queue Stats
722W - 754L
1,455 Elo+
Solo
Susano
Susano
snickerdewdle
Susano
Level 159
God Stats
7W - 4L
1,763 SR
Queue Stats
604W - 566L
1,566 Elo+
Solo
Team Averages
Level 139
1,609 SR
1,514 Elo+

VS

Team Averages
Level 61
1,596 SR
1,451 Elo+
Kukulkan
Kukulkan
Juking Jarvis
Kukulkan
Level 123
God Stats
50W - 46L
1,538 SR
Queue Stats
264W - 251L
1,541 Elo+
Solo
Ishtar
Ishtar
Majesty0430
Ishtar
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,283 Elo+
Solo
Mulan
Mulan
The Arckives
Mulan
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
42W - 50L
1,444 Elo+
Solo
Merlin
Merlin
Wortoxonly
Merlin
Level 30
God Stats
1W - 1L
1,961 SR
Queue Stats
9W - 9L
1,532 Elo+
Solo
Bacchus
Bacchus
frankscaturro
Bacchus
Level 119
God Stats
3W - 4L
1,482 SR
Queue Stats
131W - 138L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
9
0 / 0 / 2
4,326
865
2,289
1,463
505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nu Wa
Ibzz0507
Nu Wa
9
0 / 0 / 2
4,502
900
2,305
1,771
610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
Knb583
Atlas
9
1 / 0 / 2
4,825
965
1,578
7,291
3,608
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 0 / 0
4,958
992
1,175
2,444
1,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
1 / 0 / 1
4,420
884
2,920
2,048
712
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Juking Jarvis
Kukulkan
10
0 / 1 / 0
4,440
888
2,850
3,142
1,281
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ishtar
8
0 / 0 / 0
4,023
805
2,060
3,395
1,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
0 / 0 / 0
4,359
872
1,541
3,430
2,262
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Merlin
Wortoxonly
Merlin
5
0 / 0 / 0
2,296
459
0
183
71
Bacchus
9
0 / 2 / 0
4,300
860
2,196
4,067
2,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
0
3
Kills
0
0
Deaths
3
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
0
0
2
1
W
Nu Wa
Ibzz0507
Nu Wa
0
0
2
1
L
Kukulkan
Juking Jarvis
Kukulkan
0
1
0
0
W
Atlas
Knb583
Atlas
1
0
2
2
L
Ishtar
0
0
0
0
L
0
0
0
0
L
Merlin
Wortoxonly
Merlin
0
0
0
0
L
Bacchus
0
2
0
0
W
1
0
0
1
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,267
Damage
8,647
15,017
Taken
14,217
6,532
Mitigated
7,839
5,255
Healing
2,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
2,289
77
0
230
1,463
505
0
511
952
10,445
0
W
Nu Wa
Ibzz0507
Nu Wa
2,305
455
0
625
1,771
610
26
607
1,164
12,151
0
L
Kukulkan
Juking Jarvis
Kukulkan
2,850
120
0
320
3,142
1,281
15
1,001
2,095
18,634
0
W
Atlas
Knb583
Atlas
1,578
406
784
1,888
7,291
3,608
63
2,694
4,597
5,349
0
L
Ishtar
2,060
1,120
0
1,006
3,395
1,272
0
1,768
1,457
0
7,614
L
1,541
115
0
1,084
3,430
2,262
0
1,084
2,272
0
10,698
L
Merlin
Wortoxonly
Merlin
0
0
0
0
183
71
0
169
0
0
0
L
Bacchus
2,196
70
0
343
4,067
2,953
0
1,778
2,221
5,811
0
W
1,175
808
0
948
2,444
1,097
322
847
1,597
0
19,852
W
2,920
286
0
780
2,048
712
0
387
1,661
0
7,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,031
Gold Earned
19,418
114
Minions Killed
87
0
Camps Cleared
0
552,745
Distance Traveled
440,522
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
4,326
865
17
3
0
120,422
0
W
Nu Wa
4,502
900
23
5
0
111,754
3
L
Kukulkan
4,440
888
36
7
0
91,852
0
W
Atlas
4,825
965
6
1
0
105,085
1
L
Ishtar
4,023
805
13
3
0
111,437
1
L
Mulan
4,359
872
32
6
0
113,348
2
L
Merlin
2,296
459
0
0
0
0
0
L
Bacchus
4,300
860
6
1
0
123,885
2
W
Izanami
4,958
992
53
11
0
105,628
1
W
Susano
4,420
884
15
3
0
109,856
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role